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Fetid Strumpet

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Fetid Strumpet last won the day on October 19 2019

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About Fetid Strumpet

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    La Belle Mort
  • Birthday 12/21/1978

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  1. Scarlet Temptation is pretty much a non issue in the list. It doesn't do much. I mean it's nice but mostly forgettable. As for Bete, it's purely a not enough bang for the buck. Look at models like Mr. Graves who at least up to the last time I played was regularly derided as not being good enough in most lists, and he is almost but not quite another order of magnitude more effective than Bete. You are paying a gigantic premium for her supposed survivability. But that survivability only matters if she is repeatedly and reliably able to bring her lower impact abilities to bear. You aren't g
  2. I've tried that list. It's not very good. That variant list suggested I've tried too. I find GST on a Doxy to be better on paper than in practice. If you are taking GST in the same list as Yin is should be on her so she heals back from using her Dark Bargin Ability. Optimizing for Bete Noire I've found to be counter productive since her biggest problem is spending 8 for a hybrid model that doesn't do a lot. When she pops out of the corpse marker I've found in about 90% plus times either the best corpse to pop out of is too far away for her to really utilize the charge action it give
  3. Mine too. I only play 1 crew that doesn’t have H2W on most of their models and I still get moderate and Severe dmg inflicted on my models all the time. I mean one of my previous suggestions to correct Bump in the night was to give masks to red chapel models when one of the participants of the duel was in the aura. But I don’t think you could give out any suit since that could either get out of control real fast or shackle your design space in the future.
  4. An opponent really doesn’t have to respect a min 5 dmg from Sybelle as all that impressive. They really don’t because at that point her dmg, for one swing, assuming you’ve set it up all right, is 5/5/6, and in order to get that she has to hit you, after spending a SS, and connect using a ram, So... considering how difficult it is to even get to that you might as well cower in fear and respect the possibilities of just about any model hitting you for their severe because it’s a heck of a lot easier for just about any model to hit for severe than it is for Sybelle to hit you for 5. And con
  5. Killjoy isn’t actually all that highly valued. If Killjoy didn’t give out the upgrade he did I wouldn’t actually hire him. I see Killjoy as an 8stone model tax I have to pay to get access to the 2 stone upgrade I want on Titania. I hardly ever see the Arcane Emissary even talked about, let alone taken. Where as the Carrion Emissary is taken because of the criteria I mentioned above, it has a bonkers bonus action that provides as much value as an extra action. I mean in concept I could agree with you, but if any such models accord with that design ideal they are few and far betwe
  6. Valedictorian is another good point. Archie was so bonkers good he really overshadowed everything and I forgot about her. I don’t like how they fixed Archie but at the least he isn’t in every crew any more.
  7. Counterpoint then? Name a commonly taken and universally agreed good model of 10ss that doesn’t have an extra action, bonkers bonus action, and or amazing ability that provides about the same value. I feel my point can be proven by how often Archie, Manos, Rusty Alyce, and the riders are taken. I can’t think of any high cost models that don’t conform to that basic premise that are taken, let alone universally agreed to be good. I mean you can see in Sybelle and some of the other models in her cost bracket what it looked like the designers were trying to do with high cost models. The
  8. Yin seems better for this. Constriction actually seems relevant.
  9. @Maniacal_cackle no she doesn’t. You are looking at theoretical maximums and not how often those happen or the resources to do so. 1 Stone for 1 extra dmg unless THAT is the dmg that kills a troublesome model is not a good trade. Especially since you might not even get that dmg since you might not hit. I’ve personally found that in actual practice a 3/3/4 dmg spread is less good than a 2/4/5, especially with the prevalence of easy focus, and focus lasting across turns. Your red chapel change is better, more in keeping with a better design philosophy, but it’s too good in my estimation.
  10. I like just for the thought exercise figuring out how to fix the keyword. I don't like your change to Red Chapel Killer as you aren't fixing the keyword, you are basically applying a gate that says you must hire these bad models to get use from your master. I don't mind synergy, but as was proved by the 1e to 2e and now 3e versions of Jakob, if you want synergy the model must be good and the required synergies work on top. Not being able to have focus in the current edition is really bad depending on model and role. A primary dmg dealer with a mostly usable once per turn gun requiring the
  11. Models that do regular consistent chip dmg. Titania coming in on her can kill or cripple her generally in 1 turn, because a good portion of her dmg is just constant infliction of multiple 1 dmg bites. Unless she’s injured first I tend to have issues with Seamus doing it. Her defenses are mostly set up to prevent the kind of dmg he wants to do.
  12. Depends on the master. There are masters that will each her for lunch, wipe their chins and go on the eat others without regarding her as any particular challenge.
  13. Not sure how common the realization was, but we got that within a very short time of starting our first game of it.
  14. I’m aware. It isn’t enough to go toe to toe. If he isn’t one rounded he 100% dies the next round even with the healing.
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