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Found 7 results

  1. Rasputina is a very polarized Master, in that her strengths are brutally powerful but her weaknesses are painful to deal with. She is the equivalent of a tactical nuke in the game, able to do massive damage to clumps of models from huge distances. She has access to Slows and Paralyzes to shut down what she can’t kill. She can make her models much more durable or block off massive amounts of the board. However, she’s painfully slow (Wk 3 and no Cg), and getting into engagements can be a serious problem for her, as most of her attacks are . She has ways of getting around both of those weakn
  2. Toni Ironsides is a character who has a very interesting place in the Arcanists, both on the board and in the story. She is the only Arcanist Master whose primary tricks aren't focused on Magic, instead focusing on protecting her crew and providing excellent enemy control and denial. She is also one of the Masters who can get the most out of bringing M&SU models, as she can massively increase both their accuracy and damage! However, an enemy who can pull her out of position, stop healing, or remove Conditions will give her a very difficult time. So we're all on the same page here,
  3. retnab

    M2E Ramos

    Victor Ramos is the one of the most efficient summoners in the game, has access to some excellent support auras in his upgrades, and he typically likes to surround himself with lots of Constructs. He’s hard to take down or out-activate, and all it takes for his summoning engine to get a-rolling is a single Scrap Marker. However he can be slow, he’s extremely card greedy (gotta have those 's), and every turn he doesn’t have access to Scrap Markers is one he’s massively going down in efficiency. If an enemy model has a way to remove Scrap Markers then he’s in for a real bad time. So we'r
  4. Hey all, so I'm sick at home so me being me I decided to make a spreadsheet showing the distribution of characteristics found in the Arcanist faction (and ONLY them, so Johan's not listed in M&SU and Kang's not in Foundry), divided between Stations and cost as well. Hope you find it interesting, I certainly did to see how often some things appear compared to others (*cough* M&SU *cough* Beast *cough*)! Academic Beast Foundry Frozen Heart Gamin M&SU Showgirl Other / None All Arcanists
  5. I've seen some discussion on the neverborn forum about what they're wanting from broken promises, specifically what new master upgrades. What do our little green men and women want from the book? Im hoping for an upgrade for Ophelia which gives her instinctual and possibly a better way to cycle upgrades (been playing against Parker and he makes me jealous with his efficiency). Somer might have fun being able to boss his clan around through pushes or obey effects. And Wong might give some sort of new conditions through the use of MAGIC! Mah needs card draw....that's all I want. What other ideas
  6. Either Somer Tooth Jones has let himself go or Lenny is a new master
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