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Rabbitknight

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Everything posted by Rabbitknight

  1. If Trigger Finger applied more than once per turn, or if you could resolve more than one instance off each drop, and Drop It was more reliable it might be a good source of damage, as it is you suffer the low stat shot over the guaranteed 1 Perdition damage pretty comfortably.
  2. Favorite story is probably a tie between Taelor's story about losing her arm, and Dead of Winter (which needs a Breachside version)
  3. Yeah Levi is a creeper. I would 100% be on board with putting him on a bus to nowhere however the lore team felt worked.
  4. I can confidently say they are better than Corrupted Hounds. Beyond that... time will tell.
  5. A Thought I had about the Killjoy issue: What about reworking the Ritual Upgrade so that the model gains a special attack that if that attack kills a model (friendly or enemy) it replaces the target model into Killjoy, then possibly restricting the upgrade so that it can only be carried by minions or enforcers depending on what the attack ends up being. It takes away the "tax" on Killjoy and still encourages your opponent to kill Ritual holders, makes taking Killjoy a benefit to your crew rather than just a drain, and can be fine tuned with Range, Stat, damage track, and required suits if need be.
  6. Maybe Showgirls could pick up Take By the Hand, with a decent trigger effect as well?
  7. Dreamer, Tuco, Thoon, Klaus, Doppelganger, Kurgan, Kaldgeist, Waldgeist, Cyclops. Lots of stagger out there, some are easier than others to be sure.
  8. The new fiction has a section where Shenlong describes his body being rebuilt from when the Dragon shattered him to try and steal the the Governor's ascension and get its own physical form. Then when everything went sideways the Dragon rebuilt him, because it needed a vessel again after wasting too much power in the attempt.
  9. Nightmare Hoffman, styled as warped animatronics a la FNaF.
  10. I think this is the crux of the matter. Yes, Puncture is good at controlling damage and getting to the 6 damage hits. Yes, Crit Strike is more efficient for 4-5 damage. The crew she is in doesn't have the card resources to support Puncture without suffering in other areas, so while Puncture is good, is it good For Taelor as things stand?
  11. Counterpoint Crit Strike means even a weak is 4, or 5 with a stone, it's more efficient to use that high card to hit, and deal more damage no matter what than use it to cheat damage. There may be fringe cases where the plus flip is better because you're going to resource dump, but most of the time the more efficient trigger will be better.
  12. They originally existed as scheme runners that could hunt down enemy scheme runners/markers. I think they lost that identity not for lack of rules but a shift in the emphasis of the game. Cheap fragile scheme runners are kind of out, and that was what Bultungin were made to hunt. So they probably need a deeper rework, maybe with a cut in base movement, they could get an ability that lets them pull each other along (maybe make it based on having an enemy marker or model nearby at the end of a move?) and then that along with some defensive movement tech, really lean into the mobility/hunting aspect.
  13. That sounds like she's doing the job of a 10ss Hench, at what? 25 stones? I know the Emissary is good to have either way, but to have to support her so much to get reasonable performance out of her feels bad. She needs a little more independence from the crew, or alternatively a little more mechanical synergy, to give her a reason to support her instead of just grabbing another OOK model and giving it the same support.
  14. Between the theme, and some lingering NPE resentment from 1/2e, and the fact that Plague is written as a jerk, he's hard for people to like. Though I'm a particular fan of him. The original Hamelin was devoured by Plague's vermin when he fell into the prison beneath the sewers. Hamelin's body is just a shape that Plague takes, formed of vermin, because it's "easy," he has changed the face over the years though. Plague first tried to rebuild Nix as a vessel before Hamelin fell, but Nix's spirit was too loyal to Hamelin, which is why he still follows Plague despite Plague having no direct control of Nix. None of the Tyrants like each other but there's particular resentment toward Plague because he tends towards plans that "steal" from other Tyrants rather than building himself, Siphoning off the Red Cage, weakening opponent's followers, stuff like that. OG plague was an alchemist, but that term gets weird in Old Malifaux, just because of the godlike powers available then.
  15. Correct, you can summon 3 alps off one Lucid using his back of card action. It's only Dreams of Pain's action that removes Lucid
  16. Personal reccomendation is a box if Void Wretches or Winged Plagues for cheap interacts that are a bit more mobile than Ferikorpsmen.
  17. To be fair a number of the masters in M2E were henchmen with Special Forces back in M1.5E I can think of a number of Henchmen who would be interesting when elevated to Master level.
  18. Final answer is down to your TO but as far as Gaining Grounds is concerned as long as you adequately represent the model what you suggest is good.
  19. Bear in mind the current Daydream Eratta: if you use the Dreams of Pain summoning action the extra mask expires. So you gain one "easy" summon only.
  20. Just losing the +1 on the trigger. That's all.
  21. No, there are still two instances of damage. Ryle will take 1 damage twice. What this reduces is Alison pops Debt, does a damage flip+1 and also 2+1 damage on the trigger. Now she does damage flip+1 and 2 damage on the trigger.
  22. @Ludvig with more schemes removing the markers more regularly primordial has been more for Rush for me rather than its marker utility, and I find myself being "stingy" with it, where before I was more inclined to be bolder with it. Scribe strikes me as more suited to Lucius' new midfield role, being near to the fray.
  23. I'm inclined to say the scribe almost always now. Because the range of Lucius' "don't mind me" aura is the same as the aura allowing the scribe to interact, whenever he can interact he can do so while engaged.
  24. Schemes are not actions or abilities. They can give them when specifically stated. So no on Mannequins and Doves, yes on Primordial Magic if the controlling player Is choosing to use its ability and count it as a scheme marker.
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