Four_N_Six Posted August 15, 2016 Report Share Posted August 15, 2016 Okay, so I'm not fully sure I understand what I'm about to suggest, so let's try. I'm trying to figure out how Bandersnatch can use (1) Dart Out, and I'm low on options. He can use it to unbury from a model that has the Shadow Lair upgrade attached from the actions of a friendly model, but Bandersnatch is Rare 1 and attaching the upgrade is a (0) action. So is there a model I'm not thinking of that can copy a (0) action to give Bandersnatch options for bouncing around the table effectively? I'm not thinking of a way to attach a second Shadow Lair upgrade to a different enemy model. Quote Link to comment Share on other sites More sharing options...
Phinn Posted August 15, 2016 Report Share Posted August 15, 2016 (edited) Oh, please, ignore what I said. I misunderstood you. Sorry Edited August 15, 2016 by Phinn Brainfart Quote Link to comment Share on other sites More sharing options...
cursingbulldog Posted August 15, 2016 Report Share Posted August 15, 2016 I don't have the book in front of me but if it says friendly I think that's just there to keep you from jumping out of a shadow lair your opponent puts down in case they also have a bandersnatch. Dart out is there so you can pop out on your own turn and rebury before an opponent can get a shot in instead of waiting for the upgrade to tick down and force you out potentially somewhere you don't want to be. 1 Quote Link to comment Share on other sites More sharing options...
Four_N_Six Posted August 15, 2016 Author Report Share Posted August 15, 2016 I agree on the strategy of it, it's just worded in a way that seems to hint at having more than 1 lair at a time Quote Link to comment Share on other sites More sharing options...
Mr Janje Posted August 16, 2016 Report Share Posted August 16, 2016 15 hours ago, Four_N_Six said: I agree on the strategy of it, it's just worded in a way that seems to hint at having more than 1 lair at a time Not 100% sure on the whole rare 1 thing, but can you summon a rare 1 model whilst you have one buried? I.E. Hire a BSnatch and use it to shadow lair something and bury it, then use Dreamer to summon another one and use THAT one to shadow lair something else? Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted August 16, 2016 Report Share Posted August 16, 2016 No. Quote Link to comment Share on other sites More sharing options...
Adran Posted August 16, 2016 Report Share Posted August 16, 2016 I guess you could hire a bandersnatch, bury it, have it die buried, and then summon another one. Then you would have 2 shadow lairs out. Quote Link to comment Share on other sites More sharing options...
PeregrineFalcon Posted August 16, 2016 Report Share Posted August 16, 2016 On 8/16/2016 at 8:54 AM, Adran said: I guess you could hire a bandersnatch, bury it, have it die buried, and then summon another one. Then you would have 2 shadow lairs out. This won't do anything though, as only "the model that attached" the upgrade can draw LoS and range. So if it dies the first Shadow Lair upgrade is sort of useless (except it will still do dmg twice). For me I see putting Shadow Lair on my own models (LCB, Lilitu, Lelu, Teddy, Nekima, etc.) All models that either regen, but have Black Blood or in LCB case you don't care if he takes damage because you'll likely bring dreamer back before he dies. Quote Link to comment Share on other sites More sharing options...
cursingbulldog Posted August 16, 2016 Report Share Posted August 16, 2016 53 minutes ago, PeregrineFalcon said: This won't do anything though, as only "the model that attached" the upgrade can draw LoS and range. So if it dies the first Shadow Lair upgrade is sort of useless (except it will still do dmg twice). For me I see putting Shadow Lair on my own models (LCB, Lilitu, Lelu, Teddy, Nekima, etc.) All models that either regen, but have Black Blood or in LCB case you don't care if he dies cause you get dreamer back. Completely agree, more control with where the unit is and what's in range. And using models with terrifying or pounce and healing can really make the most of the triggers. I personally see coppelious illuminated and teddy being prime hosts for this guy as you get to control the horror flip. 1 Quote Link to comment Share on other sites More sharing options...
lusciousmccabe Posted August 16, 2016 Report Share Posted August 16, 2016 3 hours ago, PeregrineFalcon said: For me I see putting Shadow Lair on my own models (LCB, Lilitu, Lelu, Teddy, Nekima, etc.) All models that either regen, but have Black Blood or in LCB case you don't care if he dies cause you get dreamer back. I think you probably do care because the Dreamer will then be slow, no? But in response to the OP, you're friendly with yourself, that's all their getting at. Quote Link to comment Share on other sites More sharing options...
PeregrineFalcon Posted August 17, 2016 Report Share Posted August 17, 2016 16 hours ago, lusciousmccabe said: I think you probably do care because the Dreamer will then be slow, no? Yeah, I actually meant more that its not a big deal that LCB takes damage because you'd bury him to bring dreamer out. I shouldn't have said die. But the idea with LCB is put it on him and then let the two ticks of dmg occur but by the time hes low enough he either has brought dreamer back out or the game is over and during that time the Shadow Lair upgrade has done what it needed. 1 Quote Link to comment Share on other sites More sharing options...
Mutter Posted September 23, 2016 Report Share Posted September 23, 2016 I love Shadow Lair for the ability to drag things closer. Nekima and Huggy will love to drag something screaming from 5" away towards them ... Quote Link to comment Share on other sites More sharing options...
JarnabyBones Posted September 23, 2016 Report Share Posted September 23, 2016 In my opinion the wording that you think is hinting at having more than one out is actually stopping broken interactions if both you and an opponent have a Bandersnatch. There is no way to my knowledge to have multiple functional Shadow Lairs out. In the corner case example where a Bandersnatch dies while still having its upgrade attached (which should be very rare, since if the upgrade is one someone that means he's buried in Shadow where not much can hit him), the lair will tick down for damage until it falls off. Even if you summon a new Bandersnatch it cannot interact in any way with the previous lair. They seemed to have closed most of the loop holes that would let someone break this model. You can't have more than one, the lair is only on the unit while it is buried, and the Bandersnatch can only draw LoS and range from a model with the upgrade while buried so if its buried by a marshall or Aionus then no attacking. Quote Link to comment Share on other sites More sharing options...
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