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chadmeister

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About chadmeister

  • Birthday 03/05/1973

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    SF Bay Area

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  1. Come join us for a Malifaux M2E 50 Soulstone Tournament on Sunday, March 8th from 11:30am to . 6:00pm at Game Kastle - Fremont, CA. The tournament is open to all. Fixed Faction with pre-set pools for schemes, strategy and deployment. Minimal painting required (bare or simply primered models are not allowed). $5 entry fee. Prizes will be awarded. Current M2E Gaining Grounds rules and FAQ/Errata can be found at the web site. More details at https://www.facebook.com/events/1414511775509555
  2. From February 1st through February 28th, we will begin a Rapid Growth Achievement League which Wyrd provided the new rules for recently. The league will be for both of the Game Kastle locations (Fremont and Santa Clara) to participate in. Rules on the Rapid Growth rules can be downloaded in the downloads section of the Wyrd site. Players will declare a faction for the League. Painted models will be required for play in any official League games. Official League Nights: Santa Clara - Saturdays Fremont - Sundays (Note: Games can be played at any time during the week at either location. Official League Nights is an achievement based on normal game nights for the group) Encounter Size for the league: Week 1 (February 1st-7th) - 26ss (Master-led only) Week 2 (February 8th-14th) - 30ss (Master-led only) Week 3 (February 15th-21st) - 40ss (Master-led only) Week 4 (February 22nd-28th) - 50ss (Master-led only) Location: Game Kastle Santa Clara 1350 Coleman Ave Santa Clara, CA 95050 (408)243-4263 Game Kastle Fremont 3911 Washington Blvd Fremont, CA 94538 (510) 651-4263 To sign-up and more details at https://www.facebook.com/events/777580705655775/
  3. Come join us for a M2E 50 Soulstone Tournament at Game Kaslte in Santa Clara, CA on Saturday, Dec 13th starting at 11:00am. 3 rounds with fixed faction with pre-set pools for schemes, strategy and deployment. Standard Gaining Grounds 2014 tournament rules. More details at: http://www.gamekastle.com/index.php?s=spot&m=events#event205336 or https://www.facebook.com/events/964283666920228/
  4. Some other models to consider for McMourning crew: Johan (or Johanna if you want plastic) - Nice merc beatstick but more importantly has condition removal which work well with nurses. Chiaki - Yan Lo's support piece who heals and has the all important condition removal. She's cheaper than bringing in Johan as a merc. Rafkin (metal only)- Technically he's Nico's assistant but has excellent synergies with Poison. As an Enforcer, he can be a candidate with the Transfusion upgrade. Guild Lawyer (plastic in the Lucius box)- Not just for Guild McMourning as they can be hired with Moonlighting. They can potentially hand out poison and buffing other models with Hard to Wound is quite useful.
  5. Raspy and Mei Feng (with Kang). Its not a matter of whether they kill the Carrion Effigy but whether you have enough pressure from other threats that it doesn't become a target priority without a potentially deadly model acting instead.
  6. The Arcane Effigy has it utility but shouldn't necessarily be slotted in every reser list. As stated previously, he is very useful against a Raspy crew as while models like the Hanged strip away the immunity to terrifying; a frozen heart model still ignores the paralysis. I'd probably take the Carrion Effigy in several of my list if I was going against an Arcanist crew blind in a tournament just in case some Frozen Heart models are taken in the crew. I find it more useful in a Seamus terrifying list. It along with the Hanged make for good coverage on the board to strip away fear immunities that several crews have. Seamus w/ Sinister Reputation, a Rogue Necromancy and the Carrion Effigy make for a bubble of suck for your opponent. It also has it uses in a Molly list since she has no real need for corpse markers and its one of the few ways that Molly can heal herself.
  7. Another issue I am seeing (sorry I didn't catch it earlier) pg.3 - first cell in the upper left corner of the Grimore table under Magia mirrors the cell below it.
  8. Two formatting issues I noticed with the character sheet when filling it out: pg. 2 - Pursuit get mirrored if either entry is filled out (pursuits should be individual) pg. 3 - Station destiny is centered in the box and does not word wrap like the other destiny boxes.
  9. Thank you very much! Just in time for me to start working on character sheets.
  10. Hello all! I am about to run Through the Breach at a local convention next weekend and will be providing pre-made character. I was wondering if anyone has done a form fillable character for Through the Breach yet? My handwriting is not great and would much prefer the crisp neat look of typed text.
  11. Height only has to do with range & line of sight with regards to models and terrain. It has nothing to do with base size or the physical size of the model. This allows for model with dynamic posing or players to model whatever they want without worrying about modeling for advantage. For example, you could have a height 2 model on a 30mm, 40mm or 50mm base. Also there are models that are Ht 1 but the physical model is larger then some ht 2 models (e.g. effigies).
  12. Correct (in opposite order of Shafted then Lure). You just need to make sure you have a scheme marker down to Lure towards. You can Spread Decay along with Shafted to soften up the target.
  13. You can kill Huggy. Incorporeal just makes it harder to kill but not impossible. If you are talking Seamus crew specially then taking Crooked Men with Belles is a nice, staple combo.
  14. Is it me or doesn't the new Rasputina looks like a 90s glamour shot model with Raspy holding her collar. I think if I was to get the new Children of December crew, I'd pick up the alt Raspy model which looks much more dynamic. Besides Raspy, I think the rest of the crew art and models look simply amazing.
  15. People tend to show up after 1:30 on Saturday. Small but stable group.
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