You have all brought so much to the conversation and I want to say thanks for that! I feel that have a good starting understanding of the stances but it is those extra tidbits that "turn it up to 11" that I need to work on. I have found that mid game I am just making the wrong stance changes and placing him in combats or areas he should not be. It is mostly up to you if you lose him or misplay him, which is the main draw I have to him, skill cap. I think I am going to do more playing around with this. Also I am finding my lists are not as solid as some that I have seen. I will usually take Shenlong plus wondering river and recalled, Yu with promising disciple, shadow emissary plus conflux of dawn, peasant, wondering river, low river, ten thunder bro. I have found that I just don't have the hitting power that most of my opponents do. I am thinking a samurai or lone swordsman or dawn serpent or Izamu might be a good addition.