yesterday I organized a small tournament. I was expecting three tables, but a couple of players had an accident (they're fine! 👍). In the end we had only two tables. We went from small to tiny. Anyway the players had fun. The new edition sounds promising
The schemes and strat for each round were the following:
Strategy : Reckoning
Schemes: Vendetta, Claim Jump, Search the Ruins, Assassinate, Harness the Ley Line
Strategy: Plant Explosives
Schemes: Hold up their Forces, Vendetta, Breakthrough, Search the Ruins, Power Ritual
Strategy: Turf War
Schemes: Breakthrough, Vendetta, Assassinate, Deliver a Message, Outflank
We played 40ss games. I played Arcanist Hoffman all three rounds. Two players soloed Asami and Rasputina. The last one played Von Schill round 1 and 3 and Parker round 2.
I'm going to comment a bit about Hoffman (again). It went well for the Hoff. All three rounds, the list included as a base a guardian with magical training, Ryle and a mobile toolkit on top of Hoffman and his totem. Then, for round 1 against Von Schill, the list also included Joss and Diesel Engine on Hoffman. For round 2 against Asami, we had Melissa KORE and a soulstone miner. Round 3 against Rasputina had two soulstone miners. As schemes I took Vendetta (Guardian on Arik) and Claim Jump (Ryle) in game 1, Vendetta (Melissa on Ama No Zako) and Search the Ruins in game 2, and Vendetta (Guardian on Ice Golem) and Outflank in game 3.
My first comment is about the soulstone miners. I have the impression with how stunned works now that they generate too many stones during a game. While stunned, they still can take a bonus action, it just count against its action limit. Generating soulstones does not really compete with burrying, unburrying or interacting. I would even say that if one is planing to do only one of these things during a turn, one should take the opportunity to just generate a stone. Depending on what one does with a miner, one easily generates at least 2-3 stones during a game (at least during these games). Given that soulstone miners cost 6 stones, it sounds like they are undercosted. Moreover, they are quite tanky given armor 2 and the burrying/unburrying mechanic, and quite mobile depending on the deployment (corner and wedge, they are awesome, still ok in standard). They scored points for me in each of the two games I took them. In game 2, my miner just dropped a bomb marker in the enemy deployment zone and defended it. Moreover, it helped me for vendetta (I had vendetta on Ama No Zako with Melissa). In the last round, after she killed Ama No Zako, I saw Asami pushing a samurai towards her. The samurai ignores armor in melee. She is armor 2 with 7 wounds and I had no stone, meaning that she was about to die. I just generated a stone with the miner in the next activation: that's what kept her alive with one wound and allowed me to score the end part of vendetta. In game 3, the two miners simply were my autoinclude to score outflank: their capacity to appear and disappear just to score the points for outflank is amazing.
My second comment is about Hoffman and armor. He did ok against anti armor. I saw 3 acolytes games 3. Izamu and a samurai game 2. I tried to keep the bubble and just put anti anti armor on the guardian to take the hit when I could. I wasnt even cheating against analyze weakness if I knew I would then just take the hit. One needs cards to take the hit, but I did not suffer much from this thanks to power tokens and arcane reservoir. Hoffman at the same time has tools to deal with armor! He analyzed weakness on Izamu in game 2 to allow the rest of the crew to kill him and did the same on the ice golem in game 3. In game 1, Joss just catapulted himself (by commanding the guardian to toss him) onto Lazarus and managed to kill him turn 1 (I was maybe a bit lucky on this one).
The scheme pool certainly wasn't too bad for Hoffman. Corrupted Idols was the missing strategy and should be a pain for him. Vendetta was available in each game, which does not seem to be a bad scheme for him. I still have to try him against a crew that can make multiple small damage. I have the impression he would struggle more against such a crew than against anti armor.