4thstringer Posted October 31, 2019 Report Share Posted October 31, 2019 Ugggh the corrupted idols nerf annoys me to no end. 1 2 1 1 Quote Link to comment Share on other sites More sharing options...
Ludvig Posted October 31, 2019 Report Share Posted October 31, 2019 I had just finished Zoraida and was about to varnish her. 😅 You can still use obey effects to pick up markers after the model has activated in a turn and potentially kill them before they go again to get the marker onto your own model. 1 Quote Link to comment Share on other sites More sharing options...
Angelshard Posted October 31, 2019 Report Share Posted October 31, 2019 My perdita crew sees it as a boost😋 No longer will papa loco in his snazzy lead lined coat take irreducible damage in my opponents activation. I use him to shift markers as he can use juggernaut after to mitigate the damage. 1 Quote Link to comment Share on other sites More sharing options...
Ogid Posted October 31, 2019 Report Share Posted October 31, 2019 I don't think Zoraida is the reason of this change. It's probably more the Devs not liking how obey in general interact with these strategies. If the problem were Zoraida, the most logical way to solve it would be an errata just for her; not for the whole mechanic. 1 Quote Link to comment Share on other sites More sharing options...
Starrius Posted October 31, 2019 Report Share Posted October 31, 2019 I dont think considering it a nerf is the beat way to.look at it, it's a rebalancing and probably bringing it in line with what they originally planned. No game survives first contact with the players 2 1 Quote Link to comment Share on other sites More sharing options...
Delvan Posted October 31, 2019 Report Share Posted October 31, 2019 The changes don't affect Guild too much anyway, and that's the main thing 😅😅 Quote Link to comment Share on other sites More sharing options...
Yore Huckleberry Posted October 31, 2019 Report Share Posted October 31, 2019 3 hours ago, Delvan said: The changes don't affect Guild too much anyway, and that's the main thing 😅😅 So much for standing a Peacekeeper on top of the marker and backing him up with Hoffman, though! So ... stick Lady J next to one and dare someone to try to interact with her 2" engagement reach? Put Basse's crew near the drop spots since the impassable terrain gives them cover? Quote Link to comment Share on other sites More sharing options...
Zebo Posted October 31, 2019 Report Share Posted October 31, 2019 7 hours ago, 4thstringer said: Ugggh the corrupted idols nerf annoys me to no end. Why is a nerf? Quote Link to comment Share on other sites More sharing options...
eddy Posted October 31, 2019 Report Share Posted October 31, 2019 Probably becouse lucius crew could do easily 15 + obeys per turn Quote Link to comment Share on other sites More sharing options...
Myyrä Posted October 31, 2019 Report Share Posted October 31, 2019 9 minutes ago, eddy said: Probably becouse lucius crew could do easily 15 + obeys per turn It's not like the number of available interact actions was limiting anything in that strategy before. Quote Link to comment Share on other sites More sharing options...
4thstringer Posted October 31, 2019 Author Report Share Posted October 31, 2019 Because the outside of obeys, guild probably has the second more availability of obeys. 1 Quote Link to comment Share on other sites More sharing options...
Legislat Posted November 1, 2019 Report Share Posted November 1, 2019 This and bombs nerf actually hurt Nellie quite bad. She lost a lot of utility on strategies. 1 Quote Link to comment Share on other sites More sharing options...
Ludvig Posted November 1, 2019 Report Share Posted November 1, 2019 58 minutes ago, Legislat said: This and bombs nerf actually hurt Nellie quite bad. She lost a lot of utility on strategies. The ability exclusive interview on a lot of journalists now shuts down enemy bomb placing though. You should be able to create quite the dead zone. 1 Quote Link to comment Share on other sites More sharing options...
le_wahou Posted November 1, 2019 Report Share Posted November 1, 2019 1 hour ago, Ludvig said: The ability exclusive interview on a lot of journalists now shuts down enemy bomb placing though. You should be able to create quite the dead zone. The aura is 2" on a model without engagement range. You can create dead zone on choke points, but you will need other models to keep the ennemy in these zones 1 Quote Link to comment Share on other sites More sharing options...
Myyrä Posted November 1, 2019 Report Share Posted November 1, 2019 2 hours ago, Ludvig said: The ability exclusive interview on a lot of journalists now shuts down enemy bomb placing though. You should be able to create quite the dead zone. Pretty much every model with an engagement range is also able to prevent most models from interacting, so that's not very powerful or unique. 2 1 Quote Link to comment Share on other sites More sharing options...
Yore Huckleberry Posted November 2, 2019 Report Share Posted November 2, 2019 14 hours ago, Myyrä said: Pretty much every model with an engagement range is also able to prevent most models from interacting, so that's not very powerful or unique. As I understand it, the relative strengths of journalists are a bit niche in that mission. One is serene countenance makes them harder to remove: if your larger strategy is to scheme and not bother much with attacking, that's decent innate tech, rather than various offensive abilities. The other is that they block models with "Don't Mind Me" like a Collette crew, which could drop a marker through an engagement range, but can be redirected into scheme markers (or the removal action at least) if they're dealing with an Exclusive Interview bubble. And then there are models like Undercover Reporter that can force a minion interact at range: I'm still not clear if a controlled-interact can force an opponent to drop a marker for you on their side of the table, but if you can, then Field Reporters or Nellie or Allison can run up and force the interact through Nellie or the Undercover Reporter. And the Undercover Reporter is great if you're playing Plant in Corner or something and you can send a figure back to start over. I dunno ... Nellie's strength has dropped for sure, but it isn't totally gone! Quote Link to comment Share on other sites More sharing options...
Flippin' Wyrd Matt Posted November 2, 2019 Report Share Posted November 2, 2019 I think we are overlooking the bit where Nellies crew can still make them pick up a marker they just dropped which still offers very powerful denial and i am not sure this is a Nerf to Guild the rules around obeying models in idols and Plant Explosives were just ridiculous and this will make for a much ore positive play experience for everyone involved personally. To be honest i am not sure this was what Wyrd intended when they originally made Obey and have always felt it was a abuse of the rules and not in the spirit of the game and i have been at it from both sides, i have played the obeying Lucias crew and i have felt the frustration of Zoraider making me drop my own bombs and mess with Idols. This is the right change for the game. 3 1 Quote Link to comment Share on other sites More sharing options...
Myyrä Posted November 3, 2019 Report Share Posted November 3, 2019 22 hours ago, Flippin' Wyrd Matt said: I think we are overlooking the bit where Nellies crew can still make them pick up a marker they just dropped which still offers very powerful denial and i am not sure this is a Nerf to Guild the rules around obeying models in idols and Plant Explosives were just ridiculous and this will make for a much ore positive play experience for everyone involved personally. Wouldn't you rather just pick it up yourself if you are that close? 1 1 Quote Link to comment Share on other sites More sharing options...
Flippin' Wyrd Matt Posted November 3, 2019 Report Share Posted November 3, 2019 1 hour ago, Myyrä said: Wouldn't you rather just pick it up yourself if you are that close? You raise a good point a dont mind me master is a powerful thing Quote Link to comment Share on other sites More sharing options...
Myyrä Posted November 3, 2019 Report Share Posted November 3, 2019 Actually, that might even be a decent use of controlling opponent's interact action. Make them drop the explosive in base contact with you and pick it up immediately. 2 Quote Link to comment Share on other sites More sharing options...
Flippin' Wyrd Matt Posted November 3, 2019 Report Share Posted November 3, 2019 Just now, Myyrä said: Actually, that might even be a decent use of controlling opponent's interact action. Make them drop the explosive in base contact with you and pick it up immediately. Another fantastic idea! Worth 2 Ap to denie a VP for the strat in my book. Like I said don't think it's a nerf just a needed balance and we will learn to play the game this way. IMO the better way for the game to be. Quote Link to comment Share on other sites More sharing options...
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