Jump to content

Delvan

Members
  • Content Count

    5
  • Joined

  • Last visited

Community Reputation

7 Neutral

About Delvan

  • Rank
    Peon

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Give it time, lots of the high skill players are just following the crowd and picking the OP masters, doesn't mean we can't compete 😁
  2. The changes don't affect Guild too much anyway, and that's the main thing 😅😅
  3. I've had good success with Hoffman, but it's a little sad that he is better in arcanists. I agree, Perdita is playable, with enough synergy and setup you can generate lots of focus or cards through her various tricks; Nino shooting (+ out of activation) to hand Perdita/others extra focus and cards. Some impressive turn 1 alpha strikes are possible, but it's all to easy to disrupt. Basse and Lucuis at least offer some interesting options, and there is of course Nellie if you can wrap your head around what shes actually doing!
  4. Howard normally, it's quite useful to be able to toss a Joss bomb/hoffman/hunter/watcher to where you need them turns 1&2. But in killy pools where the opponent is coming in at some stage, a fast Howard using tokens to declare execute (or crit strike) adds a lot of pressure to your opponents hand and stones. Not many games require three beaters or even generate enough power tokens to make use of them.
  5. That list was specifically to play against Nekima, loading both with power tokens turn 1 to go stomp things. I prefer to have a guardian to toss things around for scheming normally, the extra 10" of movement helps hoff and co deploy more efficiently.
×
×
  • Create New...

Important Information