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  1. Hey folks! Since we'are all in the "stay at home" mode I forced myself to paint me first gremlin crew - The Bayou Boss. Well, its still in process, but the biggest hat and his dumbster are completely finished (dtill need water effect on bases, which I expect to make ASAP).
  2. Hi everyone! This is my gremlins crew so far, which right now just consists of Som'er's crew box. When I started Malifaux I was immediately drawn to the Gremlins of the bayou, I've been wanting to create a swamp/bayou themed army for a long time and this was the perfect opportunity. I painted Som'er as Baron Samedi to tie him more into the whole Voodoo bayou theme of the army. Right now I'm working on Burt and Gracie, plus a bunch of extra gremlins for Som'er to spawn.
  3. My youngest who has the nickname "Pookie" (don't ask how that happened) loves all things unicorns, so of course when Ulix's Nightmare crew was release I had to pick it up for him ('cause you know, it was totally for him and not me...). The lone unicorn is painted to match a stuffed unicorn he owns, and the P.J.s were painted to match his own unircorn onesie. Pretty happy with the results, and will make for a fun, lighthearted crew to play!
  4. https://www.facebook.com/Guild-Paintfinder-107631477241848/?eid=ARDOf_-WmPrzvWdfJv_m-TSDkCov2CVzUx_sR1ky6l0xOlEt9mifp-Qr7AIfHQSONJzQOXiAQvX0_k7p Hi all, recently started a new Facebook page just publicising my plastic crack addiction, if you could give the page a like and my instagram a follow(@guild_paintfinder) That would be amazing. The pages are mainly pics of painted minis and games of Malifaux but Im also going to going to be offering a small commission service if you like the look of my work! Thanks for reading guys!
  5. Hello, I thought we could have one specific thread that discusses the cost of Bayou models. I would suggest we; Specify the Model and cost Discuss whether we feel it is Under/Over costed Give some specific points as to why Perhaps compare it to another similarly costed model? Suggest potential improvements?
  6. Hey all!! I have a list I am planning on trying out in a game tonight but i would love some feedback for it! The general idea is its built to utterly shut down and limit your oponents ability to score VP while keeping you mobile enough to achieve your own goals. Current line up is Zipp: - Rambaling Diatribe - The Gift of the Gab - Dirty Cheater Fingers: - Dirty Cheater First Mate: - Treasure Map - Where the Captain Can't See Iron Skeeter -Poorly Handeled Explosives Iron Skeeter - Airship Spotlight Gremlin Crier Gremlin Crier Zipp Fingers and The
  7. As the title says, I am getting a friend into the game and he thinks Zipp looks the coolest and therefore wants to use him. I've got about $65 to spend on getting him the box and maybe 1-2 things to help augment that box. I don't play Gremlins (Neverborn is where I live) and have no clue what kind of things would be worthwhile getting to help him out. Any help is greatly appreciated, Thanks!
  8. So I was playing a game yesterday (Gremlins Sommer Vs Archanists Kaeris) and my opponent had picked entourage as one of their schemes. They had flown Kaeris into the very corner of my deployment zone and then placed two pyre markers so that I couldn't get to her. Now being a long time fan of the pigapult I had also taken entourage with the intention of out activating my enemy and then catapulting Sami Lacroix into the deployment zone on turn 5. What I realized though is I could also deny my opponent all of there entourage points! By activating my gremlin crier I could use 'Gremlin Bure
  9. Sorry if this is a silly question but is it possible to stack Somers aura using his Skeeters? Eg if Sommer and both his Skeeters used the 'Do it like this Action' and discarded a Rams. (Bit card intensive with the Ca as well but with Sommers Draw rate its not to hard to set up. Especialy if you used Sami Lacorix + a Gremlin Crier to cycle and increase your hand size) Could Burt Jebson get an additional 3 rams to his duel total one from each aura? (Plus potentially 1 from Lenny, 1 from a flip/ cheat) This gives a grand total of 6 rams including his inbuilt. Crunching some numbers and
  10. On the gremlin criers card it says 'When this model is killed summon a Bayou Gremlin into base contact with this model before it is removed from play' Since it doesn't say that the crier is then sacrificed I assume that you get a corpse marker & a slow Bayou Gremlin?
  11. Hey, I just wanted to share the prologue I wrote for our group's first session of our new Gremlin campaign, leading into The Hand That Feeds as a starting point for our campaign. I've tried lots of different things before, this time I thought a short story might work out well, though some bits were easier than others considering the details my players gave me first:
  12. Hello everyone. We had a little debate today, on wich flips are affected by "A Gremlin's Luck" upgrade, and I need some advice. Wording is: This model gains plus flip to all flips it makes during it's Activation wich are not part of duel or damage flip. 1) Shooting randomization flips. That one is quite obvious. 2) Pulse flips from Lightning Jump. Quite obvious too. 3) Healing Flips from Quality Mash Liquor(or any other way to make healing flips during Wong's activation)? 4) Prevention Flips during Wong activation(from hazardous terrain for example)?This one is in ques
  13. So my friend has created a crew that seems impossible to stop. This crew requires a skill to play, but I don't see a way to play vs experinced player who picks it. So the crew: Somer Teeth Jones + 6 Pool - Family Tree (2) Skeeter (2) Old Major (9) Gremlin Crier (7) War Pig (9) - One Pig Against The World (0) War Pig (9) - One Pig Against The World (0) Hog Whisperer (5) Banjonista (5) 2 extra SS are optional, usually he takes a second Skeeter or some upgrades for them. Doesn't look that scary? If you move forward to take position - poor you. You still do
  14. Hi ! Started the hobby with malifaux, and was in the mood to share some of my work. Some of these minis are very recently painted (stuffed piglets and iron skeeters), some are from my beginnings (Som'er). I really have to step up my game in basing, so for taking pictures I didn't care about wether or not you can see it, it's really not that interesting. Hope you enjoy and get inspiration for your own painting !
  15. Hello! This thread will serve as a place for me to post battle reports so I don't end up flooding the board with them. As the title suggests, the focus of this thread will be on my Outcast games with Parker Barrows, and a little Freikorp, Viktorias or whatever else I feel like playing on the side. This OP will be updated with links to each Battle Report as I complete them. Any suggestions, thoughts, or comments are welcome! Outcasts Parker Barrows Games Parker Barrows vs. Reva - 50ss Parker Barrows vs. McMourning - 50ss Parker Barrows vs. Reva - 50ss
  16. Hello, I've finally gave in and bought Ulix and a core crew to go along with him. I was thinking of buying him for a while now because I like the idea of a crew of mostly pigs and his mechanic seemed fun. When a friend of mine suggested we could start a mini Shifting Loyalties campaign, it was the perfect excuse to start and go down the the road to Porkville. The plan is to keep him my stand-alone Gremlin master (we'll see how that'll work out). If time allows, I'd like to spend some extra time on basing and writing up a little bit of background. Anyway, here's my first pig,
  17. Playing gremlins for a while now, I love swarming the field with our little boys. While doing that, I've found that ressers and blasting models are the only ones that keep up well. I've been having a bad time predicting when to bring merris for anti-blast support. Whenever I take her, she just ends up as an expensive scheme runner. I'd rather just use a couple bayous in those situations. I'd like to move into the tournement scene so I need to get better against blasts. How does everyone else predict blasting and which are the most popular/powerful blasters in each faction? Thanks in advance!
  18. Hello. I'm fairly new player to Malifaux i known basic rules and how to play. I bought the kin https://giveusyourmoneypleasethankyou-wyrd.com/products/the-kin and slop haulers https://giveusyourmoneypleasethankyou-wyrd.com/products/slop-haulers I need advice what to buy next and some strategy how to play it. I played 2 games. But i think im playing gremlins not to good. I started painting them aswell ;0 two painted gremlins
  19. Von Schill uses his Clockwork Arm on the gremlin Pere Ravage, and damages the little green dude for his last wound. Which happens first? Does Von Schill launch Pere, hopefully into his unsuspecting Kin, and then he explodes, leaving nothing for his brethren to remember him by but a Corpse Marker. Does Pere explode, washing harmlessly off the Freikorp Armor, and then Von Schill tosses the lifeless body across the landscape, and finally placing a Corpse Marker next to Pere's husk? ... or, something completely different.
  20. Hi All, bit of background, I’ve been playing for 2 years but only get games at tournaments and probably 4-5 tournaments a year, so learning curve is interesting. Especially first ever game (didn’t get spoon at that tournament). i usually finish bottom or close to bottom table but have more fun playing than trying to win games, and with such a great community it’s not difficult having fun. Im switching from Ressers to Gremlins this year and a friend has started playing Guild, so I’ll now get regular-ish games in. last night first game I beat Sonia with ophelia 6-4 in
  21. So I've been looking at the site and watching battle report and decided to start play (Duh) From what they had at my local store I pick out the fallowing two starters: Mah Tucket and Brewmaster I think I get the basic of the game but I would like some insight on the fallowing; Which master do you suggest I focus on first? Brewmaster seem more need for his crew, but Mah Tucket Seem easier. Are any models or sets could help make my crew mesh better? (for my next purchase) I was think a big to draw the eye and soak-up hits. Any ideas for a starting list? (other tha
  22. Hi all! Question about the Gremlin Crier (which I think is an AMAZING model, both in hobby and play terms. Especially the one with the bell, my favourite). I've just grabbed a box of three, plan to run at least one in my new Zipp crew, with Iron Skeeters dropping them on objectives. So; The Over Excited Ability - can you draw multiple cards with multiple Gremlin Criers, for every single card discarded? From the front of the card: Over Exited "When a friendly model within 3" (Aura) of one or more models with this Ability discards one or more cards as the result of a f
  23. Hi everyone, this is my first time on this forum. I hope you will enjoy my diorama of gremlins!
  24. Got my Gremlins now. I have Wongs Crew, Zipps Crew, McTavish and Burt. I've assembled and undercoated Wong and his Crew and found my paints are mostly knackered, some can be saved though. My question is... Which paints are the best value, good to paint with and give good results. I always used GW paints before but they're not as good value as they used to be and all the colours have changed in the years since I painted before... lol
  25. Been looking around for where to post this, and general Malifaux seems like the best place to do so. This isn't a particularly in depth idea, there's new new mechanics or abilities, but just a fun thought I had for a continuation of the ever popular "Miss" line of alternate models, and a subversion of that title, given the nature of the idea. Thus far we have Miss 'Ery for Neverborn, Miss Terious for Guild, Miss Demeanor for outcasts (albeit pewter), Miss Step and Miss Fire for Arcanists, and Miss Anne Thrope for Guild/TT. In that lineup two factions are currently missing models, Ressurec
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