Picture three models all having the same base size, say 30mm.
Position them in a straight line on the tabletop - or as close to a straight line as you can.
A ----- B ----- C
Can model A see model C?
In a theoretical sense, it's possible for Model B to be exactly positioned such that no lines can be drawn between A and C.
In a practical sense, no matter where you position B, there will still be a *tiny* amount of Model A visible from the perspective of Model C. It's probably just a hair, but it just isn't possible to physically place Model B in *exactly* the right place to block all possible lines.
Obviously if different base sizes are involved, the question is simpler, but 30mm/30mm/30mm is the most common one we see in games.
I see two options:
1) Models can never block line of sight between two other models that have the same base size. It isn't physically possible.
2) I can put a model down in "approximately" the right place to block LOS, and declare that I have moved him to a LOS blocking position, which although not physically possible, is perfectly fine in a more abstract sense. We deal in abstractions in Malifaux all the time.
Has anybody thought about this as much as me? Are there standard conventions in place?
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Mike3838
Picture three models all having the same base size, say 30mm.
Position them in a straight line on the tabletop - or as close to a straight line as you can.
A ----- B ----- C
Can model A see model C?
In a theoretical sense, it's possible for Model B to be exactly positioned such that no lines can be drawn between A and C.
In a practical sense, no matter where you position B, there will still be a *tiny* amount of Model A visible from the perspective of Model C. It's probably just a hair, but it just isn't possible to physically place Model B in *exactly* the right place to block all possible lines.
Obviously if different base sizes are involved, the question is simpler, but 30mm/30mm/30mm is the most common one we see in games.
I see two options:
1) Models can never block line of sight between two other models that have the same base size. It isn't physically possible.
2) I can put a model down in "approximately" the right place to block LOS, and declare that I have moved him to a LOS blocking position, which although not physically possible, is perfectly fine in a more abstract sense. We deal in abstractions in Malifaux all the time.
Has anybody thought about this as much as me? Are there standard conventions in place?
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