Popular Post Davros Posted April 14, 2015 Popular Post Report Share Posted April 14, 2015 This is my attempt at creating a visual guide for rules related to Line of Sight, Cover, Movemement, Pulses, Auras, Blasts. If you have any questions or comments, please let me know. https://www.dropbox.com/s/uqy720rhf2hzn1h/Malifaux%20Visual%20Guide.pdf?dl=0 Thanks! 12 Quote Link to comment Share on other sites More sharing options...
0 Tuttleboy Posted April 14, 2015 Report Share Posted April 14, 2015 Nice work. Quote Link to comment Share on other sites More sharing options...
0 Dirial Posted April 14, 2015 Report Share Posted April 14, 2015 This is nice! 2 points: The last example on the first page has a 'has cover' instead of a 'have cover'. In the big graphic with a lot of models on page 2: The model partly in soft cover could be clearer. One of the LoS has to pass the cover, just holding your ass into fog doesn't protect you. That is not obvious with that particular model. 1 Quote Link to comment Share on other sites More sharing options...
0 Bengt Posted April 14, 2015 Report Share Posted April 14, 2015 The first set of images can be misleading. Terrain need to have one of the cover traits to give cover, having blocking is irrelevant for cover. 1 Quote Link to comment Share on other sites More sharing options...
0 MasterDisaster Posted April 14, 2015 Report Share Posted April 14, 2015 Very useful! Thanks, I'll be distributing that among the beginners in the league I'm running. Hopefully that'll keep them off my back for a while so I can finish my games on time! 2 Quote Link to comment Share on other sites More sharing options...
0 brdparker Posted April 14, 2015 Report Share Posted April 14, 2015 Nice! I could use this for teaching (and a refresher in general). Any thoughts on doing one for climbing/shooting from above/etc.? Quote Link to comment Share on other sites More sharing options...
0 Myyrä Posted April 14, 2015 Report Share Posted April 14, 2015 The soft cover examples have some mistakes. The models behind the terrain do get soft cover because they are still within 1" of it.Your second blast example says that models are affected by pulse or aura. Should probably be blast. You could also add a case for blasts where models block the LoS from original target like you have done with pulses..Very good pictures otherwise. Quote Link to comment Share on other sites More sharing options...
0 Brass Monkey Posted April 14, 2015 Report Share Posted April 14, 2015 Very nice visuals. Note minor typo (it's "continuous" not "continuous"). Quote Link to comment Share on other sites More sharing options...
0 lusciousmccabe Posted April 14, 2015 Report Share Posted April 14, 2015 Note minor typo (it's "continuous" not "continuous"). That's a very minor typo indeed! 3 Quote Link to comment Share on other sites More sharing options...
0 Dirial Posted April 14, 2015 Report Share Posted April 14, 2015 Very nice visuals. Note minor typo (it's "continuous" not "continuous"). I don't get it. Quote Link to comment Share on other sites More sharing options...
0 Absolution Black Posted April 14, 2015 Report Share Posted April 14, 2015 Very nice visuals. Note minor typo (it's "continuous" not "continuous"). Either its a very clever typo or my brain is reading both the same??! Quote Link to comment Share on other sites More sharing options...
0 Ausplosions Posted April 14, 2015 Report Share Posted April 14, 2015 Huh? Quote Link to comment Share on other sites More sharing options...
0 Brass Monkey Posted April 14, 2015 Report Share Posted April 14, 2015 Shtoopid spellchecker! It should have said... oh nevermind. 2 Quote Link to comment Share on other sites More sharing options...
0 Davros Posted April 16, 2015 Author Report Share Posted April 16, 2015 Thanks for the feedback. I will make the changes and post a new document. 1 Quote Link to comment Share on other sites More sharing options...
0 Rob Lo Posted April 16, 2015 Report Share Posted April 16, 2015 Loads of effort in this. Great job, Davros! More visual examples are always good. It's the one thing I wish Crossroads had, beyond stats and fluff. Quote Link to comment Share on other sites More sharing options...
0 asrian Posted April 16, 2015 Report Share Posted April 16, 2015 Bottom example on blasts. It's more than 3" above or below, not 3". It should be able to reach any of the models in the example as they are all 3" (due to a Ht 3 terrain), no matter if you target the ones down low or up high. Quote Link to comment Share on other sites More sharing options...
0 Adran Posted April 16, 2015 Report Share Posted April 16, 2015 On page 2 (the cover page) the models behind the soft cover area look like they are within the 1" of the cover, and so claim cover. Its a very well put to gether document. Thank you Quote Link to comment Share on other sites More sharing options...
0 Jonasty Posted April 16, 2015 Report Share Posted April 16, 2015 Holy shit this is awesome. I'd honestly recommend having it pinned here in the rules thread cause this is super helpful. Quote Link to comment Share on other sites More sharing options...
0 J_D Posted April 16, 2015 Report Share Posted April 16, 2015 Just something I noticed with the Charging one (and this may be due to the way I look at the diagram). You don't have to charge straight at a model, you can charge to the side providing you can get them in your engagement range. Quote Link to comment Share on other sites More sharing options...
0 Dassenkop Posted April 17, 2015 Report Share Posted April 17, 2015 Thx. for this document. Took away some of my doubts. Quote Link to comment Share on other sites More sharing options...
0 Artiee Posted May 19, 2015 Report Share Posted May 19, 2015 On page 2. From the Acting Model to the Soft Cover Model 30mm (the 1st one in line) doesn't have Cover. FAQ pg 4. Quote Link to comment Share on other sites More sharing options...
0 Artiee Posted May 19, 2015 Report Share Posted May 19, 2015 Page 3. The Charging at the model behind cover. It should be Blocking with Ht at or higher then the Defending Model. It the Cover was lower then the defending Model, the Acting Model would have LOS. Quote Link to comment Share on other sites More sharing options...
0 Artiee Posted May 19, 2015 Report Share Posted May 19, 2015 Definitely would add Climbing vs Flight. And possibly Vanage Point while shooting/melee. Even shooting into melee. Good job btw. Quote Link to comment Share on other sites More sharing options...
0 Ausplosions Posted May 20, 2015 Report Share Posted May 20, 2015 On page 2. From the Acting Model to the Soft Cover Model 30mm (the 1st one in line) doesn't have Cover. FAQ pg 4. It does have cover. Some of the lines from the acting model to the target pass through cover. Namely the line from the left side of the acting model, to the the left side of the target. Quote Link to comment Share on other sites More sharing options...
0 Artiee Posted May 20, 2015 Report Share Posted May 20, 2015 I had to use a line draw tool to see it. It really close. That one would be best to have a explanation on why. Because a few mm forward it would not have Cover. Quote Link to comment Share on other sites More sharing options...
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Davros
This is my attempt at creating a visual guide for rules related to Line of Sight, Cover, Movemement, Pulses, Auras, Blasts. If you have any questions or comments, please let me know.
https://www.dropbox.com/s/uqy720rhf2hzn1h/Malifaux%20Visual%20Guide.pdf?dl=0
Thanks!
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