Bacms Posted July 11, 2014 Report Share Posted July 11, 2014 Awesome news congratulations to all the winners which in truth are all of us for the amazing wiki we have been putting together 1 Quote Link to comment Share on other sites More sharing options...
rgarbonzo Posted July 12, 2014 Report Share Posted July 12, 2014 Quote Link to comment Share on other sites More sharing options...
Clement Posted July 12, 2014 Report Share Posted July 12, 2014 I'm still amazed at how fast we got as much as we did in there. The old 1.5 wiki is a huge thing that took years to build as different books came out. Then the community just powered through and bust out all of this. Congratulations and thanks to our illustrious leaders. 1 Quote Link to comment Share on other sites More sharing options...
Dirial Posted July 12, 2014 Report Share Posted July 12, 2014 With the World Cup going on: 2 Quote Link to comment Share on other sites More sharing options...
EntrepeNinja Posted July 12, 2014 Report Share Posted July 12, 2014 Gratz all, and way to go to the PMF community and organizers! We whooped ass in there, and I think we've got a quality site. If we learn more, we should continue to update, tho. So, as you play them masters and find out the dirtiest tricks... Add that in. ENinja 1 Quote Link to comment Share on other sites More sharing options...
rgarbonzo Posted July 12, 2014 Report Share Posted July 12, 2014 Still haven't figured out what this World Cup thing is.... ah well. Quote Link to comment Share on other sites More sharing options...
Hateful Darkblack Posted July 12, 2014 Author Report Share Posted July 12, 2014 Gremlins: All done.Outcasts: All done.Arcanists: All done.Ten Thunders: All done.Neverborn (2): Coppelius, Stitched TogetherGuild (6): Mechanical Attendant, Purifying Flame, The Scribe, Exorcist, Guild Sergeant, Guild HoundRessurectionist (8): Carrion Effigy, Ikiryo, Lost Love, Crooligan, Guild Autopsy, The Hanged, Shikome, and Mindless Zombie. Only 16 models left! Quote Link to comment Share on other sites More sharing options...
Hateful Darkblack Posted July 12, 2014 Author Report Share Posted July 12, 2014 Just did Wastrels. I'm working on finishing the rest of the McCabe Crew, because they're dual faction. Quote Link to comment Share on other sites More sharing options...
DeleteAccount Posted July 12, 2014 Report Share Posted July 12, 2014 If you finish up the traps, that only leaves for Da Git to finish up the Dawn Serpent and the thunders are done. As for the resser lot, I've barely used any of them, so it would be from a theory perspective except maybe guild autopsies... 1 Quote Link to comment Share on other sites More sharing options...
Hateful Darkblack Posted July 12, 2014 Author Report Share Posted July 12, 2014 Finished Clockwork Trap and Pathfinder. Ten Thunders are now done done! Guild is now ahead of Ressers again! And only 16 models left total! EDIT: Darn, I missed the Dawn Serpent! Ten Thunders are still not quite done. Quote Link to comment Share on other sites More sharing options...
DeleteAccount Posted July 13, 2014 Report Share Posted July 13, 2014 Da Git has finished the Dawn Serpent, so now all the Thunders are done too! 1 Quote Link to comment Share on other sites More sharing options...
Hateful Darkblack Posted July 13, 2014 Author Report Share Posted July 13, 2014 Woo! Updated the most recent tally. Four of seven factions done! Neverborn three models away from completion! Guild and Resurrectionist neck and neck for who gets finished next after that! Quote Link to comment Share on other sites More sharing options...
Hateful Darkblack Posted July 13, 2014 Author Report Share Posted July 13, 2014 Insidious Madness done. Working on Coppelius next. Quote Link to comment Share on other sites More sharing options...
Hateful Darkblack Posted July 14, 2014 Author Report Share Posted July 14, 2014 Done with Coppelius! Only one more Neverborn model to do! Plus a half-dozen each of Guild and Resurrectionist. We're almost done! We're almost done! EDIT: CAVEAT: A WIKI IS NEVER ACTUALLY DONE. IT JUST KEEPS GETTING BETTER. Quote Link to comment Share on other sites More sharing options...
Hateful Darkblack Posted July 14, 2014 Author Report Share Posted July 14, 2014 Guild Hound and Crooligan done. Quote Link to comment Share on other sites More sharing options...
Vaiuri Posted July 15, 2014 Report Share Posted July 15, 2014 Made a start on the Exorcist - can't have the Guild finished last! 1 Quote Link to comment Share on other sites More sharing options...
Jonasty Posted July 17, 2014 Report Share Posted July 17, 2014 Just an FYI, I updated a line in the Dreamer's PMF wiki regarding burying Dreamer to bring out LCB in the Tactics section. It mentioned using this to remove conditions and then gave examples. Specifically it listed distract and cursed object. I removed those and swapped in Burning and Poison because those schemes specifically state that those specific conditions can't be removed except by the specific action granted by the scheme. Not sure if there are similar issues with other condition removing verbiage for other models but something to be aware of when strategerizing for models. 1 Quote Link to comment Share on other sites More sharing options...
Bacms Posted July 17, 2014 Report Share Posted July 17, 2014 Just an FYI, I updated a line in the Dreamer's PMF wiki regarding burying Dreamer to bring out LCB in the Tactics section. It mentioned using this to remove conditions and then gave examples. Specifically it listed distract and cursed object. I removed those and swapped out Burning and Poison because those schemes specifically state that those specific conditions can't be removed except by the specific action granted by the scheme. Not sure if there are similar issues with other condition removing verbiage for other models but something to be aware of when strategerizing for models. Do they? I wasn't actually aware you could not remove those conditions. Can you point me to where in the rulebook that is? Quote Link to comment Share on other sites More sharing options...
Fancy_Hat Posted July 17, 2014 Report Share Posted July 17, 2014 It says so in their respective scheme descriptions. (So whichever page of the big rulebook or rules manual that is...) 1 Quote Link to comment Share on other sites More sharing options...
Jonasty Posted July 17, 2014 Report Share Posted July 17, 2014 It says so in their respective scheme descriptions. (So whichever page of the big rulebook or rules manual that is...) What he said. Quote Link to comment Share on other sites More sharing options...
Sholto Posted July 17, 2014 Report Share Posted July 17, 2014 I have been making a few additions to Colette and her crew models, and have now added the Mannequin entry. Quote Link to comment Share on other sites More sharing options...
Mason Posted July 17, 2014 Report Share Posted July 17, 2014 Just an FYI, I updated a line in the Dreamer's PMF wiki regarding burying Dreamer to bring out LCB in the Tactics section. It mentioned using this to remove conditions and then gave examples. Specifically it listed distract and cursed object. I removed those and swapped in Burning and Poison because those schemes specifically state that those specific conditions can't be removed except by the specific action granted by the scheme. Not sure if there are similar issues with other condition removing verbiage for other models but something to be aware of when strategerizing for models. That's...not entirely correct. Distract and Cursed Object both say that "No other action can remove this Condition." But the Dreamer's Release NIghtmares isn't an Action, it's an Ability. Thus, it will remove Distract and Cursed Object just fine. The same holds true for Leveticus's Pariah's Soul and Bad Juju's Eternal (on his Eternal Fiend upgrade). Quote Link to comment Share on other sites More sharing options...
dgraz Posted July 17, 2014 Report Share Posted July 17, 2014 That's...not entirely correct. Distract and Cursed Object both say that "No other action can remove this Condition." But the Dreamer's Release NIghtmares isn't an Action, it's an Ability. Thus, it will remove Distract and Cursed Object just fine. Gah......I'm certain that was not the intent.........it's so counter to the Schemes....why would one master in the entire game have a direct counter to the Scheme system? 1 Quote Link to comment Share on other sites More sharing options...
Mason Posted July 17, 2014 Report Share Posted July 17, 2014 Gah......I'm certain that was not the intent.........it's so counter to the Schemes....why would one master in the entire game have a direct counter to the Scheme system? Well, technically two Masters (Dreamer and Leveticus) and one maybe Henchmen (Bad Juju with Eternal Fiend). Quote Link to comment Share on other sites More sharing options...
dgraz Posted July 17, 2014 Report Share Posted July 17, 2014 It's gotta be a loophole...an oversight. Quote Link to comment Share on other sites More sharing options...
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