Khyodee Posted October 7, 2015 Report Share Posted October 7, 2015 Also note that any guild models that already have armor can't take Lead Lined Coat. That means the following models should have it removed as an option:Guild SergeantCaptain Dashell Quote Link to comment Share on other sites More sharing options...
Jeebus Posted October 8, 2015 Report Share Posted October 8, 2015 Just curious, is the fact that there are no gremlin models listed (including masters!) just a "gremlins aren't a real faction" joke? Quote Link to comment Share on other sites More sharing options...
Malkyr Posted October 8, 2015 Report Share Posted October 8, 2015 He's only added Outcasts, Ten Thunders, and Guild so far. Quote Link to comment Share on other sites More sharing options...
Jeebus Posted October 8, 2015 Report Share Posted October 8, 2015 Sans brewmaster. Quote Link to comment Share on other sites More sharing options...
Al Shut Posted October 8, 2015 Report Share Posted October 8, 2015 Also note that any guild models that already have armor can't take Lead Lined Coat. That means the following models should have it removed as an option:Guild SergeantCaptain DashellThey can take it in theory, it just doesn't make a lot of sense. Sans brewmaster. will be added with the other Gremlins as he's in the Gremlin Arsenal Deck/ section of the book. Quote Link to comment Share on other sites More sharing options...
PraetorDragoon Posted October 8, 2015 Report Share Posted October 8, 2015 Mr. Tannen has received Errata which increased his cost to 6. In the crew creator he can currently be hired for 5ss. Quote Link to comment Share on other sites More sharing options...
Okruszek Posted October 8, 2015 Report Share Posted October 8, 2015 Great work!Perdita is missing Enslaved Nephilim totem. Quote Link to comment Share on other sites More sharing options...
Parintachin Posted October 8, 2015 Report Share Posted October 8, 2015 Thank you! Quote Link to comment Share on other sites More sharing options...
CrouchingMoose Posted October 8, 2015 Report Share Posted October 8, 2015 (edited) Thanks for all the help guys, I meant to get resurrectionits in last night, but ended up going to bed early so I didn't get them done. I'm gonna try and make up for it by getting at least 2 preferably 3 factions in tonight. And yes, since brewmaster is in the gremlin boxes, he will be added when that faction is added.I am making notes of all of the errors you guys are finding and I'm getting them in over adding new models, so keep things coming. As for lead lined coat, this was a big thing last time I did this, but it is correct, models with armor may take the upgrade since they meet all restrictions, however they gain no benefit from doing so since they do have armor allready. If some effect were to remove their armor, lead lined coat would come into play and give them armor back.And oh god, I just took a look at the special hiring list, and noticed that there is a special present waiting for me when I add the wave 3 stuff, specifically in the form of Wrath T-T. Edited October 8, 2015 by CrouchingMoose 3 Quote Link to comment Share on other sites More sharing options...
Khyodee Posted October 8, 2015 Report Share Posted October 8, 2015 (edited) Ah, I misread Lead Lined Coat and thought it said you couldn't take it if you had armor, not that you just didn't get it if you didn't have it.Another note on Tara, If you hire her resser side you can always take Scion of the Void and if you hire him then you can hire Void Wretches and Nothing Beast. Edited October 8, 2015 by Khyodee Quote Link to comment Share on other sites More sharing options...
PraetorDragoon Posted October 9, 2015 Report Share Posted October 9, 2015 Doing a great job there @CrouchingMoose . Yeah, wrath will be fun to code.... I feel the pain.Something I found out, Hamelin can hire only 1 stolen to start with. He has no rule that allows him to hire Multiple Stolen even though these are Rare 3. (For summon purposes.) Quote Link to comment Share on other sites More sharing options...
CrouchingMoose Posted October 9, 2015 Report Share Posted October 9, 2015 Doing a great job there @CrouchingMoose . Yeah, wrath will be fun to code.... I feel the pain.Something I found out, Hamelin can hire only 1 stolen to start with. He has no rule that allows him to hire Multiple Stolen even though these are Rare 3. (For summon purposes.) thanks for the heads up on the stolen.I hav the changs you guys hae pointed out ready to go along with resurrectionits and arcanist, just got to finish up the upgrades and then it will be ready to publish. I'll push this update before I get started on neverborn. I want to get all of the wave 1 & 2 stuff in, then I'll handle the errata changes, followed swiftly by wave 3.I have an idea of how to handle wrath, but before I code anything I need to get a copy of the book so I can read the exact wording a couple of times, which I'll probably just download tonight. 1 Quote Link to comment Share on other sites More sharing options...
cursingbulldog Posted October 9, 2015 Report Share Posted October 9, 2015 (edited) For wrath it might be easier to work backwards. Make a cross roads 7 faction, fix stones to 50+, auto populate the list, and have the master field used to select the faction.And for a neverborn henchman lead games you can just add the rest of the band to his hiring list as you normally do. Edited October 9, 2015 by cursingbulldog Quote Link to comment Share on other sites More sharing options...
CrouchingMoose Posted October 10, 2015 Report Share Posted October 10, 2015 For wrath it might be easier to work backwards. Make a cross roads 7 faction, fix stones to 50+, auto populate the list, and have the master field used to select the faction.And for a neverborn henchman lead games you can just add the rest of the band to his hiring list as you normally do.I was actually thinking something like that, the only difference will be that I will define crews with a leader, required models, minimum game size, and faction available list, Basically, it will show up at the bottom of all Leader combo boxes, and will treat them as the correct faction for loading available upgrades. The upside to doing it this way is that I can later add new 'Special Crews' that follow this same style, should Wyrd decide to add them. Quote Link to comment Share on other sites More sharing options...
CrouchingMoose Posted October 10, 2015 Report Share Posted October 10, 2015 Sorry about all the delays guys. I ran into a problem with the Killswitch and Decoy Upgrades.I just pushed a new update with the following changes.Added Resurrectionist Wave 1 & 2Added Arcansit Wave 1 & 2Reworked Upgrade functions to handle Killswitch and DecoyGave Perdita her Enslaved Nephilim backNothing Beast can take Void Shield upgrade in Resurrectionist CrewsNothing Beast can be hired in Resurrectionist crews with Karina while she has Faces Of Oblivion. 5 Quote Link to comment Share on other sites More sharing options...
Al Shut Posted October 10, 2015 Report Share Posted October 10, 2015 Hoffman with the Arcanist Assets upgrade can't hire Joss nor the Mobile Toolkit Quote Link to comment Share on other sites More sharing options...
daniello_s Posted October 10, 2015 Report Share Posted October 10, 2015 Sorry about all the delays guys. I ran into a problem with the Killswitch and Decoy Upgrades.I just pushed a new update with the following changes.Added Resurrectionist Wave 1 & 2Added Arcansit Wave 1 & 2Reworked Upgrade functions to handle Killswitch and DecoyGave Perdita her Enslaved Nephilim backNothing Beast can take Void Shield upgrade in Resurrectionist CrewsNothing Beast can be hired in Resurrectionist crews with Karina while she has Faces Of Oblivion.Do not even dare to be sorry for anything, man. We will always be grateful for your priceless work. 3 Quote Link to comment Share on other sites More sharing options...
Al Shut Posted October 10, 2015 Report Share Posted October 10, 2015 Decoys can be taken even if nobody has the Killswitch upgrade and both upgrades count towards the upgrade limit.The Powered by Flame upgrade is listed with a cost of 1 Soulstone while it has a cost of 2 in the book. Quote Link to comment Share on other sites More sharing options...
CrouchingMoose Posted October 13, 2015 Report Share Posted October 13, 2015 (edited) I was trying to make a push and get this fully finished up last night, unfortunately there are still a few issues to work out, but I can count those on 1 hand.I've added in waves 1 & 2 of Neverborn and Gremlins, also got in the FAQ and bugs Al Shut has posted. Lastly, Wave 3 is in and almost working. All that is left is the following bugs:-Emissaries not having master specific upgrades available-Can take killswitch, then decoy, and remove killswitch, decoy remains-Leveticus can take gremlin constructs and gremlin undead-Special crews (crossroad 7 rule, and upgrade)-Sammy Lacroix, master upgrade rules. These items will be my focus tonight and I'm hoping to get them done ASAP. I have plans for how to fix all of them, just need to actually get them working. Edited October 13, 2015 by CrouchingMoose 7 Quote Link to comment Share on other sites More sharing options...
PraetorDragoon Posted October 13, 2015 Report Share Posted October 13, 2015 Glorious Work, Crouching Moose. *salutes* Quote Link to comment Share on other sites More sharing options...
Phinn Posted October 13, 2015 Report Share Posted October 13, 2015 First of all, I would like to thank you for your hard work.I found some mistakes in Neverborn:Insidious Nightmare - the model is called Insidious MadnessYound Nephilim Quote Link to comment Share on other sites More sharing options...
MetaphoricDragn Posted October 13, 2015 Report Share Posted October 13, 2015 NEVERBORN! WOOHOO! THANK YOU! (That was all written with the shift button to be actually yelling, not just forgetting capsloc is on) Quote Link to comment Share on other sites More sharing options...
cursingbulldog Posted October 13, 2015 Report Share Posted October 13, 2015 Found a bug as well. Currently no mercenary drop down for Collodi. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted October 13, 2015 Report Share Posted October 13, 2015 (edited) Thanks very much for all the hard work. It is very much appreciated.Just mentioning another bug. Currently the Carrion Emissary can attach the Arcane Conflux, which he shouldn't be able to do as that is the Arcanist conflux. Edited October 13, 2015 by Fetid Strumpet Quote Link to comment Share on other sites More sharing options...
PraetorDragoon Posted October 13, 2015 Report Share Posted October 13, 2015 As a mention, it appears that the Spawn Mother cannot take her specific upgrade. Quote Link to comment Share on other sites More sharing options...
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