Jump to content

tomjoad

Vote Enabled
  • Posts

    621
  • Joined

  • Last visited

Everything posted by tomjoad

  1. Now that they are so open to errata on existing cards (which I will restate, I think is a terrible idea that could ruin the game), I would say there's essentially no chance that something like a being added to Brewie's Obey or Misaki's attack gaining Sh. If they think those changes are appropriate, they would just make them. Some bonus to Yan Lo's Retainers seems cool, though, since he really doesn't have a lot of synergy with them now. I also like the idea of a potion-type thing for McCabe; he can toss it to a buddy, but it has to be used up (discarded) to get the effect from it. It would have to be pretty good to displace the extant goodies he can pass around, but I like the idea. I have played a fair amount of Asami and, honestly, I'm not sure what she could get either. I wouldn't mind if the new masters didn't get new upgrades, tbh.
  2. Speculation: The new models will mostly be blah and nobody will care about them, but then in 4-6 months every will pick up on exactly one of them and begin working on proxies. The official model won't be released until June 2018. The new upgrades will be amazing, however, and new options will be fun and flavorful for all master. This will be tempered by the upgrade cards not arriving in Europe until March 2019, so all anybody will do is be angry and complain about it.
  3. Just order a bunch of old cards now to start getting the useless shipments out of the way early.
  4. Oh, another option is Yin. Give Nico or whoever a on all Wp and Ca duels makes it a lot harder for them to do anything. At a minimum, it eats up their AP to focus first.
  5. Interference is a killy-strat. If you want to outnumber your enemy, what is the best, most surefire way to do this? Kill them all. This is obviously a lot to ask against Molly or Kirai or Nico, but it still has to be your goal. Focus on the master; all of the best summoners (I'll include The Dreamer here, too) are quite difficult to kill, but far from impossible. Besides, killing them isn't even the primary goal. The goal is to limit how much they summon and that can be done by pressuring them from turn 1 onward. Katanaka Snipers are basically impossible to hide from, and Yasunori (especially with help from Asami, Shenlong, McCabe, Sensei Yu, and the Emissary) is ALSO impossible to hide from and hits like a dang truck. If Nico is using cards to make you miss attacks, or if he is burning stones to prevent damage, you are winning. Kill the enablers (Phillip and the Nanny, the vulture, etc) and pressure the master. Then just kill kill kill and you'll do fine.
  6. I have to assume they will be changing how the Limited Edition minis are handled. Obviously it will be nigh impossible for established players to hit $300USD at Easter without pre-releases, but I believe the War Wabbit was sold separately for $25 when it was initially released, and it would make sense for any Easter or Black Friday special models to be sold like that.
  7. My plan with the Viks is to harass them with shooting, then kill one with Lone Swordsman or Yasunori. I guess it isn't foolproof, but in my limited exposure to them it has been successful.
  8. Especially with Asami, this is true. If you can drain their hand before she activates, then you can confidently use a stone to hit her assassinate trigger, and then they're about 60/40 to just die on the spot.
  9. Ohaguro only adds the to melee attacks, so the obey still needs the right card or a stone.
  10. I try to ignore the Ascendent upgrades, more or less, on account of how medium they are. Having 2 or 3 Chi by the time Yan Lo activates on turn 2 is just fine, and doesn't cost you anything other than the cards you ditch when he activates. Again, if going hog wild for Chi on turn 1 is working for you, that's fine. I just would advise a new player to ignore that plan, that's all.
  11. I mean, if it's worth 4ss, a few cards, and 2 Master AP to accelerate your Chi acquisition on turn 1, then more power to you. I would never recommend this strategy, nor would I follow it myself, is all I'm saying.
  12. Low River Monks are very good. Most underrated and misunderstood model in the faction, imo. Anybody who spends their Master's AP on turn one to kill one of their own models is not doing themselves any favors, btw.
  13. I occasionally take Snipers, but I feel like, in general, they are the single most overrated model in the faction, if not the game. They're still fine though, and sometimes have a use. As for armor and blasts, the answer is mostly the same: don't worry about it. Don't ignore it either, but during the course of play you'll just need to be aware of it the answers should come to you naturally (hide a little, spread out a little, don't waste AP attacking Lazarus, etc). If the blasts are coming from Sonnia the answer is different though (you're screwed; everybody is dead; game over man, game over).
  14. Stop me if you've heard this one before but: I VERY MUCH HOPE THE ARCHER DOES NOT GET AN ERRATA. Errata would be the death of this game if everything that forum dwellers moaned about got changed up. It is not only an okay thing, but it is a natural and necessary thing for some models to be more competitive than others. It is not okay, on the other hand, for people to be perpetually confused about what a model actually does, because they don't feel like they can trust the card they have on hand.
  15. Same reasons for Asami/Shadow Conflux. Jorogumo and everything else are minions, and Jorogumo have a very low Ml of 5, so those flips are really appreciated.
  16. I want to take this opportunity to discourage anybody from buying Misaki's crew box. Torakage are the kind of model you will only hire if they are all you own, and Ototo has his supporters, but most people have agreed that he is not great. I would also argue, if this was the topic at hand, that Misaki is the 6th best TT master. Don't buy the box; you won't use the models; buy Lynch instead, because Illuminated by themselves are gonna be worth it.
  17. I think the reason the Rat Engine only became an issue when it was combined with Leveticus or the Viktorias is that Hamelin himself doesn't do a lot. He's not bad, mind, but with Levy/Viks, you get a huge threat for 0ss, plus Killjoy and whatever other beaters you actually choose to hire. With Hamelin, the only huge threats you are fielding are the ones you pay stones for. Not bad, but not the tier 1 insanity that the old Rat crews could field.
  18. The Emissary upgrades were designed to either 1 - buff some of the weaker masters or 2 - encourage an alternate playstyle with some other masters. So, until the design team knows what weaker masters/less popular styles need encouragement in the wave 4 masters, I wouldn't expect Emissary upgrades for them. I'd guess, wildly, at 2018 or 19 as when we might see something. I'll suggest trying them out with the generic upgrades, though. Shadow with Asami can be pretty strong, and I have a friend who has had success with Arcane+Sandeep.
  19. I would, if my group absolutely refused to play the game the way it was designed, but also insisted on a world with similar flavor, look at Ravenloft from D&D or some other game that includes the themes that appeal to them. Without the cards, the whole game needs to be redesigned.
  20. I agree they are handling this as well as they could. It is the idea that you would now want to spend even more money on their products than you would have if they had just been competent that is shocking to me. This is a dumb debate. I'm sorry. I shouldn't care.
  21. Nobody ever said that no company can ever make a mistake ever no matter what. Nobody has come close to saying that. But you are saying that these guys have been fucking up bad for well over a month and do not come off as particularly competent right now, and your instinct is that they deserve MORE business than some company that hasn't done something this wild stupid? I mean, okay man. It's your money, I guess.
  22. Good for them trying to make it right, but a company screws up in a huge and public way and you want to give them MORE money? OK. Also, what's the situation with overseas customers? I know the European and Aussie members of the community mention having to pay all kinds of import duties on this stuff; does that apply to the cards as well? Are they going to be charged for it again if they want the right cards?
  23. I know my opinion is in the minority on this (which is why I was just being snarky before, rather than trying to have a full debate; I've had that debate, and nobody cares or changes their minds), and I don't expect Wyrd to change direction. I can still be a little hopeful, though, that they will. If they issue errata of this size every 6-12 months then I'll know this isn't the game for me, and I guess that's fine.
  24. I have made that point many times and in many places. It is my hope that Wyrd will see this debacle as the final straw and not continue the policy of mass errata and return to Justin's errata-as-a-last-option concept. My faith in Wyrd has already been greatly eroded, as has my passion for the game; hopefully, that erosion will not continue.
  25. I gotta say, it's stunning that the result of the errata has mostly been people having a hard time having the correct, up to date, information available to them. Total shocker.
×
×
  • Create New...

Important Information