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Zebo

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  1. Yea, a model with an 8" Ranged gun can hit reliably 2-3 targets with a weapon that can hit models in 2" AOE... Man, I really want to play against the same opponents than you. In my meta having models not stacked against enemys with blasts is no-brainer. But I suppose not everyone is the same. Anyways, I thought this post was to talk about Ashes & Dust and Alyce, not to complain about any other model you dislike.
  2. I mean, with Mv 6 nobody complained about her not ignoring FF, concealment etc. She was universally valued as OP. I don't think that is suddenly a problem, IMHO. I think she's fine. Although maybe what did of her OP wasn't the mv 6, but the Scavenger giving her focus+fast.
  3. Maybe a rule that Friendly Leveticus can treat Soul Battery as a friendly Hollow Waif.
  4. Then Never would have 4 dual masters and Bayou only 2. Although I agree with this being one of the best options. What I fear is Returned being Outcast (or Outcast-Resser) since I have the feeling of that "healing above full heal" is gonna be the crew mechanics, and I'm not very attracted to it.
  5. Zebo

    Tara and 33

    What keeps me awake is if it's possible to fit that triple model into a single 30mm base. Still haven't seen the model in its base.
  6. But Neverborn also has already 3 dual masters in Marcus, Lucius and Zoraida. The factions with only 2 Dual Masters are Outcast, Bayou, Resser and ES, and Outcast already has Dual Master with both Resser and Bayou.
  7. Well, you don't pay for a summoned Shikome doesn't you lose any model to summon it. Also its 2ss cheaper than A&D and still comparable at beating things (if not plain better). And also isn't really a lot squishier than A&D for its 2ss discount. Still not sure why you mention Shikome and Rat Catcher specifically in this case. There's no other model designed to die and split like A&D, it's not like you summon a Dust Storm 30" Away. You pay 9ss for an 8wd no defensive tech scheme runner with underwhelming mobility (just two actions of mv 7 and a useless bonus unless you face a crew that drops scrap markers) What are you paying 9ss for?
  8. I thought the point was to allow A&D to use its demise to scheme
  9. It's a 9ss scheme runner designed to work with the demise shenanigan. That's the good reason to skip the summon token. 9ss 8wd No defensive tech. Very situational bonus action. They lowered its damage output because it was too high for a it's cost. Which was understandable. It became a situational hire. It wasn't included in most of the list before the summon token nerf. Now it's even worse than before. Soulstone Miner does exactly that with a 30% discount. It's still a summoned model, so still can't do this the same turn it appears.
  10. Sooo... Not really sure about your 1st turn. Mine with VS1 use to be 2 actions (plus triggers if possible) on load up and one action walking. My opponent usually is not as kind to approach a target into 14-18" Inches of Von Schill. The idea of an enemy inside Von Schill's 2 threat range to leap, charge and attack 3 times feels also a bit unreal to me. Although it can be obviously our metas.
  11. It would be as easy as giving Dust Storm some ability like Parts of the Whole: This model may not be hired. After this model is Summoned, remove any Summon Tokens from it. It keeps being a 9ss scheme runner hard to kill but not very reliable at fighting. By now, he's a 9ss scheme runner stupidly easy to "kill" (Only 8 wounds no defensive tech, it doesn't really dies, but stops scoring).
  12. Zebo

    Bandido buff?

    I agree with doubting Wyrd change Drop It, but... Yes, it would mean to change a lot of cards across the game. So what? I doubt Wyrd spends a lot of resources/money on that. I'm quite sure players would LOVE to change a lot of cards to make Drop It work. Drop It problem is not only "we cannot exploit our shenanigans". Is "we could be perfectly helping our enemy to score/deny our score". It's simply stupid.
  13. Those are women-traffickers, so I find her actions quite good.
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