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Where can one buy a Freikorps trapper?


Wolfe4086

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I scored a great deal off of eBay for some Outcast most of them older metal sculpts. Von Schill was in this mix with Freikorps Librarian, Specialist, 2 Korpsmen but sadly no Steam Trunk or Trapper. I am read the stats on the Trapper and want to get my grubby paws on one. Anyone know if Wyrd is going to release some of these models as singles again ever? 

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Only if you find limited pink version Trapper, I've only seen it once. Otherwise only in starter. With the announce of M3E and all that new boxes and rescullts + future other side factions that need to be made I doubt anyone would bother with repackaging Trappers. As for Steam Trunk I would not expect it at all.

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Plastic trappers are terrible.  The barrels are so narrow both of them snapped in half taking the sprue out of the box.

Try for the metal one if you can find them; otherwises.... eternal sadness!

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On 8/12/2018 at 12:54 AM, Seadhna said:

Just make one out of a Guild sniper or a Freikorpsmann

 

But in all seriousness, Trappers are a liability in most games

Why would they be a liability? I understand that unlike 40K the concept of killing the other side to win the game is not always the case. I thought with a decent walk and range they could force your opponent to be careful moving around the board.

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2 hours ago, Wolfe4086 said:

Why would they be a liability? I understand that unlike 40K the concept of killing the other side to win the game is not always the case. I thought with a decent walk and range they could force your opponent to be careful moving around the board.

I find it's not so much the trapper is a liability, as the mind set it seems to have come with it. Holding back and shooting is not a good way to score points in malifaux. 

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Personally I quite like the use of snipers - they are not auto picks and heavily rely on the board being to some extent open but I find they are a good early way to put some pressure on weaker models that may function as a cog in a larger machine.

I used 10 thunders in a tournament the weekend just past and the Katanaka sniper really made it hard work for my opponent to keep out in open sections of the field for fear of attacking the weaker models in his crew for a more powerful model to finish off.

Similarly I have used the Freikorp trapper in a Nellie list and Nino gets some play when with the family (spotter mainly for but again the option to put out some good damage early). As said previously these are by no means 'must takes' but do add some versatility to a crew.

That said soon enough with m3e I will have to move on my merry band of Nellie mercs.

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1 hour ago, Adran said:

I find it's not so much the trapper is a liability, as the mind set it seems to have come with it. Holding back and shooting is not a good way to score points in malifaux. 

Fair Enough, I figured I would use the Trapper more of a support via fire and use my other models for doing the scheme running and such. With a 14" range it seems he would be ideal to start hitting before the opponent gets close.

 

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5 hours ago, Wolfe4086 said:

Fair Enough, I figured I would use the Trapper more of a support via fire and use my other models for doing the scheme running and such. With a 14" range it seems he would be ideal to start hitting before the opponent gets close.

 

Trappers were a great unit at 6 stones, and still a good one at 7. From the Shadows is just fantastic. That combined with the built in reposition on shooting means if you can deploy within 6" of anything you want to target you should be able to interact with it on turn 2 and that's firing twice.

Also, don't forget that 14" becomes 28" when focused.

They're also surprisingly survivable.

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  • 3 weeks later...
4 hours ago, Wurz_7 said:

I prefer Hans over Trapper most of the time. Same cost, don't randomize to engaged targets, trigger for every situation, can take enemy upgrades away, what else do you want?

Midgame scheming potential is nice. Walk 3, no From the Shadows means Hans won't be threatening to drop scheme markers down on the centre line. Sh5:+flip vs Sh6 and nature of many Hans' triggers means Hans tends to eat cards out of my hand, whereas Trapper is pretty hand neutral.

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they both have their pros and cons. Hans can eat cards if you need it, but can force the opposing master to do that as well (with to the highest bidder), I normaly just drop 1 card to give him the suit that he need for the specific shoot (armor piercing, etc) and shoot to the ones that are engaged with my other models. Hans with Anna Lovelace can help like a lot to your engaged models.

Trapper is also good, the reposition trigger is quite usefull to walk out of cover, shoot, and cover again. The +flip is also good. I think the right one is the one that can have a better sinergy with the specific crew and schemes. For me is almost always Hans. (With an oathkeeper and shooting the ones damaged by Von Schill, he has the +flip as well)

The other plus for Hans is that you can buy him alone without the need to pay $40 for a entire crew.

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Slightly off topic but in regards to these two ranged figures. Do you feel like a model like a trapper or Hans are usually wanted in a list for support and or counter-sniping? Or can this vary heavily based on terrain or other factors? I feel at least for my local meta even if its slightly dense or light on terrain, these models seem to excel greatly. Hans especially since he doesn't care about shooting at random targets in combat. 

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With the stone change for Hans & the trapper, stick with Hans, unless you want to run a full Freikorps build.  Hans is better holistically, when you remove the Freikorp synergy.  That being said, I have a full metal Von Schill (Von Schill, 2 Freikorpsmann, trapper, and a librarian and I think the steam trunk) that I am looking to sell

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I disagree Hans is strictly better than the Trapper. From the Shadows and the mobility of the Trapper can come in really handy depending on opponent/schemes/terrain.

As for whether you want a sniper at all, I find it's situational. Depends on your master and crew, the schemes and strategy and what terrain features are on the board.

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