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Butch

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Everything posted by Butch

  1. @misterfinn Considering your goal I wouldn't push the contrast. If you really want maybe a little bit on top of the shoulder. Without changing the contrast you could expand the darker side of the blendings (only a litte bit too). But this pushes the paintjob more in the cartoony direction, so be careful.
  2. Yeah! I'm a fan of Army Painter too. As you said the goal is important. And I'd rather see dipped miniatures than a grey tide. Dipping is a tool. And it's always better to have the right tool for the right job in your toolbox. I know a lot of very skilled display painters (some of them pros) and none of them ever said anything negative about quickpaint techniques.
  3. I love the first Lord Of Change! And this minotaur thing.
  4. I want to say a BIG THANK YOU to Wyrd! Most games released are "closed betas": betas you have to pay for and a month later they will be made alpha with FAQ and errata. So to make it an open beta, fix some problems and smoth it so the official release can be as good as it can be is a great step. For me it underlines that Wyrd wants to deliver a product we all like and will have fun with. THANKS A LOT!
  5. Awesome! Love the visibility of your brushstrokes
  6. If you're starting, I would strongly suggest to take a look at magnetized transport systems. Maybe something like the Army Box. You can get your miniatures much quicker in and out of you transport system. And it is much more flexible to future purchases or different armies.
  7. Working with preshading and glazes are a very, very fast shortcut in armypainting. I strongly suggest toturial from Vince Venturella about the subject. An other thing most beginners won't do but is incredible helpful is painting some miniatures to test different paintscemes.
  8. I like her a lot. One thing I would reconsider is the colorful base. With the blueish colors and the lamp casting OSL I'm thinking of a scene at night. So I would paint the base in more subtle colors.
  9. Assuming they breathe air and need oxygen, I would paint red blood. And besides scientifc explanation I would paint it red either. Becaus this is what our eye expects. To paint something different from our viewing habits is possible but takes a lot of work to make it look "natural".
  10. Butch

    The Rotters

    I SO much love the drummer!
  11. Too bad. So I'm looking forward to the HvB and hope to catch you a little bit earlier than just before the awards are handed out.
  12. Nope. Chaos is a fictionary evil. And demons are no people. Space Marines are like many real world Armies have been: the spearhead in wich wake an facsist regime unfolds. I cannot seperate the soldiers from the regime tey're fighting for. The is total fiction the other has too much equivalents in the real world.
  13. I see your point and I feel (mostly) the same. I have no problem playing some fictinous evil beeing like maybe Semaus. In fact I love the batshit crazy insanity of most of the ressers and don't like the ggod ones Reva and Asura. But the guild for me seems too much human and too much like really existing evil. But I'm too the man wich never could see any Space Marines as the good guys - in fact more disgusting than chaos.
  14. Right in time. These days I was wondering if I should write something about that I miss the communication I was used to.
  15. Do have pictures of the unpainted miniature? Some where you could see the conversions. I always thought you paint these out of the box.
  16. In the Seamus box you have Madame Syille which is also great with Molly.
  17. Awesome! Thamks a lot. I hope you'll show us pictures.
  18. I'd say, you can get all the information easily. And as I understand M3E will have all the cards in some other languages, so it will get a lot easier. The scemes and strategies are limited. So you could translate them once and be good for a year. I think the terrain from Kill Team would be a really good starter. I would not like the look of it, but I'd say the amount should be okay. Malifaux is not"gamey" like a board game. It is very tactical and you have a lot of synergies in your crew you have to remember. But if you all start together, you will only have a limited pool by yourself and your opponents. I'd say you'll have a long time fun (and learning) with your starting crews. Compared to Malifauy 40K or AOS fells like Yatzee. I never played Infinity, but of what I know Malifaux should be easier to learn. With the crews it depends. From what I understand the new keywords will help the masters to be played more with their crew boxes. And some information about the keywords is availible. So you'll get good advice what you might buy or not in the faction forums.
  19. Yeah! That's one of the things I so much like in Malifaux. One thing took me a while to regocnize. That was the use "her" in the rulebook. Adding to #2 the generics: it's not only to have female sculps, but the sculpts themselves don't differ from the male ones. No use of multople twistet joints and bones to create a "sexy" appearence. All the models have the same design
  20. I like the lips. But IMO the eyes look too artificial. I'd try to paint them the same grey as the skirt. This would still look very cold but more organic.
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