CaerSidis Posted September 28, 2016 Report Share Posted September 28, 2016 Hi, i wanna start with Neverborn when the Titania Box come out. I play Gremlins and Guild and have no Neveborn Models. I wanna play as much as possible out of Titanias Box, so channging one Knight or the Totem for other Models is okey, but in don`t want to play Titania with 5-7 new Models beside her Box. So my Question, what Models do you prefer to go up to 50-70 SS (to have some Models to change the Crew a little... i don`t like to play every time exactly the same Crew). Thanx for your help... Quote Link to comment Share on other sites More sharing options...
MetaphoricDragn Posted September 28, 2016 Report Share Posted September 28, 2016 I'm curious to see where this thread goes, because there has not been a lot of chance to get too much play time in wiht Titania yet to reach a general consensus. Most people haven't been finding a ton of luck with her Gorar totem though, so you might want to end up looking at Primordial Magic. Quote Link to comment Share on other sites More sharing options...
Vorschlag Posted September 28, 2016 Report Share Posted September 28, 2016 I'm really enjoying her with waldgiest which will help gremlin zoraida. I'm also running changelings, in fact apart from the box contents that's all I've found I've needed so far. I will be getting the emissary but I think her crew box is pretty solid. Quote Link to comment Share on other sites More sharing options...
HydroMog Posted September 28, 2016 Report Share Posted September 28, 2016 gupps. simply because of the sheer amount of scheme markers they can place a turn. plus if done right, titania can do some hellacious movement shenanigans first turn and/or scheme completion. Quote Link to comment Share on other sites More sharing options...
Boomstick Posted September 29, 2016 Report Share Posted September 29, 2016 Emissary and Changelings for general good shenanigans. Waldgeists for holding ground. Gups for wider ranging scheme running. Quote Link to comment Share on other sites More sharing options...
feagaur Posted September 29, 2016 Report Share Posted September 29, 2016 Emissary and changelings work great. Other than that a beater for Queens champion and WP messer uppers (Insidiuos madness, sorrows, widow weaver). Or teddy to do both! dopplegangers always good too. Quote Link to comment Share on other sites More sharing options...
The Warlock Posted September 29, 2016 Report Share Posted September 29, 2016 Titania needs a beater, or at least something that can pour out attacks. Despite her crew placing scheme markers like crazy they'll burn through a lot of them. Have only used Aeslin , Tooth and Claw out of her box (tried them out at a henchman hardcore event) but the Fae lack a damage dealing model. The knights are brilliant for both Set-up and Take prisoner due to their challenge of <season> but at their cost, I'm unsure if I'd run all three in a Titania based list. Given you need Taproot for their defensive trigger, which needs scheme markers placed, I'd say something with Df or Wp 6+ is warranted in her crew. Things that lower of give to Wp seem good, due to the aforementioned challenges and Curse of Autumn, but the target isn't that low to warrant chasing Wp debuffs as a be-all, end all. Personally looking at test-running Titania with maximum out-of box upgrades, then filling the gaps with either cheap scheme runners or a beater. Going to try and get a bunch of games in to get a feel for how the Queen works and report back. Quote Link to comment Share on other sites More sharing options...
D_acolyte Posted September 29, 2016 Report Share Posted September 29, 2016 I like the nephilim box, the young are solid and I prefer a retribution eye mature over Nekima. Then it is about filling wholes you might see, for instance stitched are always good or insidious madness. Graves can work as an ok beater for cheaper cost. If you are going the will power route the widow weaver is great. that should be a good start to the build. Quote Link to comment Share on other sites More sharing options...
Rabbitknight Posted September 29, 2016 Report Share Posted September 29, 2016 I like Nekima, and Changelings, and primordial magic. With Titania able to place a model close to her, taunt it, and command Nekima to attack, it gets pretty easy to delete problematic models. Changelings are great, especially being able to take the ranged pounce. Scheming is generally done by the Knights or, if it needs to be somewhere not in combat, the Changelings. Primordial magic does its thing namely Rush of Magic and occasional scheme marker substitute. Quote Link to comment Share on other sites More sharing options...
wizuriel Posted September 29, 2016 Report Share Posted September 29, 2016 Nekima and Queens Champion seem to be a good combo. Add a doppleganger to use her attacks and that should give you some nice firepower and utility. Quote Link to comment Share on other sites More sharing options...
Rabbitknight Posted September 30, 2016 Report Share Posted September 30, 2016 I actually don't even use Champion. I run An Audience With the Queen, Behold My Glory, and The Forest Claims All. Most of my kills happen near Titania so there's always tons of markers to feed movement or Malifaux Provides on Nekima. Quote Link to comment Share on other sites More sharing options...
Vorschlag Posted September 30, 2016 Report Share Posted September 30, 2016 I "WANT" to see Nekima ally with Titania against Lilith as it would give me an excuse to use Nekima, Angel Eyes and Blood Wretches with Titania (fluff wise) ...Plus I don't like Lilith, I'll eventually pick her up as the only neverborn master I'm not getting is Lynch (I hate illuminated and will never use them) but for the moment Nekima is rather lonely on my work bench as I'm yet to find fluff for where her allegiance lays outside of de-throning Lilith. Quote Link to comment Share on other sites More sharing options...
Vorschlag Posted October 4, 2016 Report Share Posted October 4, 2016 And then the chronicle comes out... “Fine,” Lilith huffed. “As always, my children will face the danger head-on while you waste our time playing games. I’m certain that no harm will come from allowing her to whisper empty promises in Nekima’s ear.” She pointed her sword at the other two. “Mark my words. When this self-imposed queen incites a war, you will come to me and beg for my help.” Now to paint up that metal Nekima. 1 Quote Link to comment Share on other sites More sharing options...
-Loki- Posted October 5, 2016 Report Share Posted October 5, 2016 What page is that on? The only fluff stories I saw were one with The Thorn and one with a Terror Tot. Quote Link to comment Share on other sites More sharing options...
Wolfpact Posted October 5, 2016 Report Share Posted October 5, 2016 It was at the start of the story with the Tot. Quote Link to comment Share on other sites More sharing options...
CaerSidis Posted October 7, 2016 Author Report Share Posted October 7, 2016 Whats about Iggy for the -2 WP on several Models... seems better than I. Madness (only -1 per attack) an cheaper then the widwow weaver... Quote Link to comment Share on other sites More sharing options...
D_acolyte Posted October 7, 2016 Report Share Posted October 7, 2016 2 hours ago, CaerSidis said: Whats about Iggy for the -2 WP on several Models... seems better than I. Madness (only -1 per attack) an cheaper then the widwow weaver... It means putting him in danger but I agree. What is life with out a little danger. Quote Link to comment Share on other sites More sharing options...
Rabbitknight Posted October 7, 2016 Report Share Posted October 7, 2016 2 hours ago, CaerSidis said: Whats about Iggy for the -2 WP on several Models... seems better than I. Madness (only -1 per attack) an cheaper then the widwow weaver... The big advantage of Insidious is that Aura they put out. On top of that Titania can mitigate their squishiness by taunting whatever she drops into their aura. Though having iggy along also helps there as well with Martyr Quote Link to comment Share on other sites More sharing options...
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