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VeZuri

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Everything posted by VeZuri

  1. I've yet to lose my Master when playing as Guild in 2E and I've never had Franco in my team so I find it hard to believe he is really THAT much of an autopick for so many others. His name keeps popping up on literally every "What to buy first/Where to go from here?" thread so... Does everyone else face opponents who beeline for their Master so hard the only answer is Franco? o.o More on topic, the LM is a bucket load of fun. Reliable shootin' n' scootin' combined with good manoeuvrability has made him a decent (though thus far not GREAT) scheme runner. Need to do more testing to say anything more conclusive, but so far he seems like a solid piece. Plant Evidence has served him well.
  2. I had to read this twice before I was able to believe my eyes. Dgraz made a post without any ellipses! o_o The doggies with Lucas McIndianaJones seem almost mandatory for any game where you need to run objectives near/in the enemy deployment zone. I'd go with at least Luna+2 in those situations, but the more the merrier, eh?
  3. Huh... I always thought it was a push. Then again I'm not a dirty resser and my most regular opponent uses Lure mostly on his own guys so no wonder I get it wrong. x3
  4. All the more reason to have Sidir around with his upgrade, since he just laughs it off and can then be positioned in such a way that it'll stop further lures from dragging McCabe. I'll have to actually try McCabe sometime soon for the first time (in 2e). This thread makes him seems like a lot of fun!
  5. My go-to heavy guy is, without a doubt, Ryle. As long as the opponent can't ignore Armor, Ryle is ridiculously tanky (and gives value to all those low Tomes you might have in your hand that would otherwise be useless) and can dish out the hurt both in melee and at range.
  6. You wot mate? My experience with Ryle is that he's damnably fast for a Guild model and his gun has a reasonable range to boot. Tough as nails, too, if enemy lacks armor piercing attacks. One or two turns of Socially Repressed and he's bound to be in a reasonable spot to "lay the dakka" as some would put it and heavens have mercy on anyone in melee with him... He punches HARD. =P So yes, I highly recommend using Ryle in a Lucius crew; almost (but only almost) more so than good ol' Captain Tassels!
  7. More points in favor of Sonnia and Sidir, who both have ways of ruining the day for Beckoners and clumped-up crews.
  8. Not much of a tournament player myself (I don't even know if there are any official tournaments here in Finland) and if I were to participate I'd probably take either Guild or 10T. My Outcasts are for more casual kitchentable play, so I think I'll be fine even if I can't make my conversion "tournament legal". =P But for those who are thinking of converting a Steam Trunk AND are tournament players, Omenbringer's advice is quite sound.
  9. Only if he leads a Crew. If Lynch is around, Huggy is a Totem (Though he might retain Henchman status too; can't remember his card by heart).
  10. Hmmm... I hope Wyrd will eventually sell the Steam Trunk as a separate model. I don't have use for a third Librarian/Trapper/Specialist or fifth and sixth Freikorpsman, much less a skipping, pidgeon-shooting duplicate of Von Facewrecker x3 In all reality I'll probably have to convert the Trunk, but a man can dream~
  11. So glad to see people already doing fanmade stuff for TtB to patch up any holes in the system itself. Mal, you da man. Do keep up the good work!
  12. I just call him Mr.Hoppykins =P ...and yeah, his 2e incarnation is ridiculously awesome!
  13. Huh... Well, serves me (and my opponent) right for not knowing the rules well enough yet. Cheers for clearing that up, it did seem like a superbly frustrating thing to face!
  14. Use Carrion Away to move a corpse marker, raise it as a Necropunk, Necropunk isn't Slow because Nicodem's creations give no ****s, Leap and Deliver a Message for easy, instant profit. The frustration of your foes will be immense, because there's bugger all that can be done to stop it. Just one use of the Carrion Away that makes me grind my teeth in frustration so hard sparks fly out of the corner of my mouth =P
  15. Can't have those pesky flesh constructs eating our dear Ashen Cores THAT easily
  16. VeZuri

    Magic

    I can already tell this thread (and others like it) will be nigh invaluble to me as a FM once I get my grubby hands on the game itself. Keep up the good work, gents!
  17. Hodgepodge has been mentioned, but what about the other Effigies? Brutal at least seems to synergise well with Levi since Fear Not the Sword can give back hitpoints lost to Channel and extra cards never hurt. Arcane might be worthwhile if you are going to face a lot of Conditions, but the 0-action feels rather uninspiring for Levi. I suppose Arcane is useful for removing Slow from summons? Carrion, Shadow and Mysterious don't look too terribly useful IMHO. Levi doesn't seem to be overtly worried about getting beaten down, so Shadow and Mysterious lose much of their appeal right there. Carrion offers some healing and strips immunities (and corpse removal) but a standard Levi crew doesn't -by my understanding- ride too heavily on Horror/Slow/Paralysis/Poison and for healing purposes there's always Brutal.
  18. Luckily there are multiple models across all the factions that can do some suit removal shenanigans. That and Laugh Off should, in theory, make things more tolerable, though I admit in a tournament setting that'd mean having to prepare a list to specifically counter this kind of issue which would be... obnoxious, I suppose.
  19. For a budding Leveticus player, what would be the absolute must-have purchases? The Desolate and Soulless box and a blister of Waifs seem to be the obvious ones, maybe even a Desolation Engine, but what else?
  20. Stacking scheme markers also makes them quite vulnerable to things like Lucius' Legalesee and the Freikorps Specialist's Flammenwerfer as well as any other such ability that removes scheme markers in an AoE.
  21. A friend of mine tried something similar in a game not long ago. He got a swift reminder why you don't bunch up models when facing Sonnia Criid, so... I guess that's a disclaimer for this tactic? Use with caution when facing a Blast-happy crew.
  22. Are there enough Stubborn and/or Laugh Off models available in any given faction with which to build some kind of a (viable) counter to Lure shenanigans? I don't know if this was discussed in the previous thread (10 pages is a lot more than I'm willing to comb through), but on paper these two special rules seem like something that might at least help against being Lured all over the place. I now defer to the expertise of people who have more experience than I do.
  23. With a Witchling Handler the roflmen should be able to hand out Burning with the best of them. Adding Dashel to the mix would give even more synergy, but that'd get prohibitively expensive in no time flat, so probably not efficient. Take with a bucket of salt, as this is purely tactical theory. I'll give it a shot (heh heh) at some point once my Guild Arsenal Box arrives and see how it works in practice.
  24. I just recently acquired the Lady J boxed set as well. Haven't played a game yet with her, though, but I'm looking forward to it. ...Just as soon as I get over the teeth-grinding frustration that was putting Lady J and the Death Marshals together. She is made from soooo many fiddly little pieces and gluing the DM standing on one foot on top of a coffin was just a bloody nightmare. The Death Marshals are also going to hog a lot of real estate in a standard foam tray. Supposing I can place them there without breaking them. Working with Wyrd's plastics has -much to my surprise- made me really appreciate the robustness of certain 28mm Heroic scale minis. [insert colorful cursing about Lady J's sword in particular right around here] More on topic: as has been stated, the other starter boxes are a good source of additional models at a fair price. And as we all know, the larger your roster, the more options you have to cover different scenarios; especially in such situations where your Master falls short.
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