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wizuriel

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Everything posted by wizuriel

  1. slight change of plans. Need to also finish some Survivors for an upcoming tournament Sat
  2. I assume he used trixie to cheat initiative to go first and setup the bubble? Use the rotten Belle's to pull Brew master out of position instead of trying to free up your models. Curious what his crew was as mancha and Trixie are a large amount of pts
  3. Big brain is a lot less situational than Sparks imo. A lot of factions have nasty conditions or put models on that brain is useful for. Very few I find really need to Target friendly models (though those that do really hate Sparks). Also Sparks needs to be closer to the action since his support requires more moving parts
  4. Lucius use to hate birds and he probably wrote the rules..... This actually also explains roster riders
  5. problem imo is before the Lenny nerf Ophelia was the undisputed single target ranged damage dealing master in Gremlins. After the Lenny change she was the poor man's Somer master you play for fun after the wave 5 upgrades she has a very small niche for herself, but is still 75-80% over shadowed by Somer imo. Compared to Somer I would argue she is tankier than him and her upgrade to drop scrap / scheme markers makes her crew faster and easier to scheme (if you bring Kin which imo are a bit under represented in the faction). Her problem is now is she is really limited by her upgrade slots as you need to take her new upgrades to give her that ninche leaving only 1 spot open for guns and general upgrades. I would also say she kind of has an identity issue now. Her base card screams ranged damage dealer, but her upgrades and her play style now are more of a support master. Compared to masters like Perdita that both have upgrades that change her plays style and others that support her pew pew game style. Somer imo will more reliably do damage, is less card dependent and supports a much broader section of Gremlins. He can support both a horde with his summoning or a more elite crew with encouragement. Bigger hat than you can decimate the right crew and with Somer and he can easily work around it (by giving our the suits you need before using it or redrawing cards if a Gremlin dies or just taking models with bayou 2 card while giving out flips with encourgement)
  6. Or was our plan all along to draw out the guild and have them clustered together while rooster riders come out from the wood works with Lenny tossing 2SS stuffed pigs towards an entrenched pig a pult to rain down death upon the oppressors?
  7. Numb to the world was pretty much made for Loco
  8. So just curious what do people do to take notes during a game to write efficient battlereports without slowing the game down too much? I find when I try to notetake during the game it usually adds another hour or so to the play time and I find I'm more likely to make mistakes (as not paying as much attention to scheme and strats as I should) or I start to forget to take notes as I get pulled into the game. Especially curious how people manage to write battle reports for tournament games.
  9. While I also prefer hovering airship on an iron skeeter it does work really well on Zipp. If Earl gives if Zipp shots he and Earl can move within up we go range to disrupt the enemy and keep mobile. Makes Zipp an insane harasser
  10. Lightning bugs are good models which never perform for me. Wrastlers imo are traps that look good. I do like Wong's new 3pt attack, but it is hard to get off in game. I tend to take it more in fun lists
  11. No we need Nightmare Bunny Farmer Ulix and back on topic So clear-headed is a great way to gun down Jack Daw
  12. Going try to finish off my 2 male illuminated and Huggy. Not sure what to do with the creatures
  13. Going put Lynch and the female illuminated as done for January and finish the rest in Feb @Franchute Finished 22pts in January
  14. Swine Cursed: amazing models and free magical Sammy letting you carry another limited upgrade. Can have super glowy models and very scary blaster Wong Burt/Gracie make great glowy targets Old Cranky imo is a better totem for Wong (especially if you take Gremlins Luck on Wong) 50 SS Gremlins Crew Wong + 6 Pool - A Gremlin's Luck (1) - Explosive Solutions (2) - Do Over (1) Old Cranky (4) Trixibelle (8) Sammy LaCroix (7) - Ooo Glowy (1) Burt Jebsen (8) - Dirty Cheater (1) Swine-Cursed (7) Swine-Cursed (7) (exported from CrewFaux) Generally Burt will try to cracker Jack timing enemies together and Wong will go magic crazy (while using his 0 for schemes) Swine Cursed and Sammy are flankers Trixie does scheming
  15. Lucius: Voltaire - When You're Evil
  16. Personally I enjoy Ryle + Expert Sleuth DMR 2x Death Marshals Use the DMR to make Ryle a marshal and just kill/box your opponents crew or Ryle + Expert Sleuth Francisco + Wade In Death Marshal Brutal Effigy
  17. Last I played was: Somer 4SS cache +Dirty Cheater +Liquid Bravery Skeeter Sammy +encouragement Lenny +I'll Love it and Pet it Merris LaCroix Slop Hauler 2x Survivor Pigapult. Was a corner ours game (2pts me, 1pts opp) Guarded Treasure (2pts) Dig Their Graves (2pts opp) Setup (3pts me) Show of Force Take Prisoner (0 pts opp) Was against a Dreamer Crew Pretty much the first 2 turns Lenny spent summoning piglets which I used to snipe models from my opponents crew. He then stayed back and just protected my deployment zone quarter. Merris, Sammy and Somer went 1 corner (Merris stayed there for sheming purpose) while Sammy and Somer went into my opponents deployment zone murdering things. Somer would usually do it like dis for , try to bigger hat dreamer and then just blow up a few models with some encouragement from Sammy. Slop hauler and survivors took another quarter and held it pretty well until the slop hauler got lured away and Nekima slaughtered her (but then pigs fell and Nekima died)
  18. So just curious what was the last Gremlin list people played and how did it work out?
  19. Biggest problem I had is my glue and paint on primer didn't work very well with the translucent plastic. Just resulted in these models leaving a bad taste in my mouth and been really struggling to put effort into these model.
  20. been struggling painting a transparent set and just not happy with how they are coming out. Kind of table top quality but really bad
  21. Somer is still probably the strongest gremlin master. His summoning is weaker in Gg18, but bring Sammy and have her encourage Somer and he becomes an amazing ranged damage dealer (and bigger hat than yours is still a devastating ability). Personally I feel getting the somer, Ophelia and slop hauler boxes are the best way to get into gremlins. If you want to stick with somer I would then get Sammy and Burt, if going with opehlia would get survivors and Merris
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