Lugonn Posted January 13, 2018 Report Share Posted January 13, 2018 Now that the Jury has been out for a while what are people's thoughts on her performance? For me she's been under performing, I did have really high expectations though. How do you get the best out of her? Quote Link to comment Share on other sites More sharing options...
zurelol Posted January 13, 2018 Report Share Posted January 13, 2018 I played her only with lucius near austringer is a pain in the a** for the opponent! As a plus I get a relialable condition removal with an heal as a plus, Also with lawyers I stack fees on enemy beaters, absolutely useful! Gotta try it with MM, he has useful mask trigger, she can heal the poison from injection and she get along with the nurses the doctor brings with him Overall never dissappointed from her 1 Quote Link to comment Share on other sites More sharing options...
Antipodean Posted January 14, 2018 Report Share Posted January 14, 2018 Really happy with Jury. Nice melee, decent defense, and hands out some crazy triggers to nearby models. Quote Link to comment Share on other sites More sharing options...
AK1979 Posted January 14, 2018 Report Share Posted January 14, 2018 Second the Lucius and austringers combo. Depleting cards and giving slow with a nice min damage is really good. Quote Link to comment Share on other sites More sharing options...
hofzinser Posted January 17, 2018 Report Share Posted January 17, 2018 She has one of the best ML attacks in the game right now. If you are just using her as a support piece you are doing it wrong. Being able to get the juice from her attack before damaging is huge. Quote Link to comment Share on other sites More sharing options...
Impact UK Posted January 17, 2018 Report Share Posted January 17, 2018 My first outing with the Jury had her paired up with Dade doing Show of Force, the combination of Fees, Muckraker & Under Investigation kept them quite safe. 2 Quote Link to comment Share on other sites More sharing options...
4thstringer Posted January 17, 2018 Report Share Posted January 17, 2018 6 hours ago, Impact UK said: My first outing with the Jury had her paired up with Dade doing Show of Force, the combination of Fees, Muckraker & Under Investigation kept them quite safe. I like that idea. I've been wondering if a weight of lots of fees could be effective, and that would be helpful to it. 1 Quote Link to comment Share on other sites More sharing options...
jchrisobrien Posted January 17, 2018 Report Share Posted January 17, 2018 I've used the Jury a lot since she's been released, mostly with Perdita and Lady J. She's let me use Obey more often, boost Perdita's damage reliably, and turned Santiago into a MurderDeath Machine in one game. Lady J and the DM Recruiter really appreciate the extra Masks too. I think I'm going to take Hofsinser's advice and use her more aggressively. Quote Link to comment Share on other sites More sharing options...
Clockwork_Fish Posted January 18, 2018 Report Share Posted January 18, 2018 Even though she's a Death Marshall with no apparent anti-undead abilities on her card, the mechanics on her melee attack are nasty against summons. Most will come in at low wounds so make prime targets for card drawing. And high weak damage is always great against hard/impossible to wound undead. Quote Link to comment Share on other sites More sharing options...
Alansonchik Posted January 18, 2018 Report Share Posted January 18, 2018 On 17.01.2018 at 7:45 PM, jchrisobrien said: I've used the Jury a lot since she's been released, mostly with Perdita and Lady J. She's let me use Obey more often, boost Perdita's damage reliably, and turned Santiago into a MurderDeath Machine in one game. Lady J and the DM Recruiter really appreciate the extra Masks too. I think I'm going to take Hofsinser's advice and use her more aggressively. Jury add mask for triggers, not for TN. Quote Link to comment Share on other sites More sharing options...
jchrisobrien Posted January 18, 2018 Report Share Posted January 18, 2018 *double checks the card* That makes me very sad. I guess that means she can't pick cards to get masks on her Df or Wp duels either? Quote Link to comment Share on other sites More sharing options...
AK1979 Posted January 18, 2018 Report Share Posted January 18, 2018 hmm confused , it says you add the mask when declaring triggers not that you have to use it for the trigger Quote Link to comment Share on other sites More sharing options...
Ludvig Posted January 18, 2018 Report Share Posted January 18, 2018 You add the mask at the declare trigger step which is before determining success so you can use it to hit the TN on abilities. 1 Quote Link to comment Share on other sites More sharing options...
jchrisobrien Posted January 18, 2018 Report Share Posted January 18, 2018 I am now happy again! I'm glad I wasn't playing it wrong. Quote Link to comment Share on other sites More sharing options...
Alansonchik Posted January 19, 2018 Report Share Posted January 19, 2018 13 hours ago, Ludvig said: You add the mask at the declare trigger step which is before determining success so you can use it to hit the TN on abilities. I suppose you are right. Thank you! 1 Quote Link to comment Share on other sites More sharing options...
AK1979 Posted January 19, 2018 Report Share Posted January 19, 2018 13 hours ago, Ludvig said: You add the mask at the declare trigger step which is before determining success so you can use it to hit the TN on abilities. Thanks for clarifying. Almost got Heart attack yesterday 2 Quote Link to comment Share on other sites More sharing options...
Viagrus Posted January 30, 2018 Report Share Posted January 30, 2018 I tried the Austringer/Jury combo in a Lucius crew against Reva. It really crippled my opponent to not be able to cheat fromantic turn two onwards. He is known to have great hands and seeing what he discarded made me giddy! I also played it against Titania. My opponent was none to pleased. I had a Rifleman in the crew, but I think I'll leave him in the box next time around. 3 Quote Link to comment Share on other sites More sharing options...
jchrisobrien Posted January 31, 2018 Report Share Posted January 31, 2018 How much of a NPE would you consider that? (Asking for a friend who has a tournament this weekend). 1 Quote Link to comment Share on other sites More sharing options...
The Governor-General Posted February 1, 2018 Report Share Posted February 1, 2018 That's a lot of resources to ditch cards. 14 stones of models (plus whatever upgrades on Jury), and ditching two cards for masks on the attack (plus cheating whatever to hit, if you need to) in order to make my opponent discard his four worst cards... sure it can be good, but it's hardly a NPE. It's only a NPE in the sense that it deprives my opponent of the ability to make choices. That said, spending an Austringer activation ditching cards instead of delivering orders, or killing scheme runners isn't always ideal, and keeping a henchman in babysitting aura range certainly limits the usefulness of that model. Honestly, the only way I think that's viable is with two Austringers, because then you can more or less guarantee ditching their whole hand... but then that's 20+ stones dedicated to a discarding engine... that requires you to ditch at least three cards to work. I thought it looked cool at first, too, but I'm less enthused now. Quote Link to comment Share on other sites More sharing options...
Ludvig Posted February 1, 2018 Report Share Posted February 1, 2018 I have to agree with the General here, it's a pretty hefty investment and austringers go down fast if someone is looking to kill them so it's hardly gamebreaking. With their decent sh iu can usually win duels by topdecking quite modest mask values, especially if going for a model with 2 or 3 defence so I don't think iu will always need to invest so many cards from your own hand. Quote Link to comment Share on other sites More sharing options...
AK1979 Posted February 1, 2018 Report Share Posted February 1, 2018 It can be fun with executioners Quote Link to comment Share on other sites More sharing options...
jchrisobrien Posted February 1, 2018 Report Share Posted February 1, 2018 I agree it's pretty situational. It's worth it if you are playing against a summoner who wants a hand full of high cards; I don't think you would dedicate all your AP to draining cards. Quote Link to comment Share on other sites More sharing options...
The Governor-General Posted February 2, 2018 Report Share Posted February 2, 2018 21 hours ago, jchrisobrien said: I agree it's pretty situational. It's worth it if you are playing against a summoner who wants a hand full of high cards; I don't think you would dedicate all your AP to draining cards. I guess that's my point, though. If you force a summoner to ditch cards, he's just going to ditch the ones he doesn't need to summon. The only way to really hamper them, is to force them to ditch the whole hand. If you only use one AP, they'll ditch their 5 or 6 of tomes... but the Jack and King of Crows are staying unless you dedicate more to that effort. Sure, those lower cards might be useful for other things, but you haven't stopped the summoner from summoning. If the whole point of using the Austringer/Jury combo is that it's good against summoners, then you have to do it early in the turn (before they can summon), when they have more cards in hand, and since they get to choose what to discard, you have to do it until the hand is gone, otherwise they will keep the cards they need to summon at the expense of everything else. Honestly, I think it might even be the least viable in a summoner matchup, unless your plan is to dedicate 3 AP (and potentially cards for masks) to ditch their whole hand. I think the better matchup for Austringer/Jury is actually vs. a dedicated combat master. Someone who is likely to activate later in a turn, who maybe has a smaller hand before their activation. If Mei Fing or Ironsides are going to be the last model to activate in a turn, and they have a hand of two high cards left, sending a Raptor at some Df4 mook to make them ditch their best cards right before they get stuck in can be devastating. That's maximum effect for minimum effort. Another situation is actually against our own Sonnia, or Lady J, who often have to discard cards for necessary effects, and forcing Sonnia to discard below her ability to use Confiscated Lore can be really damaging for her. 2 Quote Link to comment Share on other sites More sharing options...
jchrisobrien Posted February 3, 2018 Report Share Posted February 3, 2018 Well played governor, well played We'll see if it works tomorrow! Quote Link to comment Share on other sites More sharing options...
Adran Posted February 5, 2018 Report Share Posted February 5, 2018 On 02/02/2018 at 6:58 PM, The Governor-General said: I guess that's my point, though. If you force a summoner to ditch cards, he's just going to ditch the ones he doesn't need to summon. The only way to really hamper them, is to force them to ditch the whole hand. If you only use one AP, they'll ditch their 5 or 6 of tomes... but the Jack and King of Crows are staying unless you dedicate more to that effort. Sure, those lower cards might be useful for other things, but you haven't stopped the summoner from summoning. If the whole point of using the Austringer/Jury combo is that it's good against summoners, then you have to do it early in the turn (before they can summon), when they have more cards in hand, and since they get to choose what to discard, you have to do it until the hand is gone, otherwise they will keep the cards they need to summon at the expense of everything else. Honestly, I think it might even be the least viable in a summoner matchup, unless your plan is to dedicate 3 AP (and potentially cards for masks) to ditch their whole hand. I think the better matchup for Austringer/Jury is actually vs. a dedicated combat master. Someone who is likely to activate later in a turn, who maybe has a smaller hand before their activation. If Mei Fing or Ironsides are going to be the last model to activate in a turn, and they have a hand of two high cards left, sending a Raptor at some Df4 mook to make them ditch their best cards right before they get stuck in can be devastating. That's maximum effect for minimum effort. Another situation is actually against our own Sonnia, or Lady J, who often have to discard cards for necessary effects, and forcing Sonnia to discard below her ability to use Confiscated Lore can be really damaging for her. I honestly feel its the other way around. My Combat masters have a reasonable chance of succeeding without cheating. My summoning masters will almost never attempt a summon unless I know I can cheat to succeed. I dont' think the situation where your combat master only has 2 high cards left is that likely to happen in a game unless you have been forcing them to discard, or they don't know what you are doing, and if its the former, it would probably work as well on Summoning masters. The later is something I don't expect because I plan as if my opponent knows how to play the game. I agree on facing masters like Sonnia that normally want to discard cards anyway. Quote Link to comment Share on other sites More sharing options...
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