FredSpaghett Posted August 31, 2021 Report Share Posted August 31, 2021 Hello bayou folks. I have a gaming Buddy. We play 35ss games because we are both parents with limited time He plays Misaki i play Zipp. He destroys me everytime, sending out Torokages to wear my models down and sending in Misaki all over the board to finish the job. It makes no sense for me to focus on destroying his shadow markers. It's too much work for too little reward, I find it. I tried locking his torokage down with Zipp, but they can just walk away. Which Bayou master should I try instead? What do you think is the best counter to Misaki in Bayou? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
Thatguy Posted August 31, 2021 Report Share Posted August 31, 2021 I think Zipp is a pretty good choice still. Torakage are fast, but they're al so DF 5, with 6 wounds and no defense outside of Stealth. Zipp and The First Mate shouldn't have too much trouble hunting them down. I generally agree that removing the shadows usually isn't worth the effort. But sometimes it is if you can dictate where Misaki will show up. I might try out Gluttony, Maddening Drums is one of my favorite marker removal abilities. In Keyword, Mancha can pick up shadows and beat the opponent with them. Also, while situational Infamous has a lot of models on 40mm or bigger bases. If they park on top of a shadow, it doesn't remove it but it denies it as an unburry point and cuts line of sight for stuff like Ninja Vanish. 1 Quote Link to comment Share on other sites More sharing options...
clockworkspide Posted September 1, 2021 Report Share Posted September 1, 2021 14 hours ago, Thatguy said: In Keyword, Mancha can pick up shadows and beat the opponent with them. I know abstractions are inevitable in games like this, but you really gotta wonder how that works. 1 Quote Link to comment Share on other sites More sharing options...
Thatguy Posted September 1, 2021 Report Share Posted September 1, 2021 7 minutes ago, clockworkspide said: I know abstractions are inevitable in games like this, but you really gotta wonder how that works The same way Gluttony can make someone eat two grand pianos. Bayou magic. 1 Quote Link to comment Share on other sites More sharing options...
fire5tone Posted September 1, 2021 Report Share Posted September 1, 2021 17 minutes ago, Thatguy said: The same way Gluttony can make someone eat two grand pianos. Bayou magic. The same way Wong can launch *pit traps* into space with sparks Quote Link to comment Share on other sites More sharing options...
Math Mathonwy Posted September 1, 2021 Report Share Posted September 1, 2021 2 hours ago, clockworkspide said: I know abstractions are inevitable in games like this, but you really gotta wonder how that works. It's the secret Shadow Boxing Style! 3 2 Quote Link to comment Share on other sites More sharing options...
Jesy Blue Posted September 1, 2021 Report Share Posted September 1, 2021 Honestly, if he's coming to you, do Tri-Chi. You want to be near my splash zone? Have fun. I don't care if you do have Stealth, you still take more damage from Poison, and start with Slow. Quote Link to comment Share on other sites More sharing options...
touchdown Posted September 2, 2021 Report Share Posted September 2, 2021 if it's a pool you can bubble up for. Som'er is quite strong against Misaki. All your key models are too tough for her to easily delete, from there you win the attrition battle. Of course, if it's a bubble pool, Misaki is not a great choice in general. Quote Link to comment Share on other sites More sharing options...
FredSpaghett Posted September 2, 2021 Author Report Share Posted September 2, 2021 1 hour ago, touchdown said: if it's a pool you can bubble up for. Som'er is quite strong against Misaki. All your key models are too tough for her to easily delete, from there you win the attrition battle. Of course, if it's a bubble pool, Misaki is not a great choice in general. Im sorry, but what does it mean if it's a bubble pool or not? Can you give examples? Quote Link to comment Share on other sites More sharing options...
HomelessOne Posted September 3, 2021 Report Share Posted September 3, 2021 I believe it's just in reference to Scheme & Strat pools that work in favor of crews (Som'er, Jack Daw, Ironsides, etc) that prefer to stay bunched up due to abilities, auras, and whatnot, rather than spreading out across the board. 1 Quote Link to comment Share on other sites More sharing options...
touchdown Posted September 3, 2021 Report Share Posted September 3, 2021 Yeah, mostly Turf War, although Break the Line or Symbols can let you bubble up too. Then schemes that mean your opponent can't just spread out and ignore like (spread them out, outflank, etc) Quote Link to comment Share on other sites More sharing options...
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