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Waldo's Weekly - Weapons Out


Kyle

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Hey Wyrdos,

This week, Waldo wasn’t acting like his typical devious self, so we took him to the Imp-itrician. We were a little worried that he might’ve eaten the wrong type of plastic or breathed in too many fumes. The good news is that the doctor said that everything was fine; he was just eating so much because of the upcoming Gaining Pounds document. Yes, we tried to explain the mistake, but now he’s eating dirt. We all have our days.

Gen Con is near! And with it looming overhead, we are shining a light on some of our upcoming Events. During the Best Four Days in Gaming™, we will have Events lined up for Malifaux Third Edition, The Other Side, Through The Breach, and more. In order to get everyone prepped and ready for what’s to come, let’s take a look at some of our new (or updated) Events.

With the release of M3E, we couldn’t be more excited for Gen Con 2019. For one, it’ll have the very first Wyrd-run M3E tournament.  This two-day tournament will last 5 Rounds and will show the best of M3E*, with promos available for every player, and a hefty Tyrant Belt for the winner. More information on this event will be released in the future.

As a community favorite throughout Second Edition, Henchman Hardcore will be back in M3E with a new updated format, as well as official inclusion in our new Gaining Grounds documents. While it remains similar to its roots, because Malifaux has changed, so too has Henchman Hardcore. For this year’s Gen Con, we will be using a revamped format that focuses on the Plant Explosives Strategy. Players will be drawn into their opponent’s side of the table as they try to meet their objective. Thanks to Explosives Tokens, every model on the table will serve a valuable purpose: blowing stuff up.

Alongside their explosive goal, players will have two Schemes they can use to score points: Assassinate and Vendetta. Along with Wedge Deployment, this Encounter is designed to make every model have an impact in a game while getting to the combat quickly. Whether players are snagging points with murderous intent or deceptive trickery, there will be multiple paths to victory.

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In keeping up with the fast-paced Henchman Hardcore** format, we wanted to introduce another to the game that would allow for new synergies and tactics to develop while also being a little lighter in tone and complexity. With that, Double Rush was born. As a team event, players in Double Rush will work together with their partner to outwit their opponents. However, they will be limited, as each player only has 10 Soulstones to build their Crew. This format is in-your-face and brutal, utilizing two different Strategies:  Reckoning and Plant Explosives.  In Double Rush**, each team will rush for supremacy over the center of the table.

Along with Malifaux, The Other Side will also be a major focus for our events at Gen Con. We will be hosting two Fields of Glory tournaments(a Two Commander and One Commander, respectively). More information will be available for them in the future, but if you’re familiar with the Fields of Glory documents, the later details shouldn’t surprise you.

We will also be hosting our first ever Battle on Four Fronts Event. Teams of two players in a 2 Round Event will try to score the most VP in the new Operation: Split Forces**. This Event is all about embracing the chaos of The Other Side and managing through it with a buddy.  Additionally, in order to add to the fun, before participating in the rounds, each player will have to take a single Two Commander Company and split it in two, creating their two forces for the event. Only one will be used in each game, so make your choices wisely!

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In addition to our tournaments, we will also be hosting free learn to play Events at Gen Con for both M3E and The Other Side. If you just want to come by and get a hands-on walkthrough of either game, be sure to sign up before the spots are all filled up.

Hopefully, Waldo will be feeling better next week so we can get back to revealing more sneak peeks. We'll just have to wait and see. 

*Dead Man’s Hand models will not be allowed for any Malifaux events at Gen Con.

**Because these formats are all still in testing, their rules are still subject to change. 

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38 minutes ago, Fetid Strumpet said:

How are you bringing Youko since it’s henchman led, and if a henchman leads you can’t hire a master?

For Double Rush?  Double Rush and Team Tournaments in general look like they can be master led, but the master only has 2 AP.

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  • 2 weeks later...

Rules Clarification about upgrades and HH.

  1. It says that crews are fixed. Does that include upgrades? Can you decide per match if you want to use an upgrade or extra SS?
  2. When determining targets for Vendetta does the cost calculation include upgrades (general question that is probably somewhere else but came up in our last game) 
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37 minutes ago, OhRlyeh said:

Rules Clarification about upgrades and HH.

  1. It says that crews are fixed. Does that include upgrades? Can you decide per match if you want to use an upgrade or extra SS?
  2. When determining targets for Vendetta does the cost calculation include upgrades (general question that is probably somewhere else but came up in our last game) 

1. "Crew" consists of models and upgrades (see beta rulebook page 42).

2. Nowhere in the rulebook does it tell you to add the Cost of a model and its attached upgrade together to make a new model Cost. Models have a Cost and upgrades have a Cost, which are independent of each other. Vendetta text specifically concerns itself with model Cost.

(in case you're wondering, +1 out of keyword tax only applies during hiring, for scheming purposes you only look at the Cost that's on a model's card, also explained on page 42)

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