jonahmaul Posted September 27, 2014 Report Share Posted September 27, 2014 I like the current metal Carrion Effigy miniature and am thinking about picking it up but I never see it mentioned in any Resser lists. Is there any love for this guy/gal? Are they worth taking? Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted September 27, 2014 Report Share Posted September 27, 2014 Its not amazing if that's what you're asking. It can be a decent little scheme runner if you only have room for one, and it can kind of assist Seamus if you fear you might hit a Raspy match up... a little. But its no where near the Arcane effigy if that's the comparison you are looking for. Quote Link to comment Share on other sites More sharing options...
Paddywhack Posted September 27, 2014 Report Share Posted September 27, 2014 I think I might give him a second try. The heal with dropping a card could be helpful as its hard to heal up Nico (without losing corpse counters) or some of the living henchman. He's not great though. Was hoping for a little more from him. The remove immunities could be useful at times as well I suppose. Quote Link to comment Share on other sites More sharing options...
jonahmaul Posted September 27, 2014 Author Report Share Posted September 27, 2014 But its no where near the Arcane effigy if that's the comparison you are looking for. Not looking for any comparisons, just wondering what the little dude is like in his own right and whether he is worth picking up. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted September 27, 2014 Report Share Posted September 27, 2014 He's a good model. But not amazing. He's not a bad but but he wouldn't come anywhere near the top of a to buy list of mine. 1 Quote Link to comment Share on other sites More sharing options...
Hateful Darkblack Posted September 27, 2014 Report Share Posted September 27, 2014 I painted him for Leveticus, and I love the look, but I have never found myself wanting the Carrion Effigy in play, sadly. Quote Link to comment Share on other sites More sharing options...
jonahmaul Posted September 27, 2014 Author Report Share Posted September 27, 2014 Yeah, when I looked at his card I thought I can't really see a particularly good reason to take him. There's nothing that jumps out as being really cool or any uses that aren't found elsewhere in the faction. Is a shame as he's pretty cool. Quote Link to comment Share on other sites More sharing options...
DeleteAccount Posted September 27, 2014 Report Share Posted September 27, 2014 You take him if you want to easily heal your master, that's pretty much it. Since he is an effigy he is still good at objective grabbing being cheap, surprisingly hard and still being able to do it's intended job. If you don't feel you'll need to heal your master he's pointless. I wish he had a decent ranged attack, would have given him some much needed table presence and his abilities are certainly a lot tamer than other effigies, like the Shadow Effigy who has a weaker 0, but it's 1 action wins games. So yeah, if you expect your master to be taking damage go for it, or if you want to give corpse bloat to your master and want to compensate the wounds taken from dropping a corpse with a turn of lag, go for it. Quote Link to comment Share on other sites More sharing options...
asrian Posted September 28, 2014 Report Share Posted September 28, 2014 I like the Carrion Effigy, especially if the opponent announces Resser faction as it gives me another way to eat their corpse markers and to heal. Then again, I'm a dirty Neverborn player and use it with my Collodi crew. Still, it does add a second way to heal your master as well as giving you a way to bypass enemy models that have immunity to Horror and Paralyze (see: Rasputina Crew among others) Quote Link to comment Share on other sites More sharing options...
Sholto Posted September 28, 2014 Report Share Posted September 28, 2014 I think if I play against 10T I might take him. The risk of being Kang'd is to high not to consider it. Quote Link to comment Share on other sites More sharing options...
Math Mathonwy Posted September 29, 2014 Report Share Posted September 29, 2014 I think if I play against 10T I might take him. The risk of being Kang'd is to high not to consider it.But does he solve the problem? I mean, in theory he can kinda do something about, but in practice? Quote Link to comment Share on other sites More sharing options...
zFiend Posted September 29, 2014 Report Share Posted September 29, 2014 But does he solve the problem? I mean, in theory he can kinda do something about, but in practice? I would be inclined to think he won't do that much about getting Kang'd 1 Quote Link to comment Share on other sites More sharing options...
Sholto Posted September 30, 2014 Report Share Posted September 30, 2014 But does he solve the problem? I mean, in theory he can kinda do something about, but in practice? He might help if you were going for a Terrifying crew. Don't know until I try him, and he is still in his blister right now. I think the real counter to Kang is to kill Kang 2 Quote Link to comment Share on other sites More sharing options...
Wake of Godzilla Posted September 30, 2014 Report Share Posted September 30, 2014 I've picked one up recently for my McMorning crew, I run a lot of dogs in the crew at 4ss so he slotted in to replace them. He's a little more survivable and offers some utility (heading an removing condition immunity). I don't really need crows for the crew that often and handing out slow can be a real benefit. Condition immunity can be a really powerful against the ressers so its helpful and he is a little more tough to kill. I might also summon him in as Nicodem. Not a must have model but if you have the points spare I would put him in. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted September 30, 2014 Report Share Posted September 30, 2014 Not really. If you are trying to use a Terrifying crew against a crew that doesn't care, like Rasputina, the fact that he has to activate his aura and that its short range means that you'd have to cluster your crew. In which case, even IF you got raspy to actually have to take the duel with a chance of failing all that would happen is she would cheat to pass, and then she would nuke your grouped up crew into oblivian. Quote Link to comment Share on other sites More sharing options...
Ausplosions Posted September 30, 2014 Report Share Posted September 30, 2014 I've picked one up recently for my McMourning crew, I run a lot of dogs in the crew at 4ss so he slotted in to replace them. He's a little more survivable and offers some utility (heading an removing condition immunity). I don't really need crows for the crew that often and handing out slow can be a real benefit. Condition immunity can be a really powerful against the ressers so its helpful and he is a little more tough to kill. I might also summon him in as Nicodem. Not a must have model but if you have the points spare I would put him in. Nicodem cannot summon him as he is not undead.... 2 Quote Link to comment Share on other sites More sharing options...
Sholto Posted September 30, 2014 Report Share Posted September 30, 2014 Not really. If you are trying to use a Terrifying crew against a crew that doesn't care, like Rasputina, the fact that he has to activate his aura and that its short range means that you'd have to cluster your crew. In which case, even IF you got raspy to actually have to take the duel with a chance of failing all that would happen is she would cheat to pass, and then she would nuke your grouped up crew into oblivian. The aura of the Carrion Effigy affects enemy models, not friendly ones. No need to cluster. And it is 5", which could cover quite a lot of models. Like I said though, I haven't had a chance to try it yet, and I don't want to write it off before I do Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted September 30, 2014 Report Share Posted September 30, 2014 I applause you for your desire to want to try something for yourself, honestly. My experiences using him on the table are that you take him for a moderately effective scheme runner and the occasional heal. His ability to strip immunities is marginal at best and could have been removed from his card and he still would have the same amount of effect on the table. 1 Quote Link to comment Share on other sites More sharing options...
Wake of Godzilla Posted September 30, 2014 Report Share Posted September 30, 2014 Nicodem cannot summon him as he is not undead.... Missed that, certainly makes him less useful in some crews. Quote Link to comment Share on other sites More sharing options...
chadmeister Posted September 30, 2014 Report Share Posted September 30, 2014 The Arcane Effigy has it utility but shouldn't necessarily be slotted in every reser list. As stated previously, he is very useful against a Raspy crew as while models like the Hanged strip away the immunity to terrifying; a frozen heart model still ignores the paralysis. I'd probably take the Carrion Effigy in several of my list if I was going against an Arcanist crew blind in a tournament just in case some Frozen Heart models are taken in the crew. I find it more useful in a Seamus terrifying list. It along with the Hanged make for good coverage on the board to strip away fear immunities that several crews have. Seamus w/ Sinister Reputation, a Rogue Necromancy and the Carrion Effigy make for a bubble of suck for your opponent. It also has it uses in a Molly list since she has no real need for corpse markers and its one of the few ways that Molly can heal herself. Quote Link to comment Share on other sites More sharing options...
Kadeton Posted September 30, 2014 Report Share Posted September 30, 2014 The only Arcanist crew that cares about immunity-removal is Rasputina's - do you really think they'll struggle to remove the Effigy from play before it reaches their lines? If you're counting on it being there to remove immunities, then you can count on it not being there for long. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted September 30, 2014 Report Share Posted September 30, 2014 The better question is: Will they care if it reaches their lines? In most cases, no. Quote Link to comment Share on other sites More sharing options...
Kadeton Posted September 30, 2014 Report Share Posted September 30, 2014 The better question is: Will they care if it reaches their lines? In most cases, no. Depending on your list, they might. Fortunately, they'll never have to. Quote Link to comment Share on other sites More sharing options...
chadmeister Posted September 30, 2014 Report Share Posted September 30, 2014 The only Arcanist crew that cares about immunity-removal is Rasputina's - do you really think they'll struggle to remove the Effigy from play before it reaches their lines? If you're counting on it being there to remove immunities, then you can count on it not being there for long. Raspy and Mei Feng (with Kang). Its not a matter of whether they kill the Carrion Effigy but whether you have enough pressure from other threats that it doesn't become a target priority without a potentially deadly model acting instead. Quote Link to comment Share on other sites More sharing options...
Mister Shine Posted September 30, 2014 Report Share Posted September 30, 2014 Its surprisingly good AGAINST ressers actually, giving you the ability to discard corpses; which is particularly good for Masters like Molly who may want to remove the excess crowding them if up against Nicodem or Levi for example. Plus free healing on top Similar in it's anti resser powers, you can remove poison immunities from McMourning. I like it in my Collodi crew a lot 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.