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Jinn

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Jinn last won the day on September 6 2021

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  1. I personally like new content and profiles a lot, and would prefer a more aggressive errata schedule (especially buffs, those are way too sparse). Playtesting does seem a lot more effective when it's more open, I remember how much explorers got nerfed in playtesting, only to still need errata post release, I shudder to think how bad it'd have been with less games testing them.
  2. Actually, Map Map only works on Red Library models and Thanh doesn't have that keyword.
  3. Even with that she's only getting three min 3 hits against hard to wound 11wds, and the setup to get to min 3 is so telegraphed. Even with Focused +2 (not exactly free in Arc) I would never count on killing him, you'd need 3 mods, or two weaks and the red. And as you said, if he doesn't die he heals so easily. Archie is definitely a problem for her, but so is Manos and the Valedictorian. Raspy's just not a model you can rely on to consistently blast your way to victory, though she can certainly soften the enemy up if they're short on healing, and her disruption through conditions can be devastating. I've had some great fun with her using Snow Storm and two Kaltgeists to bus the whole crew like 15+" up the board in Corner, just very surprising movement out of the ice crew. Got destroyed by Reva2 that game, not an issue in BalanceFaux though!
  4. How in the world is Raspy one activationing Archie through 11 wds and Hard to Wound? Maybe with Ice Golem hazardous? Not saying it couldn't happen, but there are masters with easier ways lol, I'd say Ironsides has a better chance. Yes it's Blow it To Hell, but Mad Dog also destroys the Golem (and Gamin, lol) with ease using anti-armour, and Bandit in general have a similar threat range to Raspy via Run and Gun. Most of Outcasts can exceed your card quality/draw using Yannic, and a lot of them hire MDB OOK. Jack Daw, and Tara are also rough matchups, as they can sort of ignore your markers and make your life hell. The crew has some low Mv stats and quite a bit of OOK movement these days so Staggered is rough, with Hanged especially being a nightmare. There isn't a good cleanse in arc that you'll feel great about adding to your list. The effigy is okay, but not the best. Rezzers just has big threat ranges that can ignore your walls, with things like leap and flight from Archie, Manos, and the Valedictorian, or mass incorporeal from Kirai with models that hit back with Vengeance when you shoot at range. Guild can also blunt a lot of the scary Hazardous + Movement combo Raspy has with LLC. None of it's impossible to deal with, and I've won with Raspy into those factions. But my instinct is she wouldn't be my first choice in pretty much any pool into those factions, especially because I prefer to play in keyword if possible.
  5. She still has a lot of rough matchups in balancefaux IMO, especially Outcasts and Rezzers.
  6. Hamelin 2 maybe? Has an Obey to punish Damian 1's config cheating, and can abuse Lohith's damage aura and Damian 2's node targeting. Also can stun him without needing a trigger as a bonus action. Blocking severes with Nix is great as well. Nihilism to block injured is nice, and if you can manage to stack blight bleeding disease is pretty scary for Damian's longevity.
  7. More specifically, Damian 2 went 9-0 and Damian 1 went 6-1, over two separate events. Arcanists won the first, Guild the second. I don't have any first hand info, but it's on Longshanks: Masters Tournament and Grand Tournament
  8. You do, but Damian 1 has the ability so it refers to HIS configuration. His ability allows friendly Witness models to cheat using his configuration, which includes when they are obeyed or if they happen to be infiltrators.
  9. Models with Infiltrator can discard to cheat using the Config if you declare Damian 1, which is pretty brutal.
  10. Von Schtook with a Valley alpha strike to clean up some of the smaller config supporting models would be great I'd guess. Armour +1 and Hard to Wound are a great combo that neither title can easily bypass. Another great counter to Damian 2 is an obey if they bring Lohith. If he puts that aura up then you can Obey him to attack a Witness and have him take damage for the duel and then the damage flip, and if they don't relent then you can take a damage on him to give them plus. Hit them with the tome trigger on his melee to cause a simple duel, take a damage to give them plus. Stone for the tome and use Living Soulstone to wreck their config, ditching a high card or the suit they need lol. Technically wouldn't you add the card to your discard? You can use other models with House the Soul as a node for his projectile in D2 as well. Obey vs. Lohith is a pretty brutal counter tbh, even if he never uses his aura. Damian 1 is also really hard countered by Obeys actually, they can discard a card to cheat with his config! Really bad for Damian. Edit: I think using Lohith to mess with their configuration wouldn't work, as the ability text is actually referring to the current controller's configuration. I had thought it was simply from the perspective of the model, but apparently that is only for friendly and enemy. The common english interpretation of "your" would be the player, and precedence from the section about control specifies that you use your Control Hand, Stones, and spend only your resources. Damian 1 can still have his Config ruined by the enemy though. Lohith is still vulnerable to murdering himself if he has that aura up too.
  11. Honestly I'd guess bringing a decent amount of Armour (or other reduction) would be quite effective. Damian 1 can only turn it off on one model per turn, and can't turn off reduction for Masters. Most of the crew has weak damage spreads, so even Armour +1 would slow them down a lot. Terracotta Warriors in TT would probably deter both versions a lot, and a Gwisin in rezzers would probably be a pain if you handed off Unbound's Chains kidnap thing to it. I wouldn't be super happy about trying to hit that thing 2-3 times on turn 1 with Damian.
  12. Yes, you add the ones from your Stat (so 7for Hamelin, the Piper) to the card you flipped to determine your final duel total. You can also stone for a suit and some models may have abilities that add them, like Adaptive. This means that if you flip a "7" card then your final duel total is "14" after you add it to your stat, meaning you meet your TN and you can also declare the Tainted Chorus crow trigger Hamelin has.
  13. Two reasons: Actions in Malifaux are standardised. All obeys have a TN of 14, some models have it built in to their stat and some don't. This means that a less powerful model can still have an obey, it just requires more resources from them to meet the TN because they need to get that mask somehow. Some abilities can strip suits from duels, potentially making it impossible to meet that TN. For example, The Jury has the By the Book ability which causes enemy models that cheat within 6 of her to lose all suits in their final duel total. If Hamelin had to cheat to meet the TN or beat his opponent then he would fail the Obey in that aura.
  14. Fair enough if that is the case, any rules reference for that? If triggers inherit the target of their action, then wouldn't all triggers on actions with a target automatically have a target, even without mentioning it? Also leads to weird cases like My Loyal Servant not working if you kill the target. Another problem trigger: Bloody Fate: Draw a card. If the target was not killed, discard a card. If this trigger is treated as having a target, and is not simply referring to the action's target, then you don't get to draw a card without discarding when you kill someone with it. Obviously not how this is intended to be run.
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