Regelridderen Posted October 10, 2019 Report Share Posted October 10, 2019 So sometimes a counter to an opponents strategy is just to have the right model. Such as how Misaki’s bury sheananigans can be countered by a Death Marshall Recruiter. So what hard counters have you discovered? Which aces do you like to pull, when an opponent declares a Master? Quote Link to comment Share on other sites More sharing options...
Banjulhu Posted October 10, 2019 Report Share Posted October 10, 2019 The Pale Rider. Does not really matter which master/mechanic it is that needs countering but I'm pretty sure the answer will be the Pale Rider. 2 2 Quote Link to comment Share on other sites More sharing options...
Ludvig Posted October 10, 2019 Report Share Posted October 10, 2019 Sonnia seems to brutally counter Hoffman. Not sure if there are other armoured bubble crews but Hoffman is the posterboy for the style. 1 1 Quote Link to comment Share on other sites More sharing options...
Starrius Posted October 10, 2019 Report Share Posted October 10, 2019 Vs titania I feel that the family does well the family values for free focuses within the crew and their killing nature mean that it helps vs the concealment Quote Link to comment Share on other sites More sharing options...
Myyrä Posted October 10, 2019 Report Share Posted October 10, 2019 2 hours ago, Ludvig said: Sonnia seems to brutally counter Hoffman. Not sure if there are other armoured bubble crews but Hoffman is the posterboy for the style. Hoffman seems to brutally counter Sonnia. Not sure if there are other crews whose survival depends on not getting slammed in the face with 100 tons of steel, but Sonnia is the postergirl for the style. Seriously, she isn't great at dealing with fast moving, hard hitting melee models, especially if she doesn't bring LLC. 1 Quote Link to comment Share on other sites More sharing options...
Ludvig Posted October 10, 2019 Report Share Posted October 10, 2019 24 minutes ago, Myyrä said: Hoffman seems to brutally counter Sonnia. Not sure if there are other crews whose survival depends on not getting slammed in the face with 100 tons of steel, but Sonnia is the postergirl for the style. Seriously, she isn't great at dealing with fast moving, hard hitting melee models, especially if she doesn't bring LLC. I'm pretty sure multiple keywords aren't fans of metal to the face. Sonnia puts out more ap damage by herself than most of the stuff I've seen so far. My opponent picked the Armour ignore upgrade on his lone marshal and that dude did about half the damage in his entire LJ crew. Sonnia already has the suit for the trigger. I guess that upgrade is a pretty anti-Hoffman pick she just meshes so well with it. 1 Quote Link to comment Share on other sites More sharing options...
Impact UK Posted October 10, 2019 Report Share Posted October 10, 2019 1 hour ago, Myyrä said: Hoffman seems to brutally counter Sonnia. Not sure if there are other crews whose survival depends on not getting slammed in the face with 100 tons of steel, but Sonnia is the postergirl for the style. Seriously, she isn't great at dealing with fast moving, hard hitting melee models, especially if she doesn't bring LLC. Though it may well be debatable whether Criid is a hard counter to Hoffman, her crew are rather good at keeping melee monsters at bay. The Purifying Flame and his follow Witchling’s tend to lead the charge setting the table on fire. So models end up wasting AP to kill these and what do they get for that effort more burning, this also reduces the range of actions. Keeping in mind you need cards to ditch to declare triggers against Criid and you will most likely be running in with a good stack of burning, unless you are going to use even more AP to remove it. This will tend to result in the burning model ending up being a Witchling. 1 Quote Link to comment Share on other sites More sharing options...
Starrius Posted October 10, 2019 Report Share Posted October 10, 2019 If you going against Hoffman a I do think agent 46 with his analyse weakness is worth it if times correctly you can use it to strip the defence from a model or 2 creating opportunities and potentially wasting Hoffman precious AP 2 Quote Link to comment Share on other sites More sharing options...
Myyrä Posted October 10, 2019 Report Share Posted October 10, 2019 1 hour ago, Ludvig said: I'm pretty sure multiple keywords aren't fans of metal to the face. Sonnia puts out more ap damage by herself than most of the stuff I've seen so far. My opponent picked the Armour ignore upgrade on his lone marshal and that dude did about half the damage in his entire LJ crew. Sonnia already has the suit for the trigger. I guess that upgrade is a pretty anti-Hoffman pick she just meshes so well with it. You can't counter an entire Hoffman crew with a single model, because that model will just get killed. Obviously that doesn't mean that you shouldn't bring models that are good against armor, but you shouldn't expect too much if you are only bringing one. 1 Quote Link to comment Share on other sites More sharing options...
Ludvig Posted October 10, 2019 Report Share Posted October 10, 2019 The topic is hard counter models so we're going to be discussing singular models. If Sonnia ignoring armour doesn't fit the bill of a hard counter to an armored crew that wants to be near each other I don't know what fits that description... 🤔 2 Quote Link to comment Share on other sites More sharing options...
Myyrä Posted October 10, 2019 Report Share Posted October 10, 2019 12 minutes ago, Ludvig said: The topic is hard counter models so we're going to be discussing singular models. If Sonnia ignoring armour doesn't fit the bill of a hard counter to an armored crew that wants to be near each other I don't know what fits that description... 🤔 I guess we can then wrap up this topic by saying that Guild has no hard counters against anything at all. Jury against crews that like to get buried a lot comes close, but even that isn't a hard counter. 1 Quote Link to comment Share on other sites More sharing options...
Starrius Posted October 10, 2019 Report Share Posted October 10, 2019 26 minutes ago, Myyrä said: I guess we can then wrap up this topic by saying that Guild has no hard counters against anything at all. Jury against crews that like to get buried a lot comes close, but even that isn't a hard counter. Tbh I dont think guild need hard counters their crews function very efficiently that you can as long as you pick a good crew deal with it Quote Link to comment Share on other sites More sharing options...
Adran Posted October 10, 2019 Report Share Posted October 10, 2019 23 minutes ago, Myyrä said: I guess we can then wrap up this topic by saying that Guild has no hard counters against anything at all. Jury against crews that like to get buried a lot comes close, but even that isn't a hard counter. I don't know I'd say Jury was a pretty good hard counter to Dreamer, as a summoner who uses buried models she can be brutal. Also almost entirely stops Dreamer from summoning Daydreams unless he can unbury them straight away, as she will kill them just by activating. Almost as bad against Void wretches for Tara, although I don't think there is quite the same demand for void wretches as the extreme lucid dreams list wants to have daydreams. 2 Quote Link to comment Share on other sites More sharing options...
Ludvig Posted October 10, 2019 Report Share Posted October 10, 2019 32 minutes ago, Myyrä said: I guess we can then wrap up this topic by saying that Guild has no hard counters against anything at all. Jury against crews that like to get buried a lot comes close, but even that isn't a hard counter. I think both the Jury and Sonnia would qualify as hard counters to certain mechanics in the context of Malifaux. I think you're setting a ridiculously high bar but our highjacking of this topic is getting a bit silly so I'll concede to whatever the hell you want. If my opponent declares the Dreamer I would strongly consider adding the Jury out of keyword. 3 1 Quote Link to comment Share on other sites More sharing options...
Cathaidan Posted October 11, 2019 Report Share Posted October 11, 2019 Papa Loco against Rasputina is almost an automatic buy for me. Takes no damage from blasts, can break destructible terrain at range, and removes cover, etc. 4 Quote Link to comment Share on other sites More sharing options...
Yore Huckleberry Posted October 13, 2019 Report Share Posted October 13, 2019 Nellie is a hard-counter to Deliver a Message in the Scheme Pool, which may be worth thinking about in that it rules out 10% of the potential points available to them. Definitely high in my thoughts on Corrupt Idols or Plant Explosives if that's in the pool. And the Undercover Reporter is a pretty solid tech piece against schemes such as Breakthrough and Power Ritual, and is generally useful. Quote Link to comment Share on other sites More sharing options...
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