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Sweet Tooth

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Everything posted by Sweet Tooth

  1. There are the stealth nerfs to Cadmus and DUA. The Focus + Distracted change hurts Ivan. The summon token hits Cadmus. And the GG2 summons not interacting with Strats will knock Cadmus (and Ivan slightly) down.
  2. You should read the Lord Cooper story in the Explorers book, as that answers your question. Short version though - After an 'accident' he is now more machine than man.
  3. If I’m remembering correctly, during the GenCon reveal livestream the devs said it would be all new models for every faction.
  4. There will be faction starter boxes coming out soon ish, and the outcast box will be syndicate models. So Anya will have some new toys at that point.
  5. It can only be used during that second activation since it is a part of connected conscience (and not granted as an action by itself, see NB’s Eldritch Magic upgrade that gives an action).
  6. I’m with you on this. I like taking 1-2 as scheme runners. Yes they’ll die to anything that decides to engage them, but by then they’ll have put down a few markers for scoring because they got out early from Home on the Range.
  7. Yes! For example, the Rex can use Predatory Instinct for a + to Lashing Tendrils though there is no damage flip on it. (The Devs confirmed this in the GenCon Apex game)
  8. The concept of friendly and enemy is not defined by your actions though. An Operative hired by your opponent's crew is an enemy model. Infiltrator doesn't stop them being an enemy model except in the sense that your own model's actions treat them like a buddy (which falls under being both enemy and friendly). Engagement likewise doesn't check if your melee can actually target the enemy model beside you, only that the enemy model is inside the range & LOS. So even if your action will treat the Operative as a friendly model, they are still an enemy model inside your engagement range, and thus engaged.
  9. I disagree with that. Infiltrator doesn’t change enemy/friendly considerations for the models themselves, and engagement doesn’t care if your own actions treat the enemy model as friendly or enemy, it simply looks at the range of the melee action. So you’d still be engaged/engaging an Operative even if your attack action is treating them as a friendly.
  10. That wouldn’t work since you can’t use triggers on actions generated with triggers, but I like this question. Hmm..
  11. This is a No, since Chronicle is for Another model. Thinking of that thought experiment hurts my brain, so i'm not doing it lol
  12. I’m guessing Fool’s Gold will be Cryptologists and Rough Riders.
  13. It popped up this week on the Upcoming page as a February release. https://www.wyrd-games.net/upcoming-releases
  14. Wouldn’t you actually need to flip for both models if the Brocken doesn’t want to take any damage? That doesn’t seem as easy as tossing a low mask (just ask my runaways who survive most of Cooper’s initial shots on them). Course if you do this near Ivan to heal the Brocken then it’s totally a clutch move if you can do it to stack that Distracted.
  15. Not sure I see this on her card. She can interact for one and then get another on either of her bonus actions. Where’s the third coming from?
  16. With Life tokens you can be healed during an opponent’s activation, then Jedza will reduce damage from the next hit. It essentially prevents the killing blow in a single activation unless the opponent can swing/damage 3 or more times in a single activation.
  17. Nope, she cannot since Camp by Candlelight is Once per Turn.
  18. Riders can still declare triggers against them, since their Fate token usage happens "when declaring" as opposed to "before declaring" which is when the Spelleaters to eat the suits.
  19. If it follows last year’s announcement timing, we’ll find out Thursday
  20. Nexus’s Exoskeletal Connection drops Web markers as part of the action when moving models around.
  21. Love it!!! I welcome our new spider overlords!
  22. I've also started playing more smaller games as my usual partner and I started playing games during the work week. We've bounced between 35 stone and henchman hardcore games. Some things I've learned while playing the smaller sizes- I'm less likely to score a bunch of points early on, since there's less ap to go around overall. I find I'm working toward the strat points early, while setting up schemes to score one of the initial points across turns 2/3. I don't expect to score the strat & 2 schemes in turn 2 for a 35 stone game, but can probably score first scheme in turn 2, and second scheme in turn 3. And personally I like when the locations of scheme scoring moves with me as I move during the game (So like Leave Your Mark & Breakthrough as you move across the board). Less brawling happens in super schemey pools since the same effort is needed to score points. Even the biggest beaters can be objective runners. Sometimes you just need your heavy hitter to walk + drop a marker if you want to score points. Happy Gaming!
  23. But with this logic that means you can effectively trap models through walls. They can’t Disengage since they aren’t engaged, but also can’t leave the engagement range.. which makes no sense. I think the text for the Walk action should have a qualifier about being engaged.
  24. Yeah, they're in the Internal Investigation box, which has Alan, False Witnesses, and Investigators. So Alan + FW would be the special order box on their own.
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