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dzlier

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Everything posted by dzlier

  1. I noticed this last week, I have a build in beta that should fix it, let me push it to public since I haven't heard of any bugs.
  2. I'll create some tests about preparing multiple games at the same time.
  3. Some of these are more feasible than others. Some can be done without a code update, I'll see what I can do.
  4. The full card text of all cards show up in search. So if a model's text reads "replace this model with..." then it should show up in search. The cards that they replace into, however, will not (unless they have their own "replace" in the text, such as Coryphee <-> Duet).
  5. I was just playing. I find a ton of artwork in apps outside of the stat cards to be distracting, though that's a personal preference.
  6. Maybe, that and other things should be fixed in 1.1.22.
  7. On whew fixed in 1.1.22. thanks for the heads up, I think 1.1.21 may not actually have gone live to everyone.
  8. Still works locally even with no changes. I'm guessing the build just got corrupted somehow? Rebuild and resubmit didn't fix it. Another lovely problem where even running in production mode locally doesn't reproduce, literally only happens when submitted.
  9. Shit, I get this too. Wth I didn't change anything near there.
  10. Yeah that is very peculiar, and even looking at the code I'm not sure why it's reversing the background color of the search form and lower bar. Nevertheless fixing it in 1.1.21, which I'm building for submission to Android now.
  11. Wow, shots fired. I prefer to think of it as Mod and chic .
  12. I have those cards and if I ever get the models they'll come with new ones.
  13. Maybe, it'd take some work by I'll put it on the feature requests and bring it up to Wyrd.
  14. Because of the data structure, that won't work unfortunately. The cards are mapped by name, so you can't have multiples with the same name.
  15. Yeah that's part of the 1.1.19 brokenness.
  16. I broke something in 1.1.19 that I'm fixing in 1.1.20 (or 1.1.120 for Android... oops). iOS takes longer to build and review before it gets released, but I'm endeavoring to have it into review by this evening at least.
  17. Hm, I'm not having this issue with Asami either. However, it did bring to my attention a few other errors that would be pretty bad to leave in live for too long. I'll keep trying to reproduce.
  18. Thanks for pinging this, it fell off my radar. I will take another look.
  19. The way auto-reference cards work, the general effigy upgrade would have to add all seven Emissary cards, so that's not feasible at the moment. I thought I fixed the text box at some point but I see that too, I'll look again for the next update. Not sure about the advanced crews option - I'll add that as a feature but it would probably be more time consuming than Wyrd would want me to do for something that has another, albeit less ideal solution. I've proposed links to FAQ and Errata before and they said it wasn't necessary, but I'll make a note of it. I think we talked about a stats page at some point too, but again it might be more than they want to do atm. I'll put it on the feature request list though.
  20. Can't reproduce, try clearing your cache.
  21. Just tried it, I'm able to select it.
  22. I'll fix this in the next update.
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