Anaris Posted November 8, 2019 Report Share Posted November 8, 2019 What's your best tools against a team of Zoraidao/bayou? Should I try to assassinate her at all cost? Quote Link to comment Share on other sites More sharing options...
Cursed25 Posted November 8, 2019 Report Share Posted November 8, 2019 16 minutes ago, Anaris said: What's your best tools against a team of Zoraidao/bayou? Should I try to assassinate her at all cost? take a second master (Lady J) and kill all her beaters! She won't be as much threatening if she can only obey little scheme runners! Quote Link to comment Share on other sites More sharing options...
Starrius Posted November 8, 2019 Report Share Posted November 8, 2019 Vs zorida murder everything that moves.uo towards you this forces zorida to move closer bringing her closer to for you to.murder her. She is going to obey you that's just a given but you have to be rdy to adjust based on their movement to cause zorida to work for her things. I'd be tempted.to put in a field reporter to see if you can get some distracted to.stick on zorida Quote Link to comment Share on other sites More sharing options...
Myyrä Posted November 8, 2019 Report Share Posted November 8, 2019 Take only 4 masters and she won't be able to obey any of your models. 1 Quote Link to comment Share on other sites More sharing options...
Starrius Posted November 8, 2019 Report Share Posted November 8, 2019 13 minutes ago, Myyrä said: Take only 4 masters and she won't be able to obey any of your models. And if you dont play in a matter where secondary masters are allowed? Quote Link to comment Share on other sites More sharing options...
Ludvig Posted November 8, 2019 Report Share Posted November 8, 2019 Sonnia, Perdita, Basse and Justice? Shoot her to bits before summoning a bunch of scheme runners? Quote Link to comment Share on other sites More sharing options...
Ludvig Posted November 8, 2019 Report Share Posted November 8, 2019 3 minutes ago, Starrius said: And if you dont play in a matter where secondary masters are allowed? Kindly ask your event organismer to follow official rules or also ban Zoraida since she was balanced around that being a possibility? 1 Quote Link to comment Share on other sites More sharing options...
Starrius Posted November 8, 2019 Report Share Posted November 8, 2019 Noone in my local area allows secondary masters it's just not anything we play and one of my local events are allowing them, Personally I dont agree with them because: a/ I dont think they are pointed correctly b/ it.kind of defeats the whole point of declaring a master for your opponent if you can bring anything anyway, 1 1 Quote Link to comment Share on other sites More sharing options...
Ludvig Posted November 8, 2019 Report Share Posted November 8, 2019 Only allow more than one if Zoraida is declared as the leader? You do you but I'm not at all sure how to defeat the full Zoraida experience of everyone just being stealthed and super hard to reach while she makes three models per turn charge the wrong way wasting tons of your ap. Quote Link to comment Share on other sites More sharing options...
admiralvorkraft Posted November 8, 2019 Report Share Posted November 8, 2019 Agreed, second masters were a bad idea and not super well executed. As for Zoraida - concealment is your friend. She only has three ap, if you can force her to burn stones/focus her efficiency goes way down. You also want a crew that can play wide because she'll bust up your synergies anyway. 1 Quote Link to comment Share on other sites More sharing options...
Ludvig Posted November 8, 2019 Report Share Posted November 8, 2019 I guess models that move with bonus actions or end of turn abilities are an idea. That way she can't completely wipe out a full turn of your movement when you've got somewhere to be. It seems to me you are shit out of luck if you've gone family for example, they'll pretty much always be able to reach their own to attack even if you spread out. Quote Link to comment Share on other sites More sharing options...
Starrius Posted November 8, 2019 Report Share Posted November 8, 2019 I think lady J might be ok vs zorida due to hard to wound and kill if you put healing in the crew it kind of wastes her ap. With sonia maybe you could consider frontermen for the concealment, no prisoner could be useful for no lone of sight attacks that ignore stealth, Quote Link to comment Share on other sites More sharing options...
Xekros Posted November 9, 2019 Report Share Posted November 9, 2019 Lead Lined Coat gives Laugh Off, which will help with the positioning problems. Also of note: Stealth is super annoying, but doesn't deny LoS, so if they're on fire, their ranges will still be reduced by Sonnia's Smothering Flame, which does include Leap. Quote Link to comment Share on other sites More sharing options...
Ogid Posted November 9, 2019 Report Share Posted November 9, 2019 And what about the Brutal Emissary or the Riotbreaker? Crowd Control stops her for obeying her own beaters. The Emissary would need a LLC to make hard for her to use that min 3 damage against you tho. And a last trick. Remember obey doesn't change friendly/enemy. Relenting versus friendly attacks is still thing even if the attacking model is controled. Useful if the attacker has a fair chace to get higher than weak damage. Quote Link to comment Share on other sites More sharing options...
4thstringer Posted November 9, 2019 Report Share Posted November 9, 2019 Laugh off doesn't help against obeys 1 1 Quote Link to comment Share on other sites More sharing options...
Ogid Posted November 9, 2019 Report Share Posted November 9, 2019 Reading the ability it seems you are right, it's models choice not owners choice like Unyielding. 1 1 Quote Link to comment Share on other sites More sharing options...
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