Amateur Contender Posted October 14, 2022 Report Share Posted October 14, 2022 We all know who the real Harold Tull is. 😼 1 3 3 Quote Link to comment Share on other sites More sharing options...
Da Git Posted October 18, 2022 Report Share Posted October 18, 2022 And if you lose, just look your opponent in the eyes and bat their models off the table! 2 Quote Link to comment Share on other sites More sharing options...
Amateur Contender Posted October 18, 2022 Author Report Share Posted October 18, 2022 That's undoubtedly on his Title Card. Quote Link to comment Share on other sites More sharing options...
Math Mathonwy Posted October 20, 2022 Report Share Posted October 20, 2022 He seems kinda miserable to play against in Guard the Stash. And the 18" no LOS removal of Scheme Markers as a bonus action seems way too powerful. And Guild got themselves an Intrepid Emissary on steroids, for some reason. I do like the theme and the implementation of the artillery shelling is very cool but again it seems like the power level has gone way up with these (on paper, to me, that is). 2 Quote Link to comment Share on other sites More sharing options...
Thatguy Posted October 20, 2022 Report Share Posted October 20, 2022 I'm honestly not a fan. Why add all the marker removal in the last wave of you're going to let a master drop 5+ non-removable markers a turn? Also why doesn't the Artillery Master use the shockwave mechanic?  Quote Link to comment Share on other sites More sharing options...
Regelridderen Posted October 20, 2022 Report Share Posted October 20, 2022 1 hour ago, Thatguy said: I'm honestly not a fan. Why add all the marker removal in the last wave of you're going to let a master drop 5+ non-removable markers a turn? Also why doesn't the Artillery Master use the shockwave mechanic?  Look at Bombardment. He is basically using a variation on Shockwaves. Quote Link to comment Share on other sites More sharing options...
Thatguy Posted October 20, 2022 Report Share Posted October 20, 2022 53 minutes ago, Regelridderen said: He is basically using a variation on Shockwaves. A variation on shockwaves yes. The variation to me says: Shockwaves aren't worth Master level actions. Quote Link to comment Share on other sites More sharing options...
Plaag Posted October 20, 2022 Report Share Posted October 20, 2022 2 hours ago, Thatguy said: I'm honestly not a fan. Why add all the marker removal in the last wave of you're going to let a master drop 5+ non-removable markers a turn? Also why doesn't the Artillery Master use the shockwave mechanic?  its just another round of powercreep models will not sell themselves 2 Quote Link to comment Share on other sites More sharing options...
Adran Posted October 20, 2022 Report Share Posted October 20, 2022 1 hour ago, Thatguy said: A variation on shockwaves yes. The variation to me says: Shockwaves aren't worth Master level actions. There are plenty of masters that would disagree. I lost count after around 20 masters I saw with shockwave actions.  Quote Link to comment Share on other sites More sharing options...
theamazingmrg Posted October 21, 2022 Report Share Posted October 21, 2022 On 10/20/2022 at 3:52 PM, Regelridderen said: Look at Bombardment. He is basically using a variation on Shockwaves. A variation on Shockwaves that only happens at the end of the round, so plenty of time to get your models away from all but 1 of them each round. Â Bombardment is less about causing damage and more about trying to herd enemies. Quote Link to comment Share on other sites More sharing options...
explorator Posted October 21, 2022 Report Share Posted October 21, 2022 31 minutes ago, theamazingmrg said: A variation on Shockwaves that only happens at the end of the round, so plenty of time to get your models away from all but 1 of them each round. Â Bombardment is less about causing damage and more about trying to herd enemies. Some games herding enemies is exactly what is needed, and 5 markers can create severe chokepoints and force your opponent to make real choices. 1 Quote Link to comment Share on other sites More sharing options...
Amateur Contender Posted October 21, 2022 Author Report Share Posted October 21, 2022 There are workarounds to the Assualt markers: Take models that ignore pulse damage. Park a 40mm/50mm model on the Assault marker which can suffer the damage while protecting your other models from damage. Incorporeal and shielded will also reduce this damage.  Assault markers are annoying for the opposition, but not OP. Quote Link to comment Share on other sites More sharing options...
Thatguy Posted October 21, 2022 Report Share Posted October 21, 2022 6 minutes ago, 11Anthonyc said: Incorporeal and shielded will also reduce this damage. Assault markers bypass Incorporeal. Incorporeal only reduces damage from Attack Actions. 1 Quote Link to comment Share on other sites More sharing options...
Amateur Contender Posted October 21, 2022 Author Report Share Posted October 21, 2022 7 minutes ago, Thatguy said: Assault markers bypass Incorporeal. Incorporeal only reduces damage from Attack Actions. You're absolutely right. Thanks for the clarification. Quote Link to comment Share on other sites More sharing options...
ShinChan Posted November 1, 2022 Report Share Posted November 1, 2022 On 10/20/2022 at 10:31 AM, Adran said: There are plenty of masters that would disagree. I lost count after around 20 masters I saw with shockwave actions.  There are plenty of players that play those masters and don't use those shockwaves. For example, the one that Misaki has. A Shockwave to be worth a master action needs to provide some extra value other than the classical 2 damage. 1 Quote Link to comment Share on other sites More sharing options...
belorey Posted November 2, 2022 Report Share Posted November 2, 2022 17 hours ago, ShinChan said: There are plenty of players that play those masters and don't use those shockwaves. For example, the one that Misaki has. A Shockwave to be worth a master action needs to provide some extra value other than the classical 2 damage. Yeah why are you ginns Shockwave with Misaki when you can charge to deal 5 to 7 damage on a single attack with her Bisento. Quote Link to comment Share on other sites More sharing options...
le_wahou Posted November 4, 2022 Report Share Posted November 4, 2022 You use the shockwave with LJ2 either to get the trigger and one more bury either to heal your stuff. The TN or damage is just a side effect. I agree that using master AP to shockwave for damage is usually not that interesting Quote Link to comment Share on other sites More sharing options...
Math Mathonwy Posted November 4, 2022 Report Share Posted November 4, 2022 Yeah, the good Master Shockwaves are stuff where the Shockwave effect on enemies is kinda incidental. Like Brew2 or Von Schtook2 and such. Masters who use Shockwaves primarily for damage are, I dunno, Wong1 and that's about it? And he kinda sucks? Maybe Zipp2 as well? For all the others that I can think of the damage is really just a random byproduct of Conditions and such like for Von Schill2. 1 Quote Link to comment Share on other sites More sharing options...
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