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  • Posts

    • lot's a of little stuff. tweaks to the combat rules. updated base classes, added/removed some skills. skill trigger tweaked and added as a core rule. soul stone use changed. Added a really really good NPC/monster section  and a huge section on setting lore. Just to name a few things.
    • Welcome to the forums! I'm not in the beta but maybe I'll see you around on the open parts as well.
    • So, I have the translucent nightmare Tara.  I have the idea of taking my Dremmel tool to the chest portion to go for that authentic touch of the hole in her chest. Any tips for head to use and speed?  Or is this a bad idea and I risk shattering the model.
    • Hi there chaps and chappettes,   I'm Chris, and I thought that I would finally get myself signed up to the forums what with the Beta test opening again. I play mostly Outcast, although there is dark part of me that loves Ressers a bit too much, and I have a few Guild and Arcanist crews as well. I like long walks on the beach, pinacolladas and getting caught in the rain. Thanks x
    • I mean after playing with the demo versions I did expect better, but that's not a huge deal.  And the detail quality of the armor isn't too bad honestly, I was just hoping for a better face.  The awesome art gets lost in whatever happened there. In terms of bendiness, the Basotho are much worse though again the majority of the detail/design is pretty solid. And I should add, the Mehal and Crows are pretty amazing in terms of pre-assembled models.
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