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We want YOU! to join the Union!


eHobo

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  • 2 weeks later...
  • 2 weeks later...

I’d go back and put some slight definition into the shadow areas - from their light reflecting from surroundings etc. 

I tried some of the same in my ninjas - see signature - and they improved a lot, when I added some highlights to the black. I used purple/turqoise to keep the contrast in ‘temperaturs’. 

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1 hour ago, Regelridderen said:

I’d go back and put some slight definition into the shadow areas - from their light reflecting from surroundings etc. 

I tried some of the same in my ninjas - see signature - and they improved a lot, when I added some highlights to the black. I used purple/turqoise to keep the contrast in ‘temperaturs’. 

I get what you're saying, but I'm not going to do that. They already have highlights on the backs, but my phone's camera is nowhere near good enough to pick it up, so they don't "pop" at all from the back, but they aren't completely flat.

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  • 2 weeks later...

I want Tara to join the Union, so her crew goes here.
I love a stupid gimmick, so I'm going for a "From Nothing" look, where the figures are showing up out of thin air. It only works on a dark background, from certain angles, and will be better after some matte varnish so the glossy black doesn't ruin the effect as much.

1870851797_Corebox.thumb.png.c22beea375483fea8c47271a9bf628e2.png

 

Edited by eHobo
Fixed broken images.
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  • 5 weeks later...

Marcus and his crew is at least pro-union sometimes, and Myranda turns into Grootslang, so they all hang out here.

Edit: oh by the way... the gimmick on this crew is hair that's turning purple. The snake guy and Grootslang has very little hair, so the snake has his tounge turning purple, and Grootslang has purple shadows.

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1713123517_Marcusfront.thumb.png.8e0a8094d7da8b14520f96fd2b1b1d98.png

80484556_Myrandafront.thumb.png.dc342571b8188f6b661ad732662c3db5.png

Edited by eHobo
Fixed broken images.
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  • 3 weeks later...

Finally something else painted. Ferdinand Vogel and The Beast Within are ready to rumble. They're painted pretty quickly, since I've got myself one of those baby humans a few months ago, so it not easy finding time to paint.

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1302390476_TheBeastWithin.thumb.png.9d4a31af5880372a42e9737f51ea3ecc.png

 

 

Edited by eHobo
Fixed broken images.
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16 hours ago, Nikodemus said:

Best of luck with the little one!

 

It ain't easy finding the time and energy to paint in that situation, but you take what you can get.

Thanks! I've made myself a painting tray, so I can grab it from the top of a cupboard and be ready to paint in 2 minutes. My painting sessions are shorter, but more numerous :)

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  • 2 weeks later...

And Aionus. A pretty fast paintjob. He would also benefit from being painted as sub-assemblies, but not as much as Talos.
Now I just need Wyrd to release the Scion of the Void and the Void Hunters.

aionus.thumb.png.ba2519dfc247ef7e31631e3e4f0eb38b.png

Edited by eHobo
Fixed broken images.
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  • 3 weeks later...
  • 2 months later...

I painted something! I hope Envy will help me kill a ton of Oni in an upcoming game, so I speedpainted him. The base is supposed to be plywood on a stage, and I'll base all the Crossroad Seven like this. Each bandmember gets a helpful message from the show organizer, written by their spot on the stage.

665847686_Envy1.thumb.jpg.21a05c7fd4ac1c0374a1e29c78cf3822.jpg1916447375_Envy2.thumb.jpg.6f61c36916071e85de99082b2c89e695.jpg

 

I also finally finished my pyre tokens. I hate making tokens so it took me way too long. They aren't super great, but they'll do fine.

763962352_Pyretokens.thumb.jpg.61a13019e97cdbac87266a566a40f9ae.jpg

It looks like all my old photos are broken, I should probably do something about that.

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On 11/4/2020 at 2:19 PM, Da Git said:

Did you sculpt those pyre markers? If possible, I'd love a tute on how to sculpt fire!

Yeah, I sculpted them myself. It's actually really easy, so I'll try to make a small tutorial about how I did tomorrow. It'll probably be a few days before it's ready.

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Okay! A small fire tutorial!
For the markers, I use a MDF base, to make sure that all the finished markers are the same size. I like to make these out of the kind of polymer clay that you just bake to get it to harden. The good thing about the clay is that it holds it's shape perfectly, is easy to roll out, isn't sticky, and doesn't harden on it's own, so I can make a ton of markers at once.
I want my markers to be pretty 2 dimensional, so models can stand on them without it getting annoying. Just squish the clay out so it covers the base, it doesn't need to be flat, since the slight height variations will be good when they are getting painted. Cut off anything that hangs over the base edge.

I didn't have any clay left for this example, so I used some blu-tack, just to show the technique.

Token1.jpg.dc0c898c51d5eb97aaf290f12acc9f79.jpg
Squished out "clay".

Now get your sculpting tool! I use a pointy tool, with a flat edge, but you can obviously use almost whatever.
I use two techniques: the first one is to "stab and lift". Just stick the tool into the clay, and lift a bit. The second technique is to press the flat edge of you tool into the clay, so each press gets a deep- and a shallow end. 
You can combine both techniques, or do something else that you think is cool, but I've only used the second technique for my markers.
Token2.thumb.jpg.c936422dafb113f8dd1bc042ed18fc4c.jpg
Technique 1 on the left, 2 on the right.

The last step of the sculpting is to cut off anything that hang off the base (again).

A lot of the look on these comes from the painting, which is also very easy if you have a way to spray a yellow. Then it's just a few layers on drybrushing, and you have a very serviceable pyre marker.

Token4.thumb.jpg.10d7c91919a8aa6d367da2ede0972f3d.jpg
The finished marker up close.

Now, a bonus tutorial on how I do the more 3 dimensional fire, like on my Firestarter (picture broken right now).
Greenstuff is great for this, as it holds it's shape, and can be stretched.

Make a rough shape of how you want the fire to look, wider at the bottom, tapered towards the top.
Fire1.thumb.jpg.83bbe3b335bd7a8f33b0cfb3b37736c0.jpg

Get your sculpting tool, and press the blob into the base, using a series of presses.

Fire2.thumb.jpg.2046ae517b47de84928038fc140f6c4a.jpg

Now get your tweezers and go nuts. Grab a part of the blob, squish it a bit and pull it a bit. Stab some holes in the blob, twist the tweezers, press some of the pulled parts with the flat edge of your tool. Do whatever, until you have something that looks non-uniform, but has some direction, as if the fire is affected a bit by the wind.

Fire3.thumb.jpg.a60d94360cb19089abe01047a22e3482.jpg

Don't worry if you get some very thin, round "ears" on your sculpt, you can just cut them into a better shape when the greenstuff is cured.

Now paint your fire!

Firestarter.thumb.jpg.4d3b5812c0ac788178226dfb24316e85.jpg

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I went back and fixed all the broken images.

Also, I painted these two for the painting competition. I accidentally sliced the nose off my Toni when I was cleaning the giant moldline that runs straight down her face, so I figured that I'd turn her into Toni Firesides/Ghost Fighter, so she fits in if I want to run her with Kaeris. I should probably convert Mouse as well.

The Adze is for my Marcus crew, so Myranda can turn into something besides Grootslang. I figured that a trap-predator that makes it super obvious that it's a trap wouldn't be very successful, so there is OSL on the head tentacle, but it very subtle.

1225093198_ToniFiresides.thumb.jpg.32ecb329b7de3f15d5c6e85a2b4fc3c1.jpg

Adze.thumb.jpg.4fe7adbcf6487fdabcaf48aba4c8f489.jpg

 

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  • 3 weeks later...

More painting. This time it's the Cerberus, Slateridge Maulers, and Molemen for my Marcus crew. I usually paint everything by paintbrush, but something like these guys are mostly done with airbrush, then I add the details with paintbrush. It make this kind of models much more enjoyable to paint, since I don't find them very interesting.

Bear1.thumb.png.bb70269e89c75b41b18ede8dbbfd2100.pngBear2.thumb.png.65b027c6fa6321783238fa0be0a9c563.png

Cat1.thumb.png.e9068d2145b291aa7fb305340fb0a09e.pngCat2.thumb.png.1cc29852d0f1b0b2d9a8ad9b0ec9ae4c.png

Mole1.thumb.png.79cdfbfb4fbec73c85ddb3a7791fc83f.pngMole2.thumb.png.827a71ffbdf05018378c338b02e1ab12.pngMole3.png.45901b3efbf8cbc796262f7be391506e.png

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  • 4 weeks later...

Finally! The Void Hunters and the Scion of the Void was released, so I have all of Tara's models finished. She was the first master I looked at when I went to my FLGS to try out the game, but I skipped her because she was missing too much of her keyword. I'll be trying her out on the 10th, and I'm really looking forward to it.

I went for a pale look with reddish purple shadows on the hunters, and something similar but less pale on the Scion. I also did my usual "From Nothing"-gimmick on them.

1710187147_VoidHunter1.thumb.png.9f118ced286b0f9215939191ea0df055.png

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And a family photo of the keyword.

1669496665_Thegang.thumb.png.4b2d0d0dbcf460ae030a730c810ff3d0.png

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