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Found 467 results

  1. I've recently started painting Malifaux models, and now I've finally finished some! First out, the Judge. I didn't really like the "official" look with a brown leather coat, so I decided to try a red one. It brings my mind to the Spanish Inquisition, English judges' robes and Alucard from "Hellsing". And all those things fits perfectly for a undead-hunting judge. Having the entire cape plain red got a little bit boring though, so I added some freehand to break it up. I also think it makes him look more special. And Captain Dashel. With this model I wanted a more practical and down to earth colour scheme. And I also wanted his colours to repeat on the guardsmen models. And finally two riflemen. They seem to work well with Dashel. I definately wanted some kind of uniform for my guardsmen models. Dark blue seemed like a good colour. Although it is not visible on these photos, the inside of the coat is light brown, to bring some contrast. The only thing I'm not quite sure about is the green pants. I was thinking about making them grey, but then the models would have very little colour on them. And I still like the green pants on Dashel.
  2. Malifaux is a great game and it motivated me to pick up my paintbrush again and again this year. Here are my first two painted crews. I hope many more will follow.
  3. https://www.facebook.com/Guild-Paintfinder-107631477241848/?eid=ARDOf_-WmPrzvWdfJv_m-TSDkCov2CVzUx_sR1ky6l0xOlEt9mifp-Qr7AIfHQSONJzQOXiAQvX0_k7p Hi all, recently started a new Facebook page just publicising my plastic crack addiction, if you could give the page a like and my instagram a follow(@guild_paintfinder) That would be amazing. The pages are mainly pics of painted minis and games of Malifaux but Im also going to going to be offering a small commission service if you like the look of my work! Thanks for reading guys!
  4. So I’ve just started this wonderful game - and now I’m finally ready for my first fight. I’ve gone with the Ortegas and tried playing around with still water fix for a swampy theme.
  5. Hi all, Seeing as how I've been cheeky enough to comment on some members work and to give some limited painting advice I think it was only right I put up my first two crews painted since starting back. Be gentle 😂
  6. So, these are my first Mailfaux painted minis. I hadn't touched a brush for approximately one year, and was never much of a painter, but I decided to give the Contrast range a try. I'll add to the post as I finish the rest of the crew.
  7. I was a big player waaay back in first/first and half editions of the game, never really got into second ed. But, with the coming of third, I went through my collection and literally dusted things off to get back in the game. One thing I noticed however, was that having six witchling stalkers left me unable to use all of them at once, and I also happened to notice these new Witchling Thralls, which I don't like the look of. A proper witchling wears a hood and is likely all kinds of hidieous under that, so my crew simply cannot abide the new models. So I did what anyone with too many Witchling Stalkers, spare Union Miners, and far more patience than I thought would be required, and shoved them into a transformation circle and threw in some modeling putty for good measure (you'll notice my . . . lack of skill when it comes to the stuff). I'm fairly pleased with how they are shaping up, not entirely mind you, the chains still need a lot of work, but I'd say they're approaching the old table top quality I aim for. Comments welcome.
  8. I plan to get my hands on the Cornelius Basse box very soon (I already have a Guild Austringer, so I better use that guy out finally) and I was wondering if recruiting a Perdita in the Basse's crew might be worthy. As many of you already know, I find the new Family keyword very VERY disappointing...still, Family has been my first crew ever and I don't want to set it aside in a drawer, waiting for buffs. So I thought that maybe (MAYBE) I could at least use her as 2nd master. Do you think it might work? Anyone tried that?
  9. So, I checked that Crew on Dashel, played against Yan Lo. Guild(Cache: 4😞 - Dashel - Dispatcher - Francis Quegg - 2x Executionier - 2x Mounted Guard - Brutal Effigy Opening is a real prep before the bloodshed, with Dashel we are making Sergant, Everything goes straight to the enemy(Executioniers got Ride with Me so we are at the end of the turn withing charge engagment). New Round starts, I go first, summoned 2 Guild Patrols to be the shield, some boring shooting and Executioniers with enemy markers around(Dispatcher + Yan Los), fast, +1 to AA, Focus, 6 mv, free 3" push. The Frontline was devasted in like quater of the turn (Izamu, Yin and Toshiro). When I lost a Executionier, it wasn't even a problem for me because of summoning and overactivation. Dashel as Master is not a big threat, but combo potenial of Guard is astounding. Don't you think we should cut off some staff from them?
  10. Hi folks! Approximately two months ago I was invited to Moscow Novice Legue of Malifaux. That was the second time when I faced the Malifaux. First time was eeehhh... 3 years ago, I guess. And then I was thinking: "What the awesome rules, let's look at the modeEEEEEEBLUAARGH!!". Nothing remember after that. Imagine how surprised I was when I saw absolutely delicious, gorgeous and awesome models at this time? Add to it the fresh new game mechanics and very interesting background - soo I couldn't fall for Malifaux c: Difficultys began with the choice of faction. I didn't know much about world of the Breach (honestly say I just finished reading the Core Rulebook), so my choice was based on view of models. Who can guess what models I liked best?)) Thats right! The Death Marshals! Seriously, what could be cooler than the sheriffs with burning skulls riding on coffins?? I think not many things xD And then when I came to the course of affairs, I realized that the Guild I like most. For their motives and the strict state-bureaucratic apparatus)) So let me introduce my Death Marshals. It was my first expirience with light effects and I almost satisfied, what I can't say about photo. Occasionally I will update this topic and will show the new members of the crew)
  11. 35 ss battle between Arcanist Mei Feng and Guild Hoffman. Attacker: Arcanist Mei Feng, Kang, Forgeling, Metal Golem, Metal Gamin w/Magical Training, Arcane Effigy w/Effigy of Fate, 3ss Defender: Guild Charles Hoffman, Mechanical Attendant, Peacekeeper, Guardian, Hunter, Watcher, 4ss Deployment: Corner Strategy: Reckoning Schemes:Detonate Charges, Breakthrough (A), Assassinate, Deliver a Message (A & G), Vendetta (G, Hunter vs Metal Golem) Final Score: Guild 4 (1 on Strategy, 1 on Deliver a Message, 2 on Vendetta) Arcanists 3 (1 on Strategy, 1 on Deliver a Message, 1 on Breakthrough) Thoughts: Scrap. Scrap markers everywhere. The Giuild lost one model, the Watcher, while the Arcanists were left with Mei Feng and the Acane Emissary. This was the first time playing Hoffman, and there is seroous synergy in his crew. Careful positioning and the entire crew gets a power token every turn. The Arcanist crew did the best it could, but it felt splintered, with no models supporting each other. I would like to try Mei Feng again, maybe in a 10 Thunders crew.
  12. Good morning everyone, I have a question. In a list, we hace Lucius and 3 changeling Cangeling 1 activates, just like you "issue command" to lucius, lucius issues command to changeling 2, now comes the question. Can changeling 2 just like you "issue command" to lucius again? Issue command and just like you states the following. Issue Command 12" 7 - 12 This Action cannot target the same model more than once per Activation. Friendly Minion, Mimic, or Elite model only.Target takes a non-F Action. Just Like You! 5" Once per Activation. Target a model with higher Cost than this model. Select one of the target's non-F Tactical Actions that does not Attach Upgrades or list a model by name.This model may take the selected Action with a penalty of -2 to its Stat. As i understand, as is the changeling 1 activation, even they are different miniatures doing actions, as is the CH1 activation yet, you can't target lucius with the same ability as the ability states you cannot target the same model more than once... Can you solve me this question please? Its valid to Lucius beign targeted by various issues command in the same activation as they come from different miniatures, or just 1 time as the ability states Once per Activation? Thanks!
  13. Hey wyrdos, we have some troubles undestanding a combo one of us have developed, We need your help to get to the solution. This is the situation: Lucius, 3 changelings and the Agent 47. So this is the combo: Changeling 1 activates, uses his Once per Activation action to copy Issue Command, targeting Lucius to use Issue Command over Changeling 2. This way you get 1 card and the Changeling 2 uses his action to copy Issue Command again to target Lucius. At this point is where the doubts are. Issue command says: Issue Command 12" 7 - 12 This Action cannot target the same model more than once per Activation. Friendly Minion, Mimic, or Elite model only. Target takes a non-F Action. So in theory, as Changeling 2 is using the same action to target Lucius, Lucius can´t be targeted more than once in this activation. But the rulebook "Once per activation" says: A model can only take an Action or Ability that is once per Activation once during an Activation. A model can only take an Action or Ability that is once per Turn once on any given Turn. These limitations are all by Action (or Ability) and model, so a given model could, for example, take multiple once per Activation effects so long as they were on different Actions or Abilities. Additionally, multiple models that have the same Action (or Ability) with a once per Activation can each use that effect once per Activation. Some of these effects have additional modifiers, such as being limited to targeting a specific model once per Activation. These work the same way, with the specific limitations mentioned. If it works as we have figured out, you could Issue Command like this: Changeling 1>Lucius>Changeling2(1 card draw)>Lucius>Changeling 3(1 card draw)>Lucius>Agent 47(1 card draw) This way, you cast 3 Issue Command over Lucius by 3 diferent models and as Lucius uses it´s Issue Command with 3 lower cost models, you get 3 cards and the Agent attacks. I don´t know if we are missing something on the wording or this is not how is intended to work. Any comments? Thank You
  14. I just got back from Adepticon, comfy back at home relaxing with a coffee after a weekend of enforcing the Guild's will. It was my first Adepticon and I had a great time with my Guild. (I also played Bolt Action Doubles, but we did terrible.) I just wanted to share my lists and collect some of my thoughts on the event. I was a bit rusty going in, but i was playing crews i loved, my cards were hot, and i managed to fluke into 3rd place for both Henchmen Hardcore and the 2E Sendoff (also defaulted to best guild, as Duncan won best overall so the runner up guild got best guild). --- For Henchman Hardcore i ran; Hopkins- Debt to the Guild, Disrupt Magic Witchling Handler 2x Witchling Stalkers - slingshot stalkers and capitalize on the burning. Glass Cannon. Started off rough vs Snowstorm but pulled a draw. Due to a pairings hiccup we ended up rematching r2, and I brought Snowstorm down with a lucky Stalker, a pulled a win. Rounds 3 and 4 were solid wins vs Neverborn (Aeslan and Candy) which i had really good matchups against. Got to one of the top tables then got bodied by the Ryle + Peackeeper + Proxy + Effigy list that won the event. Was a ton of fun overall. Second place was a meme TT list with a huge focus on pushing. Sensei Yu, Monks, etc. -------- For the sendoff tournament i just ran 2 crews that I was familar with and enjoyed playing. Lucius, Hoffman, Lucius. The Lucius list for r1 and r3; Lucius- Deep Pockets, Secret Assets Scribe Dashell- Arrest Him Brutal Emmissary- Brutal Conflux Witchling Thrall Hunter 2x Riflemen. - my double bubble list with lots of ++ flips, i picked Dash because he is big for the rifles and i like summoning Guards which benefit from all the bubbles. The Emissary's heal bubble (on a tome trigger) is also nice when paired with Devils Deal. --- My Hoffman list was pretty basic for r2; Hoffman- Field Mechanic, Improved Harness, Pneumatic Upgrades Attendant Sidir - By Your Side, Debt to the Guild (should have been Promises but i grabbed the wrong upgrade!) Peacekeeper- Numb to the World Guardian Hunter Watcher - Sidir adds a lot to Hoffman's crew, especially if you take Promises. By your side lets him swoop in and save the Peacekeeper if things get dicy. And cyborg Sidir is neat. --- R1 guard the stash, Lucius v Leveticus and Riders crew. Lucius did well here. The Riflemen did a good job keeping his Riders from being too aggressive turns one and two, letting me secure the middle with my more melee elements. Second turn was lucky and let me slap [-][-] on Leveticus right away, and Lucius did a good job tanking him when he wasn't under Governors Aurhority by spamming soulstones and Devils Deal (which were healed by the Emessary's Aura). Hidden Sniper was also punishing for his Waifs... it was a tight game down to the wire, until the Hunter tagged the Hodgepodge Effigy on the last turn with a harpoon and prevented a score. Victory to Lucius by 1 point. --- R2 headhunter Hoffman v Marcus. I was pretty lucky here as my opponent was admittedly not familiar with Hoffman and focused too much on the Keeper. We clashed in the middle and my opponent was able to take an early lead, but about midway through the game his crew's back broke and i was able to clean up and start scoring in a big way. A black joker damage flip on the Peacekeeper let Marcus escape and score full points on Entourage, reducing the gap. Victory Hoffman by 2. --- R3 Symbols of Authority, Lucius v Marcus. I was most worried about this one, as i wasnt thrilled with the Strat or the Schemes. I was up against a horde leaping Marcus crew where almost all of the crew had leap and was running circles around me. My victory here was a pure fluke. Halfway through the game my opponent realized he had misread one of the schemes he selected and that his list wasn't actually eligible for that scheme... capping him at 7 points (which he scored easily). I managed to squeak out 8 (by millimeters). My opponent was a great sport, probably the best sport. It was difficult to watch someone make such a heartbreaking mistake, (as his opponent no less), and on one of the top tables, but he took it in stride and played an excellent game with what he had left. Special mention to my Witchling Thrall who spent the game as a 9 point scheme runner. Victory to Lucius by 1. ---- 3 wins was enough to squeak into 3rd Place overall, despite my low differentials, which was an awesome experience and I was incredibly proud of my purple mostly metal guild, i had good luck throughout the event (i think i burned off all my bad luck off rolling dice in Bolt Action), and all three of my opponents were awesome players and people. Malifaux has a great community and it was an amazing experience to be a part of it. Duncan won the event for the Guild, but I didn't get a chance to see any of his crews, so cannot comment there, i do know he did Sonnia, Sonnia, Lucius. Outcasts got second, cannot comment on those crews either. It was cool seeing the Guild secure two of the top 3 spots. For everybody who was out in Chicago this weekend, thanks for making it an incredible experience, and i am glad i got to meet more of this awesome comminity. Thanks for reading my musings and hope to see more of you guys in the future!
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