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Erorior

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  1. Northern Moose Cavalry vs Emma OP Erik (Von Schill) vs Radek (Mah Tucket) 3-8 Joakim (McCabe) vs Ollie (Shenlong) 1-4 Viktor (Sandeep) vs Emma (Dreamer) 3-3 Thanks you for tough games and gracious opponents. Our charge ends here, but we'll be back next time!
  2. Northern Moose Cavalry vs The Texas Triumvirate Erik Lifbom (Von Schill) vs Andre Demings (Zoraida) 4 - 4 Joakim Abrahamsson (McCabe) vs Bryan Bauer (Von Schtook) 3-5 Viktor Forsberg (Sandeep) vs Nick Westbrook (Misaki) 8-5 Another three intense games with nice opponents! Honour to all of them!
  3. Northern Moose Cavalry vs Flippin' Wyrds Erik Lifbom (Outcasts - Zipp) vs Chris Draper (Neverborn - Dreamer): 4 - 5 Joakim Abrahamsson (10T - McCabe) vs Jamie Varney (Guild - Dashel): 8 - 6 Viktor Forsberg (Arcanists - Colette) vs Matt Levin (Arcanists - Colette): 6 - 4 Many thanks to our esteemed opponents for three intense games (where one apparently became a dance-off!)
  4. Masters added for us as well šŸ™‚
  5. Northern Moose Cavalry vs Team Insomniac final scores: Erik Lifbom (Outcasts - Von Schill)) vs Brendan Shipman (10T - Yan Lo) 5 - 1 Joakim Abrahamsson (10T - Shenlong) vs Hayden Prujean (Outcasts - Leveticus) 6 - 2 Viktor Forsberg (Arcanists - Ironsides) vs Stephen Morris (Ressers - Von Schtook) 5 -1 Thanks for three great games, with easy scheduling as well!
  6. Time for some Swedish showing as well! Team: Northern Moose Cavalry Country: Sweden Captain: Erik Lifbom Faction: Outcasts Player: Viktor Forsberg Faction: Arcanists Player: Joakim Abrahamsson Faction: Ten thunders
  7. New decade, more friendly tournament! Sunday february 2 there will be the year's first 50ss tournament in M3e. The event welcomes both ezperienced and new players alike, with a focus of providing three friendly games with plenty of rules support available. When? February 2. First game begin at 9.30am Where? Fantasia North, Gƶtgatan 1, 90327 UmeƄ, Sweden How long? 3 games with a game time of 150 minutes. Entry fee? None; the event is free! Rules will be according to the Gaining grounds season zero, with no special rules or restrictions. See you there!
  8. Hannah was my go-to model for so many outcast crews in 2nd, so I love hearing about her in 3e as well. Now to actually get some outcast games in...
  9. IF you'd want to take it even further (albeit being more of a one trick pony and much harder to set up) you could also include Rusty Alyce to scatter som pit traps around and play the mini game of throwing as many enemy models as possible into closely placed mines+pit traps.
  10. On top of that, you might also actually get some mileage out of the mine fields, since you can try and position them so that Barbaros can knock models into some explosive fun.
  11. Just a little note here which may not matter most games but just might if you're aware of it: The location of the idol is actually determined by the flip of the player with initiative, which is not necessarily the player with the highest card since the highest flipping player may choose which player gains initiative. And therefore also whose card is used to determine the position of the idol.
  12. Regarding another OOK-model I've tried with success is Mancha Roja. He's an overall very stable beater with just the right amount of abilities to contribute and often be surprisingly painful to bring down, and helps vs all keywords who like dropping non-scheme marker (still trying to work out how he beats people with shadow markers ). Also, the finisher trigger combos well with the rest of the crew since there are some conditions flying about (not to mention the wisp-on-doll-scenario).
  13. I've just started playing her as well, and there is just so many means things you can do with her. I almost always include The First mate, and Bad Juju has done great work as well (despite me being a bit sceptic to him at a glance) and both McTavish and Spawn Mama seems competent for their costs. You rarely go wrong with a silurid or two, and so far I've brought one Will-o-the-Wisp in her games as well. That leaves some flexibility, but I fins myself considering a lot of her keyword in certain matchups. What she seems to lack is armoured beaters, but a decent cache can help you go far enough. So far she have played decently into most strats, although corrupted idols and plant explosives seem to fit her extra well. In Idols you can use her obey trigger to walk an enemy up to the idol and suffer three damage to throw it far onto their half and in explosives I've tried to advance with a decently protected swpampfiend (such as juju or a stealthed model) early so I could obey my opponents to drop their bombs on their table half (extra insult to injury of you get enscorcel to charge a friendly model afterwards). Another decent strategy in most early games is to just walk+charge backwards with the opponents most lucratice beater to deny them that movement and maybe put some damage out. And in the end game you have so many options to score your points and deny points to your opponent, it's can feel rather silly... The voodoo doll feel like a special mini game in itself. My go-to tactic is to torment it with the above mentioned Wisp. Hitting it once with any crow gives distracted+1, stunned and slow to the linked model (which can be an enemy master) and efficiently shuts it down. More occasionaly I've stabbed it a little bit with Zoraida, but that has mostly been cases where I really needed that one damage that is hard to avoid. Bonus points for the doll is that you can kill it (with actions or it's own bonus action) and get scrap markers for the second point of dig their graves or gator snacks for McTavish. The first one is doable but corner case while the second one can be rather consistent!
  14. Welcome to the 2019 Swedish Nationals, this year held up in the far north of UmeƄ. This year's event will be held as part of the Fantasia Fanatic, one of Swedens biggest wargaming tournaments. Here you can join us in the struggle for the title of Swedish Champion 2019 in the brand new third edition of our beloved game. We promise some great games, brains overheated by tactical decisions and nice opponents! When? October 12-13 Where? Dragonskolans gymnastiksal Dragongatan 1, 90322. UmeƄ, Sweden What? Game size 50ss. Single faction. 3 qualifying games on saturday where the top four will proceed to the final rounds on sunday. Fear not, since the rest will play a secondary tournament on sunday with it's own prizes etc. Tickets: Since the event is part of a larger one, tickets can be found here: speltid.se/turneringar/16928-fanatic-xxxvi-base-pass-malifaux.html We hope to see you join us in merry murder! (Facebook event: https://www.facebook.com/events/466733484148137/ )
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