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silicon_dioxide

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Everything posted by silicon_dioxide

  1. This was a nice distraction. Done in traditional media. Water soluble crayons.
  2. Thanks this definitely helps, and yeah those barricades are sweeeeet.
  3. I am super excited for the wyrdscapes. Any possibility of example photos or renders of the different buildings?
  4. Although I replied already to this, I came up with another alt sculpt I'd love to see. Seamus as his alter ego Sebastian Baker (obviously just Seamus with a ridiculously large moustache) perhaps in a kit with dead showgirls.
  5. Alt Sebastian, to go with Dr. Dufresne and the Alt Rafkin. I'd love an alt Molly in a different pose (one that isn't balanced on a single teeny ankle).
  6. Just wanted to mention that I really like the new format. The information is far more concise. Even knowing what the models do, I tend to listen to the opening bit, and seem to always find something new. Thanks for the work you do for the community.
  7. Nope. They can be a proxy for Montressor currently. The hanged proxy was 1st edition. Mostly they are just groovy terrain.
  8. A grey over black can work fine. I do it all the time. It just depends on the shade of grey. Vallejo spray primers (for airbrush) work great for zenithal highlighting.
  9. For me, pinning seems a bit too tricky with the tiny feet on most of these models. I do something similar to what lusciousmccabe does. The round vents on the sprues are 3 mm in diameter. I drill a 3 mm hole into the base (after getting my basing done, cork, or epoxy, or bark, or whatever), then I superglue the peg into the hole, and shave the peg flush with the surface of the basing. Using plastic cement, the figure is glued to the peg. This makes a pretty tight and secure joint.
  10. Madame Sybelle is an almost auto take with Molly. Call Belle is the main ability that you will use, and it can really help to reposition Molly. Often I'll take maniacal laugh on Molly just to get some activation control. Once you can out activate the opponent, Call Belle on Molly to reposition her close enough to the enemy that she can summon Punk Zombies right into the middle of them, then have the Punk Zombies slice and dice or flurry. It might take two rounds or so to set up properly, but boy is it worth it. Alternatively, you can use Sybelle to get Molly out of trouble. I also really like the Carrion Emissary. Shards can help to block fire and charge lanes. He hits quite hard, and is just great utility. I generally run him with the generic upgrade, Carrion Conflux. I also like the Rogue Necromancy as Bengt recommended, nice ranged support, and the while it has enough heads is gravy.
  11. I thought "Man this box has some scaling issues, these models look too tiny, Wait why are there tiny mechanical legs in here..."
  12. It will certainly help, but Seamus isn't really a summoner. Yes he can call forth a couple belles, but I rarely use his AP for anything but focus, shoot, back-alley. Corpses for him are useful for the distraction, to allow back-alley while in LOS. Against a true summoner like Nicodem, or Kirai, it won't really do much. Both will usually bring their own summoning engines with them. Your best bet in that case is to attack the summoner, or the engine.
  13. Thanks for the info, not speaking french, I had no idea the literal translation. Now she will be forever linked in my mind with the legacy of colonial oppression, which makes her even more annoying to see on the board.
  14. There is a new story in Ripples of Fate with Von Schtook. He plays only a very minor part of the story, but you get a bit more insight into his "school". Of course there are also the letters he writes in the Transmortis box.
  15. I just want to make a quick post to thank Cheated Fates Joe, Dawn, and everyone at Wyrd for throwing a really fun bunch of tournaments. I participated in the evening Henchman Hardcore, one of the story encounters, and the Enforcer brawl, and it was definitely the high point of my trip. Particularly the Enforcer Brawl which was chaotic and hilarious and really, really fun. This trip was a bunch of firsts for me, first game con, first gen con, and first tournament, and was a nice introduction. Thank you. -Flint
  16. Wow, these are awesome! Sending a link to my GM now.
  17. I use these... http://www.greenstuffworld.com/en/textured-rolling-pins/135-Rolling-Pin-Hobby-Roller-Cobblestone.html and they are awesome! You just mix up an epoxy putty, put a blob on your base, and roll over it. Instant cobblestone. I know it isn't really an insert, but they really are easy to work with. Also Renedra makes some really good gravestones. http://www.renedra.co.uk/product.php?product=119
  18. It's too bad you are having a bad experience. I don't have any connection to the company, other than I have one of their mats. But I like it enough that I would buy from them again. Hopefully you'll find some resolution to your problem.
  19. I'm not sure, it was a xmas gift. But I believe it took a few weeks. My wife mentioned it took forever to arrive. They are located in Poland so it is possible that it is caught up in customs.
  20. That is a lot of envirotex to pour at one go. Kudos, the board looks awesome.
  21. I just made a modular board, and am using a combination of magnets and screws to keep it together. The real key is that everything needs to be perfectly square. So I cut everything at the same time on a table saw to ensure that any slight error in setup on my part wouldn't translate to the final board. The board consists of several 12" x 12" squares and several 6" x 6" squares. To make the connections, I used a magnet on one end of each side, and a screw on the other. Here's a picture of my completed board... Here's a pic with one of the 6" sections removed... And here's a closeup of one of the 12" sections... On the 6" x 6" tiles I am using 1/8" cubed neodymium magnets. And on the 12" x 12" tiles I'm using 3/16" cubed neodymium magnets.
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