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verpixelt

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Everything posted by verpixelt

  1. Like @Fetid Strumpet already said Rafkin kills stuff, passing around poison with him is a byproduct of trying to kill something (and failing to put it down in 1 turn ¯\_(ツ)_/¯). Rafkin can hand out a lot of dmg especially if you target already poisoned models (1 AP charge). He is squishy, true. Him dying in a game for me is almost standard. So I always try to hand out as much as dmg as possible before he goes down. Also preparing a model for the doc to then simply expunge right away is something I use him for.
  2. Poison +2 on a grp of enemy models, opens up 1AP charges for dogs and Rafkin, even if the model doesn't to withstands a lot it's an activation you have, it's cheap, you can bind models (mine tends for whatever reasons to flip high cards if models like the peacekeeper attack or wanna leave combat ;)). What sometimes also causes for some nice surprise is activating him late in the turn, having put Sebastian in a good spot before and let the Chihuahua run into a grp of models
  3. As the faction name implies we do mainly bring dead bodies back to life, meaning avoiding zombies could get quiet difficult. Why don't you just go through Wyrds shop and look at what you like and come back with that info and we can give you further advice on what would fit these models?
  4. @benjoewoo reading your last post again I think it comes down to play style(which is great). A built in movement restricting trigger on her casts, a possible trigger to change placement of your opponents model with the second trigger (not built in) (enemy models get neg flips against Yin, so leaving that close combat again is relatively easy) a possible double 0 for neg flips on Ca/Wp with MLH, and the terrifying all(12) makes her to one of my core pieces. But then again I rarely play Reva with only 5 hand cards so your mileage may vary. @all To not make this whole post only about Yin (even though she's so pretty :P) I love to have good ol Philip and the Nanny in my ranks. Card cycling, her 0 upgrade shooting (again against wp, looking at you Yin), walk of 6", Manipulative 13, has the spirit characteristic (synergises well with Revas Bloodmark), ... etc. I could go on her why that model is so great but just look at her card
  5. No Escape: After damaging, the target gains the following Condition until the end of the Turn: "No Escape: This model may not take Walk or Charge Actions." @benjoewoo This one is built in on her Ca.
  6. I was super excited to be able to play them bc of the models. So far I wasn't very impressed. The point you make with putting HtW on things like the Carrion Emissary does sound interesting tho. I love fielding the Emissary with Reva but struggle to keep him alive. Trying this in a McMournings crew with a lawyer is something I will try. Won't help me with Reva but with clarifying some things Thanks!
  7. The card of the Carrion Emissary specifically states: Thanks for writing all that down. I have to disagree on Yin not being helpful to Reva except her 0 action. Yin is an unbelievably good control model. Terrifying all(12), minus flip on attack and dmg against Yin herself, slow trigger on her melee and both triggers on the cast. Especially the built in trigger can lock down a model(yes not completely but it limits the options quite a bit) close to one or multiple corpse markers which can lead to increased dmg with Reva or Mindles Zombies popping up next to the locked down model to further keep it in position or out of other locations. Also outside of Reva, may it be McMourning, YanLo or Molly, Yin is definitely a model worth buying.
  8. Thanks for another unboxing @Memnaelar will field mine the first time on Wednesday. Will report back in the Hayreddin thread.
  9. I have to go with @Fetid Strumpet. I can see this work(and I like such shenanigans) in a casual game but as soon as you build more towards a competitive game / tournament I think these points / AP are spend better elsewhere.
  10. Like @solkan has pointed out in another tread, you have to declare any variables an action might have before you follow through with it. For this very reason you can choose the corpse candle itself as a target (tactical action) but not a model which gets summoned afterwards.
  11. Yes. The only thing I'm unsure about is "Kill this model and choose one of the following...". Can the corpse candle still be a legal target at this point? Or is the "killing" only fulfilled after choosing one of the options?
  12. I've found this one on Facebook and thought it's an interesting one: Can a corpse candle kill itself with (0)The Essence Remains if it has no legal targets nearby to use one of the attack's options(benefits) on?
  13. Is a buried model able to use My Little Helper's An Errand For A Master ? (Buried: ... These models do not count as "in play" for the purposes of other rules that reference whether or not a model is in play.)
  14. Like MalifauxMartin already said, get yourself some Belles. I almost never run without at least one. Being able to disrupt your enemies positioning is simply too good (Ca 8, c'mon!) And yes, get yourself the Seamus Crew Box instead of buying them in their own box. You won't regret it.
  15. Hey y'all, unfortunatelly my friend screwed up our GenCon order and FORGOT to order my Reva box. I'm super bumed out and now try to get it somehow from somewehere. I was looking forward to play her so badly! So if anyone of you has her box and is willing to give her away, please say so
  16. At what exact time will the online sale start?
  17. OMFG Wyrd, thank you! These boxes are incredible!!!!
  18. Flesh constructs with Too dumb to care, Blocking LoS of Web Markers Models with condition removal like Chiaki or Johan Models with Ruthless like Izamu Guild Lawyers possible with McMourning's Moonlighting upgrade, which gives friendly models within 6" a + flip to Horror Duels There might be more. I know your pain but there are ways around it.
  19. Also browsing through the book and looking at the stat cards of models you do not own yet helps a lot for planning future purchases Having all the stat cards from all the faction at hand is helpful in general.
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