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  1. I've recently started painting Malifaux models, and now I've finally finished some! First out, the Judge. I didn't really like the "official" look with a brown leather coat, so I decided to try a red one. It brings my mind to the Spanish Inquisition, English judges' robes and Alucard from "Hellsing". And all those things fits perfectly for a undead-hunting judge. Having the entire cape plain red got a little bit boring though, so I added some freehand to break it up. I also think it makes him look more special. And Captain Dashel. With this model I wanted a more practical and
  2. So I hear there is NDA alpha/beta testing for TTB's latest expansion (I wonder if ttb is doing well enough or they just gonna kill it after Nightmares..) but as someone who wasn't aware of it so didn't request to join (not like I have a group to test with) I wanted to express what I hope we can get mostly Pursuits as I'm not picky about readings. I'm really hopeful for either a Puppeteer with marionettes or a summoner. I hope the Pursuits in Neverborn are more malevolent
  3. I’ve been bitten hard by the Pokemon-itis bug, when it comes to ‘faux - after promising myself I only wanted a couple of select crews - and my collection just seems to grow rapidly as keywords get finished and new things catches my fancy. So without further ado, I bid you welcome to my collection, as I slowly try to complete it. First up is my ongoing project of undead pirates... Arrrh!
  4. Chilbi

    Fae T-Rex

    So, Titania gets a new Toy. Any thoughts?
  5. GG1 is here! Let's check the relevant changes for NVB: Errata: Stitched Together Fiendish Gamble is in replace of Cheating Fate instead of flipping a card. Gamble Your Life is now an Attack Action resisted by Wp, with TN increased from 10 to 13. Gamble Your Life stat reduced from 6 to 6. Text of Gamble Your Life changed to: “Enemy only. If this Action fails, this model suffers the effects as though the defending model was taking this Action targeting this model. Target suffers 3/4/5 damage.” Df reduced from 6 to 5. The First Mate Gained Beast C
  6. Thoughts on the changes? Glad to see some of the other faction's changes (first mate being nerft made my day, it always bugged me that he does more damage than anything in Neverborn with his built in ram and a card or stone) I was surprised to see only Stitched and Zoraida altered at all, and boy were stitched hit (deservedly), and inhuman reflexes seems significantly less useful than before. The big question: are stitched even good now?
  7. I've just discovered the web where the results of the competitive events in UK are noted: https://www.malifaux-rankings.com/#/ and just wanted to share the link. Do you know there a web like that for other regions? I'll also leave here a very interesting analysis made by mythycFOX. I was really expecting better results for NVB, this faction has the same competitive results as Guild (OMG we suck lol) with no podiums in the 4 grand tournaments held in the UK. A detail to take in count, in the UK double master isn't allowed in most (all?) tournaments. I don't know if that's something rele
  8. Gloomy

    Copellius

    From the album: A Rogues Gallery

  9. Gloomy

    Copellius

    From the album: A Rogues Gallery

  10. Malifaux is my first Miniatures game. Arcanist pretty much only faction I'm into. I was telling someone in my meta about the results of my visit toFaux Moines Soul Stone Tower & @Kaiser Senpai. I mentioned that I notice that have a few glaring problems with how I play with Toni Ironsides and my play style has had mixed results. This person in my group is new to Malifaux and has played the Horde/War Machine games. He suggested that I build my Toni crew and he'll do a Nekima crew and we each play the opposite. (( Me Nekima, him my Toni )) I've played against Nekima with Toni a f
  11. Hey all! I am currently playing Euripides (I painted and converted him with a christmas theme) and am loving how many decision points and foresight that you runs into with Old Ways and pillar management. Currently, I am finding that he slots really well when running him in Reckoning and, to some extent, Turf War and was hoping to pick up a new crew to compliment him and make up for his weaker points. Namely charges and idols (rest of the pool factors in of course but this is just to keep it simple). I typically enjoy playing things LESS linear and straightfo
  12. My first post here but I've been scrolling through for a bit. I know it's a little past the holiday season now but finally found the time to finishing this up. Thought it's be cool to make The Old Ways... Of Christmas! Also sleeved up a matching fate deck, made some scheme markers, and made some ice pillars to go with the crew. I liked the thought of the giants jumping outa boxes or shoving other people in them with Thoon and yeeting them across the table. haha I was maybe going to turn a Boltungin into Rudolph too. Any idea what to do with the Geryon when they come out? Was thi
  13. Hi i play malifaux in a super competitive community, our community have a lot of top players (for example Felix top 1 in the malifaux nationals or Gonzalo the top 8 ) and i talk a lot about the state of all the factions and i open this post to speak about the state of the neverborn, the crews that need buffs or nerf etc. Savage: a lot of slow, big, squizy and melee models, this crew its very squizy, the stats o 4/5 in df and wp with his size of 3 and the 50mm of basse size make the models a big bullseye, only hard to kill to prevent to die, other negative points of the 50mm basse it
  14. Posting on behalf of a friend learning the ropes with his Bayou crews, who needs perhaps a bit of guidance. I play Neverborn, Dreamer, Titania, Nekima, Pandora and Lucius to date. So far he plays Wong and Zipp. In 2e zipp was a terror unto himself, murdering Dreamer from out of nowhere, using first mate to deny pretty well any schemes involving markers, and generally performing well. So far in m3e however things haven't been so good for the gremlins. Any and all advice on these match-ups, fighting Neverborn generally, or even just playing Zipp or Wong (especially Wong) would help a lot.
  15. Hi there Yesterday I had a game against my brother. We got in an argument about the Timing with Riders Moonlit Charge. My Rider ended up killing the last model he attacked, wich resulted in the model getting removed from the game. Where can I place the Rider from this Point on. Does he get placed before the model is removed, in 2 inch range of the second to last model he attcked or doesn't he get placed at all? Clarification would be apreciated
  16. Hello all, I've been playing Titania as my first crew, and I'd like to nail down my understanding of the all-important Into Thorns trigger. Specifically, when the place occurs. The trigger is written: "Target must be within 2" of any Underbrush Marker. When resolving, the target suffers +1 damage. Then, Place the target into base contact with an Underbrush Marker withing 2" of it." Step 2 of damage timing states "Any 'when resolving' Triggers that reduce damage resolve at this point." Does the Place effect from Into Thorns happen at Step 2 in addition to the +1 damage? If s
  17. So I'm reading through "Under Quarantine" and I find that there's a section for Neverborn-based "Blood Sickness" (p. 152), which can potentially turn an otherwise bouncing baby human into a full-fledged Neverborn. Thing is, the rules for playing a Neverborn character are filed under a book called "From Nightmares," which straight-out doesn't seem to exist. I checked Google, Amazon, my conscience, and yet the book seems to be missing no matter where I look! Am I going crazy?
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