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Adran

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Everything posted by Adran

  1. Adran

    triggers timing (again)

    I think "after this model suffers damage" is not the same as "after damaging". But I can't find anything either way to confirm ("After this model fails" is the same as "after failing", but "after an action succeeds against this model" is not the same as after failing) Assuming my above is correct, then Sub Zero would resolve during step 5. And I think we have that ending an activation stops everything else from happening. (I'm hoping I'm not just remembering old rules) I'm going to say that your simple situation doesn't agree with the rules we have. Only "After damaging" triggers have the stick around clause, which does make it much more complicated. With out that clause, dead models would clearly all go away before any of those triggers happen. And I'm sorry if its strange. I'd love it to be cleared up, but it hasn't been.
  2. Adran

    Gunline suggestions

    Why is 7 activations a bad thing? If you look at what people played2 years ago 7-8 activations was the normal amount. 2017 gaining ground made activation control especially strong, but 2018 doesn't have the same focus. But lots of people are still playing based on what they did last year. ( or if you're a cynic, because the people who won events last year used those lists). I have played and won games with 4 or 5 activations, and if the right game came up, I would still consider that small a list. ( But it would do very badly in lots of games). ( You can just take peoples word that you want lots of activations, which is normally right, but if you want to learn why it's right, and when it's right, then the easiest way is by trying other ways. It will probably result in more loses early on, but overall give you a better understanding. The difference between 7 and 8 activations may not be noticed, and you are likely to notice 1 strong activation over 2 activations that don't do much for you.) Tldr: try it , it might work better, it might be worse.
  3. Adran

    Any update on TOS goodies?

    As a commander level backer. I think my pledge is still cheaper overall than that site. I may have been able to pick up some cheaper add ons, but we get the limited edition cards on the kick starter add ons, which seeing how popular the malifaux ones are probably makes the add ons still cheaper. And, I back things like this to see them come to fruition, rather than just to save money,
  4. Adran

    triggers timing (again)

    Well he can take lots, but only one after one of the model dies. So he can do it until he is on 0 wounds, after which he can't do it any more, or he can do 1 attack against a model on 0 wounds, and he will fail to damage because you can't damage a model on 0 wounds.
  5. Adran

    triggers timing (again)

    Dead models can process triggers. But I think the model needs to be on the table at the time the trigger would trigger unless it says otherwise. So yes francois can take that last shot that he has killed himself to make, but only because the rules tell us that after damaging trigger will happen before the model is removed. The don't say the same for after resolving, succeeding, or failing, so normally they won't happen I'd the model is killed. Edit -MOD HAT I am on my phone, but I'll look at the thread on a pc to see if it needs tidying up.
  6. Adran

    Riotbreakers ++Please Move in an Orderly Fashion++

    Doesn't it just stop ap generation? So no it won't stop actions creating actions. It only stops fast, nimble # experts and so forth.
  7. Adran

    triggers timing (again)

    If you have an after succeeding or after resolving trigger, then no it wouldn't resolve if the model was killed. Because they are killed during step 5 Exactly how the timing goes if you have an after damaging trigger and an after resolving trigger and the model is killed is unknown. My best guess is you delay the removal of the killed model so yes it would then get to activate a trigger it couldn't normally. For what it's worth you would still be killed in the same spot, even if you moved before you were removed.
  8. Adran

    triggers timing (again)

    You missed one important point. Triggers happen when they say they happen. It's only if they happen at the same time that you have to go to the defenders trigger go first. So some attacker Triggers go before defending Triggers anyway.
  9. Adran

    Penetration flips

    Note- I don't have the final rules. It was you needed to equal the armour to do 1, and extra for each margin of 5.
  10. Adran

    How to differentiate war pigs?

    I would either use basing, or colour ( probably of the riders). (Well I actually use loki's suggestion, but it's probably not that helpful when you have 2 war pigs). My war pig is an old metal one, but I've based it to be crashing through a fence. Running one through a pile of moonshine bottles is another suggestion. Something that shows them out of control fits them.
  11. But the other 7 masters seem quite happy about it...
  12. Adran

    can kirai summon off a one wound model?

    It lets you summons zombies off corpse counters, which you can the use to summon her spirits from, killing the zombie and creating a corpse counter.
  13. Not for anything I knew of at the time. I remember Dead of winter made Tara a master. Nytheria got the wild ones, and miss fire and Alexei solkiv. (Also made Marlow the new governor General, and released titania) Divergent paths gave us 3 new characters, Marlene, Fernand Vogel and Serena. Home front won the ulix crew and made a new TOS syndicate. Obsidian gate made a new kings empire adjunct. I can't remember what stitched in time won. And the campaign before dead of winter (Can't remember the name)won alternative Kaeris sculpt. Edit stitch in time was a story boon, but don't know who for, and a gen con TTB event won Toni ironsides as a master.
  14. Every nightmare before the wild ones. I can't remember if crazy cat lady was a divergent path reward. But at most that only has 3 as rewards.
  15. Adran

    Gunline suggestions

    I guess the question is what do you want from a game? If you think malifaux has what you want, but your current crop of opponents are just too good for you at the moment, then it might be an idea to try and find some other opponents.( don't leave that club, just also look elsewhere for extra games). I find a lot of my local tournaments have a wide range of skill levels and because it's Swiss pairing You should be facing people of similar skill level before the end. Hopefully your local area has similar. I hope you do stick with it, and get good enough to challenge and beat your current opponents.
  16. Adran

    M2E Rasputina

    She is probably the killiest of the arcanists, so a game where enemy death matters. Perhaps the old reckoning.
  17. Adran

    Our worst models

    Not ml range, but you do add base size to the aura, so it's nearer 10" diameter.
  18. Adran

    can kirai summon off a one wound model?

    It's pretty awesome for her when you can, limitless summoning.
  19. Adran

    Gunline suggestions

    I disagree in general. You don't need a huge collection, but you do need to own more than just your "army". The upside is that you still need a smaller collection to play than army scale games. Many people will agree with your view of the specialist, and he doesn't see a huge amount of play, fewer agree on the librarian, but I say go with what works for you. I would say if you don't want to lose games as you learn then you don't wa t to be playing a game where skill is the deciding factor, or you want to be playing with a group of new starters. I would say malifaux is a game that strongly rewards skilful play, which is why I expect new players to lose as they learn.
  20. I normally don't pay attention to if I'm on http or https, but I be noticed that now my phone is https. No idea if this is new.
  21. Adran

    can kirai summon off a one wound model?

    Yes. The wording of her action does not require the model to suffer all the damage.
  22. Adran

    The year of the guild...!or not...

    You aren't using melee sonnia as a prime damage dealer, you are using her card draw and healing trigger. Although with the blasts added she can deal a reasonable amount. Plus badge of office basically makes her survive almost anything for 1 activation.
  23. Adran

    Alt models : Ototo / Tannen & Graves

    I would say that graves and Tanner in their true form is more aesthetically neverborn than TT, but then I'm never quite sure why they are TT
  24. Adran

    Our worst models

    Meta differs but I imagine if you can get a Parker style you're happy with he could threaten top tables. After all lots of people said the same about Mei Feng and you still do well with her.
  25. Adran

    Gunline suggestions

    Did you enjoy the game? Did you feel the crew could score you points? Lady justice is one of the most damaging models out there. So don't expect your master to do as much damage as her. On that noted, outcasts that regularly do 8 damage is a very small pool of models. I can only think of Ashes and dust and bishop and Johan without needing to use things like oathkeeper or I pay better to give free focus. Guild are faction that does high damage, so if that is what you are comparing to, you will keep finding outcasts come out second best. Healing in the game is a funny thing. It's much worse than damage, in that the librarian is one of the best healers in the game. But using it at the right time can be worth while. Hard to kill is one of those times it's will pay itself back in ap usage, because if you heal from 1 wound then they will need to use at least 1 extra ap to kill you. The ability to heal for a 0 from the trunk can be great for this, and the condition removal can be good or useless, depending on who you face. And you won't know that until your crew is picked. You may well find you don't want the trunk and have a better use for that 3 stones, but it is a cheap activation that is sometimes good. One of the things I like most about malifaux is that I build my crew once I know the mission and the terrain, so if the table is poor for sniper fire, then I don't take them. That said, as you are learning the game I would not worry too much about that, you want to get the rules and general tactics down first. And you aren't going to know when the sniper is bad until you try it on those tables. Some crews just attack wp and not df, so some times that high wp is good. But you don't have control when ( Unless they have some models that do one and some that do the other, and you can control what they face. ) The game can have a steep learning curve and if you are playing experience opponents then you are likely to lose as you learn. Don't worry about it, it's normal. As long as you feel you're getting better, then you're on the right path.
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