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Malistrad

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Malistrad last won the day on July 28 2020

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About Malistrad

  • Birthday 03/25/1988

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    Northern CA

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  1. To be perfectly honest, that was me being tongue-and-cheek, 'cause I wrote that one!
  2. I use Plate Mail Games, which offer 10-minute loop-able tracks for ANY setting you can think of. I Kickstarter-backed them for my collection of tracks, but if you want to get select tracks nowadays, you can find them through DriveThruRPG at https://www.drivethrurpg.com/browse/pub/4847/Plate-Mail-Games
  3. Your post reminded me to not only include this Chronicles, but all the Waldo's Weekly Augments that followed it too. Thanks for the reminder!
  4. How about... now! Hopefully just in time for some GenCon 2020 TtB purchases! I apologize for the slow update; I was on top of things when Chronicles where a thing. Now that they aren't, I've gotten lazy on the other publications. Should be current now; the only thing I neglected was checking which newer One Shots had bundled Fated character sheets. If anyone finds an omission, let me know so I can add the *!
  5. We just recently broke $2,000 for this year's efforts! An excelletn start!\ If you want to join in on the fun, be sure to reply below so I know to expect you! See you there!
  6. It's that time of the year again! For the past six years, my high school students and I have hosted an Extra Life team/event! For those of you who don't know, Extra Life is a charity where participants pledge to game for 25 hours straight, and raise donations for their efforts. To date, we have raised over $19,000 for local children's hospitals in California and Oregon! In previous years, I used this event for a chance to run M2E Story Encounters. This year however, M3E is still new in my small, rural meta, so I'll be running casual games and demos for anyone interested. To sweeten the pot for experienced M3E out-of-towners though, I still have a bristling pize box, so come play some games, earn some prizes, and most importantly, heal kids! For specifics about this year's event and FAQ, see below: WHERE: Yreka High School in Yreka, CA. We will be in the Student Union/Cafeteria this year. WHEN: My team and I will be running Extra Life from 8am to 8am, November 2-3rd. If you would like to join our team and make the pledge to game for the full 25 hours with us (which doesn't have to be exclusively Malifaux; we'll be playing everything between Overwatch, Overcooked, Settlers of Catan, Magic: the Gathering, Dungeons and Dragons, you name it!), please do at our team page! More the merrier! If you are only interested in participating in M3E, however, best to stop by anytime afterlunch on the 3rd. HOW MUCH: All demos are FREE! Instead of a fee, I would prefer any players to instead make a small donation (suggested $10) to Extra Life instead. You can make donations at our team page (it'll ask you to donate to a player; you can donate to me (Josh Thompson), the Captain of the team). FOOD: Fairchild Medical Center will be providing food for the ENTIRE 25 hours (Breakfast-Lunch-Dinner-Breakfast) at the low price of just $10 per Extra Lifer. They were able to do this in previous years, and it was extremely helpful to stay well fed with delicious food for the long haul! If you'd like to join us for the whole day, we'll keep you fed with good food, on the cheap! If you have any other questions, post below or PM me. This event is a lot of fun, and I'd love to see more of the West Coast Wyrd fan base join us in this great cause! #ForTheKids!
  7. The fate steps I take the most pride in are the ones that don't feel so much as "yes-no" or "good-bad" or "pass-fail." My favorite steps are the ones where all players debate the interpretation and choices of the player in question. The best example of this that I can quickly recall was the Nythera global campaign... during the actual global event (not the published adventure). In it, Wyrd offered individual secret Fated "goals" that rewarded roleplay (ie your Fated hears voices, and believes they are helpful spirits. Convince the other players your Fated hears these voices WITHOUT telling them directly) or mechanical objectives (ie earn 10 Scrip by gambling this session) each session. It was a neat way of replacing Destiny Steps, since such Destinies are oft discarded to tell canned story. Wyrd doesn't do this anymore for their TtB global events (at least, they didn't for A Stitch in Time), possibly because the more quantitative mechanical objectives were "easier" than qualitative roleplay. Nevertheless, I still liked the Epilogue discussion that ensued each session on said roleplay objectives, as some Fated pleaded their case for fulfilling their objective while the rest of the group (not just the FM!) agreed or disagreed. I know it might be strange to recommend running Destiny Steps by... uh... not running Steps specifically, but it's a practice of mine is trying to obscure success and leave it to the entire group to debate if a specific Step was Accepted/Denied. If you want to be more straight forward, really pay attention to steps that have built-in alternative choices. One of my recent players had "you will choose the quill over the sword." I set up the Scene where the Fated walk in on an ally NPC being coerced into a local gang to purchase "protection." When the Fated announced their presence, the NPC specifically asked for advice from the fating-Fated in question, and the gang boss offered a sheet of paper to that one Fated to sign and complete the transaction, all the while gang thugs loomed, cracking knuckles. The party drew weapons on the one Fated's cue, and combat ensued. Obviously this meant he chose the "sword" (combat to repulse the thugs) over the "quill" (agreeing to the protection racket), denying his fate, but was such a denial the "bad" or "wrong" result? Time will tell. TLDR: Take a look at old Nythera Fated "objectives," they would be cool to incorporate into normal Steps. Also, as FM, don't plan on one Railroad Plan as the "one" Destiny Plan. Instead, try and offer one particular choice that mirrors a Fated Destiny Step each session, and let the follow actions/reprisals remain fluid to their (Fated) decision(s).
  8. Since the Brawl will be next weekend, I should clarify what I have in mind for the "Aussie" rule changes I want to try out! Conditions (like Burning, Poison, or even Fees) will give kill credit. To do this, whenever a model applies a damaging Condition, the inflicting-model's controller's name will also be applied (for example, Joe's Iggy will now apply Joe Burning +1). All Conditions behave the same to their normal counterparts. If there are two or more named instances of the same Condition or multiple different damaging Conditions exist on the same model (ie Max's 1-Wound Miss Step has Mary Poison +2 and Joe Burning +3 and Jane Burning +1), the Conditioned model's controller decides the order of which Conditions resolves first during the End Turn step (in the earlier example, Max can decide if Mary, Joe, or Jane's Condition is what reduces his Miss Step to 0 Wounds). The intent of this rule is to promote and encourage Enforcers than were excluded from normal Brawl rules. It also makes a potential "Kingmaker" mechanic if Conditions are used by several Enforcers. In addition to the normal scoring rules described in Wyrd's Official Alternate Format document, Enforcer Brawl Turf War is added as a score-able source. Enforcer Brawl Turf War is just like the Turf War described in the Core Rulebook, pg. 68, except it can score VP on the first Turn, and can be scored by one model (instead of two). The intent of this rule is to promote actual brawls in the center of the table and/or reward resilient Enforcers, while also discouraging hyper-ranged sniper models. Comments and questions appreciated (these are experimental rules, and I'm willing to alter them for better balance)! See you all on Sunday!
  9. Just reserved the space! I know it's been a while since I've hosted a Wyrd Event in the S.Oregon/NorCal area, but here are the details on our next organized play! I'm hoping to keep this newbie friendly, and grow our small community! Got someone who you think might be interested in the game? This'll be the best place and time to learn and play!: What: Enforcer Brawl Tournament (2-3 Rounds depending on turnout) When: Registration starts at 12:30pm on Sunday, June 24th, 2018. Plan to play Round I at 1:00pm. Where: Astral Games of Medford, OR Who: This tourney is open to newbies and anyone curious about M2E. No experience necessary! Fate decks and painted models will be available to lend new players. For veteran players, there is a painting requirement for your model(s) (it's one model, I believe in you!). Rules: Rules can be found in the Alternate Tournament Formats here. I am considering adding "Aussie Rules" (which is a way of earning kills via Conditions). If you have questions on specifics of these Rules, stay tuned to this thread! Cost: $5 admission fee, or free if this is your first M2E tournament! Prizes: Everyone will leave with a prize! If you have any questions, post them here or PM me. Hope to see you there!
  10. Just did a much needed update, catching up on almost 8 months of content! Cheers!
  11. Hooray! I can already tell it is most excellent!
  12. Another easy tactic to "create" a new critter is to raise/lower the rank of an existing character's stats. This makes making higher Station bosses or lower Station underlings a cinch.
  13. Our team just broke $3,000! If you're in the area to join us for the Malifaux Event, hope to see you there!
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