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Sweet Tooth

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Sweet Tooth last won the day on March 2 2023

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  1. They won’t hit store shelves until this weekend/next week since releases come out the end of each month (and the July 4th holiday may impact some stores in the US).
  2. Note Deadly Pursuit is the minion only ability on the upgrade, so Archie would not benefit from that.
  3. The rules page was previewed here for the new upgrades: https://www.wyrd-games.net/news/2022/8/1/in42kkrkmptn7eoz5tk0dj3ngwy7jp
  4. Join us as Haven Games & Hobbies holds its second ever Malifaux tournament on October 29th!! The tournament will be using mostly GG3 strats & schemes. We’ll also be using the GG3 doc for the latest guidelines on summoning & scheme definitions. One major change for this tournament will be fixed faction, fixed keyword for the day. Hiring restrictions include no OOK hires and at most 1 versatile model hired in. No limit on summons, upgrades, or swapping titles between games however. That’s right, choose your favorite keyword and see if they have what it takes to win the day! Madness of Malifaux models that are in the app by October 28th will be allowed, with proxies approved by the TO. Registration is $15 (includes pizza lunch after round 1). Doors open at 10:00 am EST. Each round will be 2.5 hours with the first round starting at 10:45 am EST. Every player will go home with a prize! And with us celebrating Halloween, the best dressed of the day will also snag a prize. (It’s a costume contest!!!) Here are the pools! Round 1 Deployment: Wedge Strategy: Trick or Treat! (Real candy will be provided) Schemes: Catch and Release, Set the Trap, Secret Meetup, Vendetta, In Your Face Round 2 Deployment: Flank Strategy: Guard the Stash Schemes: Spread Them Out, Secret Meetup, Assassinate, Sabotage, Hidden Martyrs Round 3 Deployment: Standard Strategy: Covert Operation Schemes: Hidden Martyrs, Load ‘Em Up, Leave Your Mark, Set the Trap, Public Demonstration Longshanks: https://www.longshanks.org/events/detail/?event=5841 Haven event page: https://www.calendarwiz.com/calendars/popup.php?op=view&id=161848489&crd=havengamesandhobbies
  5. It works. When an action has a model discard a card it is that model discarding from the hand, unless the action says otherwise, like Klaus’s ability (page 7 of the rulebook on the app, bottom Waldo callout). So in the case where the prospector flips a 0-5, he could remove a scheme marker and draw a second card instead of discarding.
  6. Counting down the days! The prize pool has been set (with some goodies provided by Wyrd!) and terrain is getting packed up for tables. The event is now on Longshanks! https://www.longshanks.org/events/detail/?event=5232
  7. Updated with changes to include GG3 strats & schemes (but still a GG All event).
  8. The core rules state no player may score VP on turn 1. So it’s not necessary to state that under the Strategy text.
  9. Join us as Haven Games & Hobbies holds its first ever Malifaux tournament on July 30th!! The tournament will be using GG All for strats & schemes and will utilize the Bans(1) variant as found in the GG3 document. We’ll also be using the GG3 doc for the latest guidelines on summoning & scheme definitions. Registration is $15 (includes pizza lunch after round 1). Doors open at 10:00 am EST. Each round will be 2.5 hours with the first round starting at 10:45 am EST. Here are the pools! (Updated with GG3 changes in red) The strategies are subject to change if GG3 would happen to drop & be available in the app by the date of the tournament. Round 1 Deployment: Flank Strategy: Symbols of Authority Schemes: Breakthrough, Claim Jump, Death Beds, Vendetta, Load ‘Em Up (Research Mission) Round 2 Deployment: Wedge Strategy: Cursed Objects (Reckoning) Schemes: Assassinate, Vendetta, Hidden Martyrs, Let Them Bleed, In Your Face (Dig Their Graves) Round 3 Deployment: Standard Strategy: Carve a Path (Plant Explosives) Schemes: Sabotage, Lugharcan’s Clover, Spread Them Out, Leave Your Mark, Set The Trap (Detonate Charges) https://www.calendarwiz.com/calendars/popup.php?op=view&id=159879722&crd=havengamesandhobbies
  10. Necrotic Decay modifies whatever damage is being done as part of resolving the action’s effects. For Levi that means increasing the amount of irreducible damage being done, and is not two separate damage sources. If the trigger were an After Succeeding trigger then it would do a separate instance of damage, which would be non-irreducible damage and could be reduced by soulstones/armor/etc.
  11. Definitely strong assuming the stars align. Comparatively, the bandit keyword has run n gun with life of crime, so is generally costing less to get a similar number of shots. Plus looking at it differently, Hexes just have rapid fire, which is already in key on Sam. (Ignoring that card discards in a Witch Hunter are at a premium due to little/no card draw) The mask trigger would be more reasonable at once per activation though. But geez Sonnia has so many 7ss options at this point, not sure when these guys are making the cut over others (maybe into heavy armor crews?).
  12. When resolving triggers only occur when the action is successful (page 12 of the rulebook in the app). So the trigger effect would only apply if the rest of the action’s effects take place.
  13. This follows the Actions Generated by Effects section of the rules (pg 34). Generated actions happen after resolving the current action (which includes triggers). So for Nexus, you’d target the E&E, hit the trigger, then do the generated General Action, which could be to interact for a scheme.
  14. Doesn’t the Gremlin Crier do the same thing for Bayou Gremlins on their Obey? Yes it’s a higher card needed, but the effect ignores all engagements. And new Som’er has the same trigger on Gremlin Raid. So it’s not exactly a new concept in the game, but it is low card intensity.
  15. This won’t hold up since Guild only has two unrevealed pairs left and no pairs yet with Arcanist, Neverborn, and Thunders.
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