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  • Posts

    • They're not bad, they're just not great. Not super fast, a bit tanky (unless they want it dead, then it's going to die...), not super hitty. High level players will probably be able to see what you're doing with corpse --> scheme markers, but it'll get a lot of players for a while. That said, if your opponent lets them live and you can get one in there, Reva's pretty guaranteed for The Unquiet Dead/Feed on Grief (this is about the only time you'll use this attack! Especially if you can get the triggers). Combo with Anna & maybe Bete for a nice little core. Also if you have a Shieldbearer with GST nearby and he Takes the Hit, the opponent is on neg for Terror! Corpse Candles (& Mindless Zombies) will still count as scheme markers as you're not using the model as a Corpse marker (at least that's how I read it).
    • I think most people feel they fit better in other crews, but they could fill certain gaps. One rough thing is the corpse candles (probably) don't count as scheme markers because they're insignificant. Scarlet temptation and weeping widow don't have much synergy with the crew. That said, if you are shy exactly one corpse marker for your first turn sequencing and can see a use for some of the abilities, it is worth considering Mourners.
    • What do you think about mourners in a reva crew? I was thinking about using them for their turn corpse to scheme marker aura for schemes like runic binding, leave your mark and research mission...
    • Family is too frail to face a killy crew.
    • Then the pressing pile was used to make a T-shaped popsicle stick structure over the tiny thin base/stand while the Upside-down hovering pond was given a second coat of PVA.  The rock stands are awaiting PVA seal.  Sometimes while making terrain, coordinating drying times is much like when you are playing command and conquer and you keep hearing unit ready training unit ready training unit ready training - just give them the time they need
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