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matt

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  1. Hey Wyrdos! Gen Con is on the horizon, and this year we have plenty in store for people to get involved. While Gen Con may be a couple of months away, we wanted to show off what events we had planned so that you all can get the Best Four Days in Gaming planned out to a "T". If you are interested in spending some time with us and Volunteering for booth credit, go check out our Volunteer thread here. Tournaments: Throughout the course of Gen Con, we will be hosting various tournaments for both Malifaux: Third Edition and The Other Side. More detailed information on each event will be made available in the future. Malifaux: Third Edition Double Rush Team Tournament (Thursday 9am - 4pm) Work together with your partner in a micro-Crew environment to claim victory as part of this Team Tournament. Each player needs their own 10SS M3E Crew (plus Master and Totem). Henchman Hardcore Tournament (Sunday 9am - 1pm) Test your mettle in this fast-paced, brutal format using update M3E Henchman Hardcore Rules. Tyrant Tournament (Friday 8am - 6pm, Saturday 8am - 2pm) Determine the top Tyrant of Malifaux in the first official Malifaux: Third Edition Tournament! This is a two day, 5 Round M3E Tournament with 50SS Crews. The Other Side Titan Smash! (Friday 10am -12pm) (Sunday 10am -12pm) Bring your Titans to bear in this fast-paced multiplayer format. Midnight Run Tournament (Friday 6:00 pm - Sat 1:00 am) Will you have the strength to go through with this 3 Round, One Commander Tournament? Battle on Four Fronts Team Event (Saturday 3pm- 9pm) This is a 2 Round, 16 player team event. Each player needs their own Two Commander Company, which will be split across two games. Champions of Earth Tournament (Thursday 10am - 6pm) Bring the full force of your Company for this 3 Round, Two Commander Fields of Glory Tournament. Daily Events: Every day at Gen Con, we are going to be running a few recurring events* so that players can get their "Faux Fix" at their own leisure. *Sunday event schedule may vary. Through The Breach (9am - 11am) Crafting a New Characters Fate: Begin to understand your Destiny and step through the Breach by learning the basics of gameplay and Character Creation in Through the Breach: 2nd Edition. Take these new characters and a new Fate deck to any other Through the Breach event at Gen Con. Adventures (12pm - 3pm) & (4pm - 7pm) Journey with us through the world of Malifaux in one of our One-Shot Adventures, and take a copy of the Adventure home with you afterward. Malifaux Third Edition Learn to Play (Every Hour 9am - 11pm) Come and learn Malifaux or get a refresher on Third Edition! The Other Side Learn to Play (Every Hour 9am - 11pm) Come and learn to play The Other Side. Darkness Comes Rattling War of the Spirits (6pm - 9pm) Come play the new Expansion for Darkness Comes Rattling, War of the Spirits. Fight back against the Darkness and learn the secrets of the Winds in this cooperative game. Promos are available for all players. Hobby A Dash of Color (11am - 1pm) (3pm - 5pm) (7pm - 9pm) Come join us for a speed painting competition. All skill levels welcome and pre-built miniatures will be provided. We'll see you at Gen Con from August 1-4 in Indianapolis, Indiana.
  2. Hey Wyrdos! We are ramping up for the Best Four Days of Gaming: Gen Con! As part of this, we are looking for some help with various aspects of the event. So if you are interested in helping to teach some games, working with us at our booth, and earn some booth credit along the way, consider giving us some of your time as a volunteer. We are really excited for Gen Con this year and we can only make it happen with the help of our community! Gen Con is taking place August 1-4 in Indianapolis, Indiana. If you're going to be at the event and want to lend a hand, check out volunteer shifts below and see what times work best for you. One volunteer per shift, shifts will have strikethrough if taken. TUESDAY (07/ 30) Setup (x4) 2:00pm - 6:00pm THURSDAY (08/01) Event Hall Customer Service 10:00am - 2:00pm 1:30pm - 5:30pm Event Hall General Assitance 8:30am - 12:30pm 12:00pm - 4:00pm 3:30pm - 7:30pm 7:00pm - 11:00pm Exhibit Hall Customer Service 8:30am - 12:30pm 12:00pm - 4:00pm 2:30pm - 6:30pm Learn to Play Malifaux: Third Edition 8:30am - 12:30pm 12:00pm - 4:00pm 3:30pm - 7:30pm 7:00pm - 11:00pm The Other Side 8:30am - 12:30pm 12:00pm - 4:00pm 3:30pm - 7:30pm 7:00pm - 11:00pm Through the Breach Character Creation & Learn to Play 8:30am - 11:30am Adventures 11:30am - 3:30pm 3:30pm - 7:30pm FRIDAY (08/02) Event Hall Customer Service 10:00am - 2:00pm 1:30pm - 5:30pm Event Hall General Assitance 8:30am - 12:30pm 12:00pm - 4:00pm 3:30pm - 7:30pm 7:00pm - 11:00pm Exhibit Hall Customer Service 9:30am - 1:30pm 12:00pm - 4:00pm 2:30pm - 6:30pm Learn to Play Malifaux: Third Edition 8:30am - 12:30pm 12:00pm - 4:00pm 3:30pm - 7:30pm 7:00pm - 11:00pm The Other Side 8:30am - 12:30pm 12:00pm - 4:00pm 3:30pm - 7:30pm 7:00pm - 11:00pm Through the Breach Character Creation & Learn to Play 8:30am - 11:30am Adventures 11:30am - 3:30pm 3:30pm - 7:30pm SATURDAY (08/03) Event Hall Customer Service 10:00am - 2:00pm 1:30pm - 5:30pm Event Hall General Assitance 8:30am - 12:30pm 12:00pm - 4:00pm 3:30pm - 7:30pm 7:00pm - 11:00pm Exhibit Hall Customer Service 9:30am - 1:30pm 12:00pm - 4:00pm 2:30pm - 6:30pm Learn to Play Malifaux: Third Edition 8:30am - 12:30pm 12:00pm - 4:00pm 3:30pm - 7:30pm 7:00pm - 11:00pm The Other Side 8:30am - 12:30pm 12:00pm - 4:00pm 3:30pm - 7:30pm 7:00pm - 11:00pm Through the Breach Character Creation & Learn to Play 8:30am - 11:30am Adventures 11:30am - 3:30pm 3:30pm - 7:30pm SUNDAY (08/04) Event Hall Customer Service 10:00am - 2:00pm Event Hall General Assitance 8:30am - 12:30pm 12:00pm - 4:00pm Exhibit Hall Customer Service 9:30am - 1:30pm 12:00pm - 4:00pm Learn to Play Malifaux: Third Edition 8:30am - 12:30pm 12:00pm - 4:00pm The Other Side 8:30am - 12:30pm 12:00pm - 4:00pm Through the Breach Character Creation & Learn to Play 8:30am - 11:30am Adventures 11:30am - 3:30pm Breakdown (x8) 4:00pm - 8:00pm If you are interested in any of these shifts (maximum 2 per day), please email me at Matt@Wyrd-games.net. Please include Gen Con Volunteer as the subject line, your full name, which shifts you want, your best contact phone #, and your t-shirt size. If volunteering for 3 or more shifts during the event, Gen Con badges can be provided for and/or exchanged* if need be. *must be done before a set date as determined by Gen Con. If you're interested in volunteering but not sure when you'll have time, check out our Event list here. Below is a breakdown of what each shift entails. You must be comfortable with the game(s) you're signing up for. Rules can be provided to you in advance if required. Customer Service - You will be responsible for answering a variety of questions about our games and products. Board Game Demos - Run a variable number of walk-up demos for our games as well as assist in any event (hobby or game) that is happening at the time. Learn to Play: M3E - Run people through a ticketed 2 hour game of M3E, teaching the basics and answering any questions that may arise. Events start every hour. Learn to Play: TOS - Run people through a ticketed 2 hour game of TOS, teaching the basics and answering any questions that may arise. Events start every hour. Learn to Play: TTB - Run up to 5 people through character creation and a 10-minute pre-generated adventure to familiarize them with Through the Breach. Through the Breach Adventures - Run up to 5 people through a pre-generated adventure, which will be provided to you. Each adventure lasts 3 hours. Setup - Help Setup our booth and get everything ready Tuesday afternoon. This is a physically demanding shift. Breakdown - Help us pack up after the show! It is physically demanding but good for a little bit of a workout!
  3. matt

    M3E BETA FILES

    Hey everyone, Here is a file containing the cards that were missed in the update on Friday so that you can look them over. OB_3.25.19_Hotfix.pdf
  4. It's this model ignores Friendly fire from and when targeting tormented models
  5. matt

    M3E BETA FILES

    This is it, the end. *sigh*. Please look through this thoroughly for typos, errors, and anything out of place. Changelog Alphabetized Keywords Arcanists Blessed of December: +1 Cost Fire Golem: Flame Tornado- reworked so friendly models can choose to take Burning Amina Naidu: -1 Df Shasta Vidiya: Know the Warrior: clarifies which model needs Focused Chimera: Adaptive Evolution discards the Upgrade after resolving the Action Sabertooth Cerberus: -1 Stat on Leap Moleman: Tunneling does not require LoS Hoarcat: gained Stealth. Gunsmith: -1 Health, -2 Stat on Target Practice Sandeep: Command The Elements- +1 Stat +2 TN, Elemental Visions requires LoS Soulstone Miner: -2 Wp Wildfire: Smoldering Heart is Drop Willie: Here Hold this is a Mv duel. Bayou Sparks: Scrapyard Mines – includes Vice-Versa wording, Pack with explosives +2 TN Pere: Critical Mass Adjusted Stuffed Piglet: Critical Mass Adjusted. Trixiebelle: gained Don’t Mine Me & Didn’t Need to See That Trigger. Bayou Gator: gained Stealth. Burt: +1 Stat on Pepperbox, gained Blast Resistant +2, All in the Reflexes is After resolving. LaCroix Raider: Looted Supplies is Aura 1. Earl Burns: Looted Supplies is Aura 1. Pig: Delicious Bacon is a may War Pig: +1 Health Guild Abuela: lost Meemaw’s Approval Field Reporter: Humiliation -“either” removed Family: A Por El- Equal or Less Queeg: name changed to Taggart Queeg Nellie: Slow News Day now gives Stunned and Distracted, Reveal Source replaced with Twisting Their Ideals, CTB…B reworked, gained COnvusions Trigger, Scooped replaced with Public Outcry. Newsie: +2 range on Read All About It and Thrown Newspaper, gained Innocent Bystander Allison Dade; gained Surge Trigger, now a Henchperson. Orderly: gained Constriction Lone Marshal: gained Pull Back Trigger Journalist: Slander is any Scheme Marker Domador: gained Vile Reclamation Perdita: Finger on the Trigger timing changed, replaced Analyze Weakness Trigger with Family Values Family: Tactical Planning replaced with Family Values Papa Loco, gained Family Values Trigger and Blow it to Hell Action, Use this replaced with Evasive, Here Hold this is a Mv duel. Nino: +t on Attack, gained Spotter Peacekeeper: gained Hard to Wound: Sonnia: now uses an Upgrade to Summon. Ryle (DMH): +1 Cost Elite: Following Orders is now based on Cost. Lawyer: gained Authority of the Court Neverborn Pandora: Fears Given Form- Reworded Woe: self-Loathing reworked. Nephilim: Meat for Young reverted, Grow reworked Angel Eyes: +M on Claws Bandersnatch: If a Bandersnatch is in you, other friendly models in base contact can take (Melee) Actions targeting it (at a Negative Twist). Thoon: Frozen Trophy is Once per Turn. Zoraida: -1 Cost, Reading the Cards is Leader only. Lyssa: Lost The Old Ways Outcasts Aionus: Fleeting Moments – Removed “this model”, -(CROW) on Stutter Time, + (CROW) on Sever Timeline Jack Daw: -gained Ghost of Malifaux, Punishment & Drawn to Betrayal ignoring other models when moving. Guilty: Reworked Demise, gained Guilty as Charged, Upgrade gives Tormented Keyword Dead Outlaw: gained Curesed Bullets, Too Greedy to Die reworked as a bonus Action. Viktoria Chambers: Dragon’s Bite reworded to Push 6” towards the target. Johan: Now Versatile Scavenger: Timeslip renamed, Weird Device -2 TN, Bonus now +2 Abomination: gained Hard to Wound. Convict Gunslinger: gained Drop it! Desolation Engine: gained Terrifying (12), -1 Health Resurrectionists Reva: +1 Health Flesh Construct: +1 Health Draugr: +1 Df Molly: Lost Knowledge no longer allows the opponent to draw Transmortis: Studied Opponent now draws cards instead of +1 Stat. Von Schtook: +2 Health, (changed upgrade name) Bete: +1 Health Crooked Man: Gained Depths of Malifaux. Drowned: Gained Depths of Malifaux, Riptide Markers deal damage. Hanged: Upgrade gives Tormented Keyword Restless Spirit: Funeral Pyre replaced with Strength From The Grave. Asura Roten: -1 TN on Zombie Apocalypse. Bone Pile: Heals 1/2/3 and italics mentions cant be engaged (instead of projectile Action) Mcmouring: Rancid Transplant is Poison +2. Nicodem (DMH): Reanimator doesn't attach upgrades to mindless models, lost Trigger, gained Zombie Hoard Trigger Yin: gained Grasp with Viscera Trigger Forgotten Marshal: now uses an Upgrade to Summon. Ten Thunders Qi & Gong: Leverage now happens before performing the duel Kang: Hot Coals +1 Stat OhagaruL gained Puncture, Dismember replaced with Tear Limb From Limb Tengu: -1 Health, -1 Cost, +1 Wp Kitty: +1 Stat on (Melee Action) Brilliance Saturation accounts for base contact. Thunder Archer: -1 Stat on Target Practice Komainu: now Minion (2) Wastral: Looted Supplies is (Aura) 1. Lynch: now uses an Upgrade to Summon. TTBrother: Emergency Surgery replaced with Dance of the Heavens Terracotta Warrior: +1 Df. Obsidian Statue: Reconsititue Fragments lost Stat & TN, gained Flameborne and Fore in Fire Trigger, +1 Stat on Ring of Fire. Kaimatachi: get kill credit for Dust Devil Kills., Into the Vortex is Enemy only, Talons have +M Stat Multiple Factions Protection: Now "After this model is targeted by an enemy Attack Action" Insignificant: Reworked Wording to adjust for card size. Arcane Reservoir: Changed to “one or more models” Pilfer: Adjusted wording. Reparations: name changed to “Debt of Gratitude” Core Rules 29. Assist Requires LoS 29. Distracted Typo Fixed 29. “Full” removed from Poison 18. Ignoring Terrain you are standing on for LoS is no longer a may 35. Applying Fate Modifiers comes directly after declaring Soulstone use 29. Focused is now before performing instead of before flipping 8/33. Irreducible clarified to ignore damage reduction from game effects 24/27. Damage Reduction from Soulstones cannot be cheated. 32. Summoned Models cannot take the Interact Action the Turn they are Summoned. 32. Step 4 of Replace clarifies any effects that chose or targeted the original model. 42. Leaders are now Hired (at Cost 0). 28. Clarification that if an Impassible Marker would ever be dropped it is always treated as Created instead (for those pesky odd abilities) 45. Corrupted Idols now can't be placed overlapping Impassible terrain or models 37. Objects cannot be placed overlapping Impassible Terrain. New Files: OB_3.22.19_Arcanists_Stats.pdf OB_3.22.19_Arcanists_Upgrades.pdf OB_3.22.19_Bayou_Stats.pdf OB_3.22.19_Bayou_Upgrades.pdf OB_3.22.19_DMH_Stats.pdf OB_3.22.19_DMH_Upgrades.pdf OB_3.22.19_Guild_Stats.pdf OB_3.22.19_Guild_Upgrades.pdf OB_3.22.19_Neverborn_Stats.pdf OB_3.22.19_Neverborn_Upgrades.pdf OB_3.22.19_Outcasts_Stats.pdf OB_3.22.19_Outcasts_Upgrades.pdf OB_3.22.19_Resurrectionist_Stats.pdf OB_3.22.19_Resurrectionist_Upgrades.pdf OB_3.22.19_Ten_Thunders_Stats.pdf OB_3.22.19_Ten_Thunders_Upgrades.pdf OB_3.22.19_M3E_Rulebook.pdf OB_3.22.19_Cards.zip
  6. Unfortunately, I come as the bearer of bad news in that our update is being pushed until sometime tomorrow so that I can make sure everything is done that needs to be done.
  7. Would this be more clear: Arcane Reservoir: Crews containing this model increase their Maximum Hand Size to 7.
  8. matt

    Journalists

    Rumors spread fast at the Tattler, Nellie already knows what you were planning on telling her anyway.
  9. This "Summoning" wasn't necessary but is appreciated.
  10. I react with thanks as a way of both thanking everyone that helps me and also as a way to track if I have done something so I don't have to remember if I have done it.
  11. matt

    Ferdinand Vogel

    This is actually something we toy-ed with doing for a while, but it caused minor problems and we didn't have a great title for non-Beast Vogle. (Titleless is odd as TBW would replace with Ferndinand Vogle, and could choose himself causing him to just Heal 2 and stand still), I might go back to this in the next few days if I find the time though.
  12. So, I don't mind this idea in concept, but if you would want something like this to change, I recommend trying it out in a battle report and letting me see how it goes, beacuse as it stands: Studied Opponent is in a strange spot for me, its fine & does its job, but takes significant amounts of game time (significant relative to other game mechanics) and honestly isn't providing too much to the crew. So if anyone wants to do a battle report with Transmortis and try and stress test this (preferably several reports) in the next week before we hit the "final" button, we can see how this goes. If it's not broken and speeds up transmortis gameplay, I will consider it. Not making any promises just curious to see how it goes.
  13. FWP had the enemy only restriction removed, butterfly jump did not change.
  14. M3E will use a very similar plastic to the M2E plastic and will require assembly similar to M2E.
  15. Similar to a certain factory in the Pixar Multiverse, our office is actually powered by the screams of frustrated hobbyists working on putting together our Malifaux Kits.
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