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Myyrä

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Everything posted by Myyrä

  1. I do too. I was just being hyperbolic. It does sadden me that they have never been relevant though.
  2. No you can't, because no one owns pistoleros, because they have never been relevant.
  3. You don't really need o computer simulation to reach the conclusion that having to remove a severe is very rare. The probability of having to remove a severe, is the same as drawing 3 severe cards or jokers from a deck = 14/54 * 13/53 * 12/52 ≈ 0.0147
  4. I suppose anything is destructible with enough dynamite.
  5. I'm positively surprised whenever she manages to answer a wet paper bag.
  6. I believe the normal sculpt has never existed in translucent red.
  7. I'm not sure one round is better than another, and you could do this for a whole tournament if you wanted to. We have also ran full tournaments where schemes were only revealed at the start of the crew creation while deployment and strategies were available beforehand.
  8. I have to agree here. The wording on the action looks very much like it drops the same markers it removed. There are also other actions that actually drop enemy markers, so not all markers dropped by a model are automatically friendly.
  9. Okay then. You can do it very easily! I believe in you!
  10. It isn't. I believe I have mentioned it "a few times" before.
  11. There will be a Malifaux tournament in game store Poromagia at 8th of December. The preliminary schedule is from 10am to 7pm. The store is located near Pasila railway station in Helsinki at opastinsilta 8B. The tournament will use gaining grounds rules (no variants). If you plan on using proxies or significant conversions, be sure to get the okay beforehand. I'm quite lenient when it comes to those, but it's better to confirm beforehand than be disappointed at the tournament. There will also likely be a best painted reward of some sort (in addition to other rewards), so you may take that info into account when preparing your crew. Strategies and schemes 1st round Standard Deployment Plant Explosives Harness the Ley Line, Dig Their Graves, Hold up Their Forces, Claim Jump, Vendetta 2nd round Flank Deployment Turf War Harness the Ley Line, Search the Ruins, Take Prisoner, Power Ritual, Deliver a Message 3rd round Wedge Deployment Reckoning Breakthrough, Dig Their Graves, Take Prisoner, Deliver a Message, Claim Jump Schedule 10:00-12:30 Round 1 12:30-13:30 Lunch 13:30-16:00 Round 2 16:15-18:45 Round 3 Due to us sharing the space with an AOS tournament, we can only accommodate a limited number of players. Only 10 people will be able to attend this time. List of attendees is found below. If you want to enroll, contact me directly either via PM here or some other way. Entry costs 10€ and is paid on site. Enrollments 10/10 Aleksi Joonas Matias Juho Leo Jussi Markus Stibe Chisse Jarkko
  12. That's hardly proof that you are unbiased, not saying you are, but that doesn't prove it. It's both and player skill isn't independent of their faction choice. List building is quite a big part of miniature wargames and good players often play with good lists. The power of the master or the faction isn't the only thing that dictates what the top players play, aesthetics and fluff also play a role, but it certainly has an effect on those choices. Furthermore, like you say yourself, guild was doing quite okay in the 2nd edition, so it's not like all the good players just hate the theme. You can't just say that a faction isn't doing well because top players aren't choosing it, when part of the reason they are not choosing it is that it isn't doing well.
  13. Armor also protects against most Wp based attacks, so what you actually have to worry about is conditions. Hoffmeister himself has condition removal, but you might also want to bring another model such as Guild Steward (or arcane effigy) against obviously condition heavy crews. Terrigying might be bit of a pain in the butt as well, but models with very high terrifying are kind of rare, and Hoffman's beaters don't have terrible Wp values and Wardens have ruthless.
  14. I would like to point out that Zoraida was already kind of nerfed before the UK nationals.
  15. No they are not, unless you decide to only play things found in his 2e crewbox.
  16. I don't like that there really isn't much to like. They are not the best at anything within the faction, or especially within the whole game. They are not even good when it comes to durability or mobility. Actually when it comes to durability, I can say without being hyperbolical that they are probably the worst keyword in the entire game. That is really problematic when you consider how strategies and schemes work in this new edition. It is practically impossible to score 2 points from any scheme unless you are able to keep your key models alive until the end of the game. Being really slow doesn't really help either. Ranged combat is supposed to be family's defining characteristic, but as things stand, they are only the third best ranged keyword within the faction, and even that is mostly because Lady Justice usually has better things to do than use her surprisingly decent ranged attack. Now that I think about it, it's actually pretty impressive that Guards manage to be even worse. Perdita used to be my favorite master in 2nd edition. I was doing so well with her that I actually stopped playing her, to make the games slightly less one sided. I would love to love the family keyword, but I just don't see much of anything that's good about them. Sure, there are couple of abilities that are quite good, but are they good enough to make the crew good at actually doing something? If someone can point out even one thing the crew is really good at, I would love to hear it.
  17. I would be very surprised if they went heavy on errata this early into new edition. We will likely see new schemes and strategies, but what kind of scheme or strategy would favor models that are not good at killing, surviving or moving? I have a family strategy for you right here: Don't play family.
  18. You have to put some effort into it and split it up yourself. That's just the price you have to pay if you want to be understood. It's one thing to read the rules before you respond and another having to reference another text to understand what you are supposed to respond to. I didn't say anything about creative quoting, and I don't object to using big words, just using them "creatively" i.e. wrong. Your easy example requires me look up the rules of another model and read a wall of text. No thanks.
  19. How to build a stong Lucius crew in three easy steps: Add Lucius and his totem. Add a bunch of stompybots. Replace Lucius and his totem with Hoffman and his totem.
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