Some questions that came up in our local gaming group so far:
1) Dreamer and his Upgrade Dreams of Pain, the Upgrade states that you have to name a Nightmare. When do you have to name it, before or after flipping the card? Say you have a 11 in hand and want so summon Lelu, then you flip a 10, so you decide to go with a "free" Stitched Together instead.
2.1) How does damage prevention work with the Nexus of Power Upgrade? Say you are at full life and get hit for 7 damage. You use a soulstone to prevent some damage, will you get healed for an additional 2 life thanks to the upgrade? Or can it only restore life you lost earlier?
2.2) Again, Nexus of Power. You have 10 life total but have already lost 5 of them. You get hit for 7 damage again and used a soulstone which prevented 2 damage. You also have the Nexus of Power upgrade attached, will you life with 2 life, or are you dead?
3) Lady Justice hits and wounds So'mer who triggers Loudest Squeel. Lady J has the Vendetta Upgrade attached which triggers Onslaught.
What happens first, can So'mer push away with his Squeel or can Lady J hit him again first?
(Our guess: the player who's on turn decides what goes first)
4) Similar situation, Viktoria of Blood has only 1 Wound left and hits and kills a model with Black Blood. She triggers Into the Fray, can she heal first, or does she receive the damage before?
6) Just to be sure, Poison and Burning can be prevented using a soulstone, correct? (or at least a part of it when it comes to burning sometimes)
7) To interact with a sheme marker you have to get in base contact with it. So what if your opponent puts a model with 40mm or 50mm on top of the marker? (Can you even move over markers?)
8) Again we're pretty sure about this one, just to be on the safe side: say you activated Dreamer, then transformed him into LCB, then sacrificed LCB just to transform back into Dreamer. However, Dreamer can not activate again this turn, correct?
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surly
Some questions that came up in our local gaming group so far:
1) Dreamer and his Upgrade Dreams of Pain, the Upgrade states that you have to name a Nightmare. When do you have to name it, before or after flipping the card? Say you have a 11 in hand and want so summon Lelu, then you flip a 10, so you decide to go with a "free" Stitched Together instead.
2.1) How does damage prevention work with the Nexus of Power Upgrade? Say you are at full life and get hit for 7 damage. You use a soulstone to prevent some damage, will you get healed for an additional 2 life thanks to the upgrade? Or can it only restore life you lost earlier?
2.2) Again, Nexus of Power. You have 10 life total but have already lost 5 of them. You get hit for 7 damage again and used a soulstone which prevented 2 damage. You also have the Nexus of Power upgrade attached, will you life with 2 life, or are you dead?
3) Lady Justice hits and wounds So'mer who triggers Loudest Squeel. Lady J has the Vendetta Upgrade attached which triggers Onslaught.
What happens first, can So'mer push away with his Squeel or can Lady J hit him again first?
(Our guess: the player who's on turn decides what goes first)
4) Similar situation, Viktoria of Blood has only 1 Wound left and hits and kills a model with Black Blood. She triggers Into the Fray, can she heal first, or does she receive the damage before?
6) Just to be sure, Poison and Burning can be prevented using a soulstone, correct? (or at least a part of it when it comes to burning sometimes)
7) To interact with a sheme marker you have to get in base contact with it. So what if your opponent puts a model with 40mm or 50mm on top of the marker? (Can you even move over markers?)
8) Again we're pretty sure about this one, just to be on the safe side: say you activated Dreamer, then transformed him into LCB, then sacrificed LCB just to transform back into Dreamer. However, Dreamer can not activate again this turn, correct?
Thanks a lot, wish you all a nice weekend
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