I normally notice mold lines and gaps almost immediately, and I really had to look around for them in this case. I see one on the scroll now, but other than that I think the other things that might be gaps are passing for folds in the clothing.
Yeah, as often happens with these, I can see that something is wrong, but don't know how to fix it until I see the other entries, and then it's obvious. In this case the other entry with tentacles coming out of skulls nailed what I was going for. I should have used a really drab grey on the bones instead of yellow/brown, and darkened them up.
Was a fun experiment with sculpting though, which I haven't done before.
Cool characters and color choices, you really get the sense that these are two very different types of magic clashing against each other, between the colors and the form factors.
Really good compositional control of the viewer's eye. You start up at the top with her, and then the spirits being very slightly darker. It took me several seconds to notice the skulls at the base, but that may be my favorite part. Very well executed.