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Sezar

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About Sezar

  • Birthday 05/01/1976

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    Alicante, Spain

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  1. If you are certain to Face the pigapult, then Bete is usually a great way to stop it down for the entire game, as she will pop once it sacrifices a Pig to shoot, and so you can place her engaging the Pult, making it unable to shoot, and most probably wont be able to disengage her too on its own, so call it an activation lost (and your opponent lost a Pig too!). On Bete's activation, kill its Pig ammo, or any other juicy targets while still engaging the Pult (Slop Haulers/Taxidermist...). Your opponent will now have to waste resources on his backfield to get rid of Bete, slowing him down. Bete is not the most durable model in the game, but as Gremlins most usually target Df, she will be able to absorb some attacks before going down, unless your opponent uses one of his best models on her. Either way, it's a win-win situation. Just be sure to hold a 10+ on your Hand, in order to bury her when she goes down, and then repeat the operation the next time the Pult wants to shoot
  2. Of course it could, but with only 6 Wds and its own auto-heal, it's not that it would be crucial for its survival. Still, a full heal is always great, and Nurses are fabulous with Daw, so it is something to have in mind... But again, for its cost, I feel there are better models for Jack
  3. I dont think I'll ever hire Nix with Daw. I use the big dog mainly as a Blighted dealer, not only on the enemy, but also on my own models with its (0), for extra Rats when they die, and for longer Pipes pulls on them on the first turns. for its cost, Nix is somewhat decent for the Piper, not even close to be an auto hire even for him, so it is even less stellar for other Masters. against Melee crews, he can turn to be a pretty tanky model, able to tarpit 2-3 engaged models with just a few Soulstones on preventions. But Fear any Ca based attacks, as it will meet down fast. That said, if you're expecting any Conditions-based crew (McMourning, Kaeris, Brewmaster...), then Nix can be golden with its Ability to not get Conditions.
  4. I'm an IOs user, and I'd sure pay a fee for this great App, which I keep using a lot even now! Thanks for all the awesome and hard work! Edit-- Does this mean there won't be any more IOs updates, nor that the App will not show up again on the AppStore? This is important as than I must be sure to not delete it from my Ipad and Iphone!
  5. Hello there! I am trying to introduce the game to some fellows, and I would love to show them some stories about the Breach itself and the Kack's Hanging Tree, so maybe they get hooked with the history beneath the game. The thing is that I have all the 4 first books (pre M2E), but at a first glance I could not find anything about them. I know there are some, but I dont have the time to read everything down there right now, and I'm in a bit of a hurry. So I thought about asking you guys, as I'm pretty sure that there must be a lot of you with way better knowledge about Malifaux' Lore. Also, are there any ilustrations/images about those same Breach/Tree? somewhere? I did not find much around the web and books. Thanks in advance!
  6. In almost every Daw Crew I take, Jaakuna Ubume is there. She is just so useful with him, and so is the Nurse, which is almost an auto-hire to me. From time to time I hire a Hanged, but that is pretty rare as I dont like to abbuse on friendly games. Papa Loco is there when I feel like I'm on a lucky day and he won't blow my own Crew into pieces... sadly, it always happen and uses to hurt me more than my opponents... but I keep trying him from time to time; at least it is always fun and one day he will be glorious.... i hope! And now we got the full 7Xroads Crew to hang around with Jacky Jack, who have given him a lot new possibilities and tricks (which was not really needed, imho). Sloth, Pride, Greed, Lust are probably the most useful all around; while Gluttony will be great on scheme marker heavy games, Envy for long range firepower, and Wrath if you're looking for a not very expensive mid melee damage dealer (better put him on a flank hunting schemers).
  7. Count me too on the "NEED THE XROADS 7 NOW!" bandwagon =/
  8. For the record, I was the playing facing Marcus and his Cojo, and Cojo activating would have been far more dangerous to me than it losing that Feral activation, and I was pointing it would not, but rather be paralyzed and lose its next, but the Marcus player believed Cojo would just end that activation, and for the sake of not losing much time arguing about it, and because it was the easier and most suddenly reasonable answer, then we just played like it and kept playing, but I just wanted to know how would be the most correct way to play it in the future, might it ever happen again!
  9. Rule's Manual, pg.55. Performing a Horror Duel: Marcus's card: underlining mine. The Activation done by Alpha does not count as the activation of that model, it is not ITS activation. So, while that model would gain the Paralyzed Condition after failing the Horror Duel, that Activation would not inmediately end; the model would still perform his Actions as Marcus's player wanted, even while the model would be paralyzed now, in the same way as a Paralyzed model can still perform an Action thanks to an Obey, p.e. Cojo would not lose that Alpha Activation, but its next own Activation as it would be Paralyzed. The same reasoning that forbids Marcus to auto sacrifize Colette via Cassandra, because it is not Colette's Activation while she is Alpha'ed, would work this way, in my opinion.
  10. Thankfully, this has happened with (I hope) enough time to fix it before the GenCon, because if this was to stay for long, I know my GenCon order would really be in danger of not happening and that would be quite sad, as this would be my fifth year on it
  11. IF the Mannequins are the Totems, which I am positive to, the Monkeys should probably be Insignificant Peons. Anyway, the Mannequins could still be Minions even if they cant interact, which could help on some Strats. Still, I feel like Lola could make for a great Totem, a significant Enforcer one like Karina, not a free one like Huggy, and then Thin Lizzy could be a cool control-type Henchwoman and Mercury a bruiser-like Enforcer. If the monkeys should keep the moving people shenanigans, that would deffinately be a (2) Action, even more if they were to be inmune to dissengaging that way. Also, Grab and Drop sounds cool, although on Ml 1 only, and only once per turn, imho.
  12. OMG, you're totally right! I've been always playing it wrong, hahaha And the worst of it, it is pretty clearly written on the car!
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