orkdork Posted August 8, 2016 Author Report Share Posted August 8, 2016 2 minutes ago, Bodiless said: Another bonus for Zoraida lists, or rather Eternal Bad Juju, is that they are cheap and annoying and swampfiends. People will definitely try to kill them. Awesome So if I assume 3ss, I can do: Mama Z Juju, Eternal Fiend, Hexed Among You Spawn Mother Silurid Iggy 2 Waldgeists 2 Wisps If that all works, it's a helluva cool list, and actually has game! Animal Shape/Tarot Reading would be good options based on schemes. 1 Quote Link to comment Share on other sites More sharing options...
Joel Posted August 8, 2016 Report Share Posted August 8, 2016 Wisp+sorrow could be good too, they can copy the paralyse action and use it for 1ap... 2 Quote Link to comment Share on other sites More sharing options...
Bodiless Posted August 8, 2016 Report Share Posted August 8, 2016 5 minutes ago, Joel said: Wisp+sorrow could be good too, they can copy the paralyse action and use it for 1ap... Interesting. Going the Pandora crew route, they could also copy Paranormal Activity off the Poltergeist. Edit: Where's Teddy? would also fit into a general WP attack crew... 1 Quote Link to comment Share on other sites More sharing options...
feagaur Posted August 8, 2016 Report Share Posted August 8, 2016 are they melee enough to copy flurry? or the flurry cast thing. There are just so many options I'm salivating!! Quote Link to comment Share on other sites More sharing options...
orkdork Posted August 8, 2016 Author Report Share Posted August 8, 2016 23 minutes ago, Joel said: Wisp+sorrow could be good too, they can copy the paralyse action and use it for 1ap... Can they do attack actions? Bull rush would be sweet Quote Link to comment Share on other sites More sharing options...
Four_N_Six Posted August 8, 2016 Report Share Posted August 8, 2016 I barely play zoraida anymore, so these guys will be playing with Pandora and Titania a bit. Not sure if they'll work with Dreamer or Lil as much. I'm assuming they have at least a little more use than copying a 2 action? Quote Link to comment Share on other sites More sharing options...
Bodiless Posted August 8, 2016 Report Share Posted August 8, 2016 6 minutes ago, feagaur said: are they melee enough to copy flurry? or the flurry cast thing. There are just so many options I'm salivating!! Not really. If you had something with crummy defenses you just needed to plink to death I guess you could. Oh, and it is tactical only, so the paralyze on the sorrow is actually a no go. Alas! 1 Quote Link to comment Share on other sites More sharing options...
Four_N_Six Posted August 8, 2016 Report Share Posted August 8, 2016 I'm thinking paranormal activity from the poltergeist 1 Quote Link to comment Share on other sites More sharing options...
orkdork Posted August 8, 2016 Author Report Share Posted August 8, 2016 I am now a bit confused multiple wisps can't target the same model, but can one wisp target two different models in a turn? Quote Link to comment Share on other sites More sharing options...
Clockwork_Fish Posted August 9, 2016 Report Share Posted August 9, 2016 Is it just tactical actions? Because if playing Gremraida, you could use them to copy Whacked With A Gremlin...and nobody would ever play Malifaux with you again. Quote Link to comment Share on other sites More sharing options...
Durza Posted August 9, 2016 Report Share Posted August 9, 2016 The action is once per turn and only during its activation. So it's one per turn per wisp and has to be different models for each action. Quote Link to comment Share on other sites More sharing options...
Eclipse Posted August 9, 2016 Report Share Posted August 9, 2016 However, it's logical that you would be able to (0) copy the (1) ability of the Wisps so that that you can target to copy a (2) ability once per turn with the Doppelganger. And she is awesome enough that we should bring her anyways. Quote Link to comment Share on other sites More sharing options...
santaclaws01 Posted August 9, 2016 Report Share Posted August 9, 2016 Here are the restrictions. Has to be: A 2AP tactical action. From a friendly Neverborn model The model can't have been targeted by the action before. Quote Link to comment Share on other sites More sharing options...
orkdork Posted August 9, 2016 Author Report Share Posted August 9, 2016 Thanks, Santa! Super helpful! Quote Link to comment Share on other sites More sharing options...
iamthefly Posted August 13, 2016 Report Share Posted August 13, 2016 Really pleased Zoraida got a bit of a boost, id like her to have a useful zero action as well though. We shall see. She has 3 main abilities, doll, obay and bewitch. And the first two don't work on masters. (id like a trigger or stone requirements on her obay to allow it to target masters, but that's just me). I hope there is something to help with these two shortfalls too., just to give me a little more to do with her. Let's wait and see. She's still my favourite tho. Quote Link to comment Share on other sites More sharing options...
Four_N_Six Posted August 14, 2016 Report Share Posted August 14, 2016 I'm not a huge fan of Zoraida anymore, but the last time I used her effectively, I hired my crew to do what I needed, and she just bewitched enemies, so my crew had any card they needed. Moving away from a themed crew for her is the way to go. Obey on a friendly is useful sometimes, but I don't see my crew needing many more AP to justify doing that instead of getting cards. Quote Link to comment Share on other sites More sharing options...
iamthefly Posted August 14, 2016 Report Share Posted August 14, 2016 She also had a problem in that and model with condition removal just completely negates her. So a 4ss Witchling Stalker can just remove hem or bewitch or burning etc and make it like Zoraida never showed up. Is a bit stupid now I think about it. Quote Link to comment Share on other sites More sharing options...
Ludvig Posted August 15, 2016 Report Share Posted August 15, 2016 7 hours ago, iamthefly said: She also had a problem in that and model with condition removal just completely negates her. So a 4ss Witchling Stalker can just remove hem or bewitch or burning etc and make it like Zoraida never showed up. Is a bit stupid now I think about it. They're 5 ss, huuuge difference Most lists don't feature more than a single stalker and they go down easily so it shouldn't be a huge problem to prioritize killing it. Apart from that their dispel requires a specific suit so they don't really remove conditions automatically. In a pinch you could even put a 50mm model between the stalker and the conditionee so they don't see each other Quote Link to comment Share on other sites More sharing options...
tomjoad Posted August 15, 2016 Report Share Posted August 15, 2016 Kill Johan or the Stalker with Nekima, then kill everything else with the Wisp. Seems easy enough to me. 1 Quote Link to comment Share on other sites More sharing options...
iamthefly Posted August 15, 2016 Report Share Posted August 15, 2016 Keeps it simple, I like it. Did Swamp Mother get any kind of boost to make her less embarrassing? Quote Link to comment Share on other sites More sharing options...
Twg Posted August 15, 2016 Report Share Posted August 15, 2016 The wisp can now copy her egg laying action so extra eggs. Apart from that......no. Quote Link to comment Share on other sites More sharing options...
decker_cky Posted August 15, 2016 Report Share Posted August 15, 2016 Wisp is also another swamp beast for the spawn mother to feel protective of (potential free charge). My experience with the spawn mother is that she was better than she seems like she should be. The Wisp makes the mother more flexible. Quote Link to comment Share on other sites More sharing options...
Phinn Posted August 15, 2016 Report Share Posted August 15, 2016 12 minutes ago, Twg said: The wisp can now copy her egg laying action so extra eggs. Apart from that......no. I don't have the book, but as far as I know, they can only copy her (2) Tactical Action, Nesting Pool, the action which summons Gupps, not Ley Eggs action, a (0) Tactical Action, which places Egg Markers. Quote Link to comment Share on other sites More sharing options...
Twg Posted August 15, 2016 Report Share Posted August 15, 2016 Damnit! That sucks! Quote Link to comment Share on other sites More sharing options...
Bengt Posted August 15, 2016 Report Share Posted August 15, 2016 15 minutes ago, Twg said: Damnit! That sucks! It seems like a huge boost for her summoning to me. Without Wisps she has to do her (0) to place a marker and then do her (2) on a following turn as it can't done if she has taken the Lay Egg action on the same turn. Meaning you can either get a Gupp every other turn or several Gupps late in the game when they wont have time to do much. With a Wisp she can do her (0) Lay Egg every turn (she doesn't have any other (0) is it's basically free) and do whatever with her other AP while the Wisp follow her around and do Nesting Pool every turn (since the Wisp hasn't taken the Lay Egg action). Giving you a Gupp every turn (at least until the opponent feels forced to kill your Wisps ). 5 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.