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Azkral

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Everything posted by Azkral

  1. After Wave 5 I want to resurrect this topic. Royal Indignation is my favorite upgrade with Titania. It makes her very tanky. Also you can have more benefit from Taproot, making Fae most of the neverborn (puppets and nightmares excluded). Pact with the grave spirit seems great, but I think it's more difficult to exploit. Most Masters are going to be a threat to her, even if she has the upper hand with this pseudo decaying aura. Cyclops are very good with her crew. They can protect some friendly models and themselves using the ice walls, and then get to combat and use the scheme markers that are going to be around your enemies. The primeval conflux la the best conflux upgrade, making the emisary into a reliable summoner. I have not tried bultungin.
  2. Anybody uses Bag of props? Buff Collodi with they effigies, put Focus on your effigies and marionettes, and Collodi starts the party!
  3. The problem is that you want to put miniatures over them, so they must be almost plain. I wanted just to use painted bases.
  4. Its as big as a starter kit. It should have ht 20.
  5. I have never tried Tuco, but I am curious with what will be using his blasts to hit engaged models with black blood to give damage to enemy models. For example, you have a nephilim beater engaged with an enemy, you shoot, and if you hit your enemy, you put a blast marker in your nephilim beater to spray black blood to the enemy. If you hit your friendly beater, you can also give the enemy the black blood and the blast marker.
  6. Flipping a Black Joker in an Horror Duel or against some attacks leave you in a very sad position too.
  7. I think a bad timed Black Joker is always worse than losing a key model.
  8. You can also summon daydreams as always to get waking +4, but I thought you couldn t chain activate more than once per activation.
  9. Lilith can charge without LOS. With wings of darkness she can charge ignoring LOS and miniatures or terrain. Also you get another card for cycling using a soulstone.
  10. I sometimes just take beckon Malifaux and wings of darkness.
  11. Not Claim Jump, but using Beaters to take heads/evidence near enemies does not look bad.
  12. The best thing about Lilith is that you usually only spent two upgrades, si os easy to try the new ones. Also, combine markers, forest markers, waldgeist, Emissary and cyclops...
  13. To kill brewie you have to start killing Wesley, but he is not very tough, his main defenses are Trixie (gremlin only) and misdirection (10T only) I agree with Sharp. Brewie cannot score on his own (except accusation, he is the best scoring accusation)
  14. I was talking about Collodi's trigger.
  15. Collodi trigger is non master. Beside, he can use his Df trigger to escape.
  16. Collodi can also put down some enemy APs and he can also give ir receive focus to neutralize hangover. I think its a good option.
  17. I heard they are useful for McCabe, receiving the Sabre. You get a 3AP minion with a good atack.
  18. I like Mr Graves. He is a beater with a mobility trick, but he also is ruthless, so he is useful against wp bases crews.
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