Just moved cities (and therefore playgroups) and came across a difference in playing movement through Severe Terrain.
It's not important how its played (and in fact it took 2 games before I noticed we were playing it differently) but I'd be curious to know how other groups play it.
I've always played that whilst any part of the base of your model is within Severe terrain your movement cost is doubled.
My opponent played that once you enter Severe terrain your movement cost is doubled, however as soon as your base contacts open terrain you move full again.
Be curious to know how other groups play and if there is any consensus.
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scarlett fever
Just moved cities (and therefore playgroups) and came across a difference in playing movement through Severe Terrain.
It's not important how its played (and in fact it took 2 games before I noticed we were playing it differently) but I'd be curious to know how other groups play it.
I've always played that whilst any part of the base of your model is within Severe terrain your movement cost is doubled.
My opponent played that once you enter Severe terrain your movement cost is doubled, however as soon as your base contacts open terrain you move full again.
Be curious to know how other groups play and if there is any consensus.
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Myyrä
I drew you guys a picture. The green square is terrain and the black circle is a base of a miniature. In situation A, would you say that the model is inside the terrain? To me it seems like it is.
Myyrä
Why do I bother discussing anything in the rules forum, when I'm always right?
StuffedKiwi
I'm part of the group that Scarlett Fever has recently left, and as was said we play that as long as any part of a model's base is within severe terrain, its movement is halved. The way the rules work
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