J4bberw0ck Posted December 30, 2016 Report Share Posted December 30, 2016 1 hour ago, Mikey_C said: That is usually how I play Tara. I posted a list further up the thread. I'd love to hear more about this tactic, since the beastie bomb can be so all-or-nothing. Care to elaborate some tips and tricks for a relative newbie? Quote Link to comment Share on other sites More sharing options...
Mikey_C Posted December 31, 2016 Report Share Posted December 31, 2016 Here's a few tips. If winning initiative is important The plus flip gets you a 10+ 52% 11+ 41% 12+ 30% 13+ 17% of the time. So spending a stone even against an opponents 12 is not as bad as you think. In my first activation I try to cheat 2-3 cards. I typically want to have 3 cards in hand by the end of the first activation so my void creatures aren't easy targets. I like to tarpit with the Nothing beast, and I really like him to have defensive stance (at least +!). With NB's large base and 3" it can tie up a lot of enemy models. Often I will even activate the Nothing Beast first and do this (presuming he is fast from last turn, and already in position). 1. Discard a card for Defensive +1 2. Discard a card for Denfensive +1 (now Def+2) 3. Discard a card for his (0) action. If someone hits NB with a melee NB can hit them back. 4. Use Casting Expert to make a melee attack. If you make an opponent fast you want to do as many of the following as possible. Be within 6 of Tara for -2 WP Be within Karina's Aura so they have to test or take 2 damage Hit them with as many burry tests as possible to try and ruin their hand (if you both have few cards the advantage is yours) Or Kill them before they can activate, or steal their fast with the Scion. The last thing I'll mention is that Tara doesn't need to and shouldn't go first just to get reactivate. If Tara goes first and a void wretch or Nothing beast (or anything really for that matter) dies because she went first I feel like you've wasted a model permanently. Also, it can be a really great move for Tara to wait until a model has activated so she can ping it for fast and force 3 bury tests at essentially TN 15 (TN 13 with -2 wp). She can't take that action if there are no friendly models left to activate. Those are a few tip, Tarpitting Nothing Beast being my favourite. Quote Link to comment Share on other sites More sharing options...
Seryjniak Posted January 1, 2017 Report Share Posted January 1, 2017 Hello, I'm beginning the be fed up with neverborn (and also I have almost all of them now). I wanted to get into outcast for a long time. I always liked the idea of Tara and the nothing beast. Could you tell me how master tiers in outcast look after errata ? I'm just considering getting her and 2 other masters to have my starting lineup. I thought about going the malifaux way so weird stuff - Tara, Jack and Levi OR Hammelin - i like him very much also. Can you tell me what masters are consider best tournament choice in outcast ? Quote Link to comment Share on other sites More sharing options...
Freman Posted January 1, 2017 Report Share Posted January 1, 2017 Just on on theory-hammering. Top tier. Jack Daw Second tier. Hamelin, Leveticus Third tier. Viktoria, Tara, Parker Fourth tier. Misaki, Von Schill Fifth tier. Wrath (Crossroads Seven) There's not much in it of course. Any master can beat any other master on the day... except Wrath, but that's mainly down to the fact he leads exactly one crew with little or no flexibility. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted January 2, 2017 Report Share Posted January 2, 2017 Wrath isn't a master and shouldn't be included. Quote Link to comment Share on other sites More sharing options...
Cinnamon Bear Posted January 2, 2017 Report Share Posted January 2, 2017 He can be, even if its purely a gimmick crew. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted January 2, 2017 Report Share Posted January 2, 2017 No, he can lead a crew, he never becomes a master and isn't equivalent to a master in any way. If you are going to include him you need to include every outcast henchman. Quote Link to comment Share on other sites More sharing options...
Cinnamon Bear Posted January 2, 2017 Report Share Posted January 2, 2017 He can lead a 50SS crew which a henchman can't do, and can be used with any faction. It's not good, but it can be done and might as well be included in a list of possibilities. You are right he is technically a henchman but it's being overly pedantic to argue against his inclusion in that list and you wouldn't need to include every outcast henchman. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted January 2, 2017 Report Share Posted January 2, 2017 No it isn't. He does not have abilities on any level on par with even the weakest master in the game. He is a henchman, not a master, and is not equivalent in any way, nor should he be. I'll leave it here though. He shouldn't be included because it gives him legitimacy he doesn't have. Quote Link to comment Share on other sites More sharing options...
Grim Posted January 2, 2017 Report Share Posted January 2, 2017 What exactly are the changes? Quote Link to comment Share on other sites More sharing options...
Seadhna Posted January 2, 2017 Author Report Share Posted January 2, 2017 4 minutes ago, Grim said: What exactly are the changes? http://themostexcellentandawesomeforumever-wyrd.com/applications/core/interface/file/attachment.php?id=13890 Quote Link to comment Share on other sites More sharing options...
KrazyIvan Posted January 18, 2017 Report Share Posted January 18, 2017 No love for Aionus in current tech Tara? Quote Link to comment Share on other sites More sharing options...
Mikey_C Posted January 18, 2017 Report Share Posted January 18, 2017 20 minutes ago, KrazyIvan said: No love for Aionus in current tech Tara? Aionus hasn't changed, nor have the Tara changes really affected him. So he gets exactly the same amount of love as before the errata (I like him in some builds and schemes). 1 Quote Link to comment Share on other sites More sharing options...
Seadhna Posted January 18, 2017 Author Report Share Posted January 18, 2017 I've never been able to squeeze Aionus into Tara lists because she's kinda starved for points and he promotes a different playstyle to Beastie bomb (which I prefer). Maybe I should play him more. Quote Link to comment Share on other sites More sharing options...
keget Posted January 18, 2017 Report Share Posted January 18, 2017 On 1/1/2017 at 1:17 PM, Freman said: Just on on theory-hammering. Top tier. Jack Daw Second tier. Hamelin, Leveticus Third tier. Viktoria, Tara, Parker Fourth tier. Misaki, Von Schill Fifth tier. Wrath (Crossroads Seven) There's not much in it of course. Any master can beat any other master on the day... except Wrath, but that's mainly down to the fact he leads exactly one crew with little or no flexibility. Not to derail the whole thread, but in our area that is not the list we would use. Maybe it speaks to the strength of outcast. Ours would be... Top: Daw (but never against TT due to all the , and has a hard time against Gremlins as they can usually flip our curse and runaway due to reckless) Second: Viks (around here you almost never see them slinged in turn 1, and thus they last longer, and the kill better then Levi post cuddle), Parker (too many scheme markers needed for him to be 3rd teir) Third: Hamelin (could be wrong here, he does not get a lot of play, but he also does not finish a lot of games in the 1.45-2 hr time limit), Tara (looking better now), Von Schill (does it all ok, nothing great) 4th: Misaki (Viks do it better), Wrath So you can look at this as you choose next leader. Just a difference of opinion and different local meta. Steven Quote Link to comment Share on other sites More sharing options...
I'm a Teapot! Posted January 23, 2017 Report Share Posted January 23, 2017 Misaki is nowhere 4th, not in outcast, not in tt. Play against a full disguised misaki crew without a full gunline and your gonna get crushed. She feels untouchable in melee with her deadly dance being a (0) now. The problem is all people tend to think when they see misaki is SHES GONNA KILL MY MASTER TURN 1/2. So disguised is now viable and a lot less predictable and denyable. Also Raiders <3 Quote Link to comment Share on other sites More sharing options...
Sound Wizard Designs Posted January 31, 2017 Report Share Posted January 31, 2017 On 12/22/2016 at 8:31 PM, Mikey_C said: My default Tara list likely hasn't changed (though it will be slightly more powerful now). Aggressive Bury / low card count style. Tara - Knowledge of Eternity, Dead of Winter, Eternal Journey Karina - Faces in the Void Nothing Beast - Void Shield Scion of the Void - Scramble 2x Death Marshal 2x Void Wretch I realize this post was from a while ago but when you say faces in the void on karina do you mean "faces of oblivion"? Or can she somehow get the faces in the void spell now? Quote Link to comment Share on other sites More sharing options...
Mikey_C Posted January 31, 2017 Report Share Posted January 31, 2017 59 minutes ago, Sound Wizard Designs said: I realize this post was from a while ago but when you say faces in the void on karina do you mean "faces of oblivion"? Or can she somehow get the faces in the void spell now? Don't have my cards with me, probably didn't then either. I am referencing her 0ss upgrade that lets you summon horrors. Quote Link to comment Share on other sites More sharing options...
Sound Wizard Designs Posted January 31, 2017 Report Share Posted January 31, 2017 31 minutes ago, Mikey_C said: Don't have my cards with me, probably didn't then either. I am referencing her 0ss upgrade that lets you summon horrors. Cool that is what I thought I was just double checking, Thanks. Quote Link to comment Share on other sites More sharing options...
Dentre Posted February 1, 2017 Report Share Posted February 1, 2017 On 23.12.2016 at 5:31 AM, Mikey_C said: Karina - Faces in the Void Sorry for stupid question but is it "The Faces of Oblivion" upgrade? Quote Link to comment Share on other sites More sharing options...
Freman Posted February 1, 2017 Report Share Posted February 1, 2017 Yes. 1 Quote Link to comment Share on other sites More sharing options...
Dentre Posted February 2, 2017 Report Share Posted February 2, 2017 And if I want to use Karina I need to have all creatures which she can summon? Could you help me with choose of summons cause I don't want to buy all of them. Thanks in advance. Quote Link to comment Share on other sites More sharing options...
Adran Posted February 2, 2017 Report Share Posted February 2, 2017 11 minutes ago, DubKnight said: And if I want to use Karina I need to have all creatures which she can summon? Could you help me with choose of summons cause I don't want to buy all of them. Thanks in advance. You don't need to own all the things she can summon, just the things she does summon (Ie you only actually summon what you own). So she can summon Cruligans, Punk Zombies, Drowned, Guild Autopsies and the 3 Transmortis students . Personally I don't rate Cruligans, and especially not for a Karina summons, as they can't do much on the first turn after beign summoned. Autopsies have an ok ranged attack, and will heal themselves after the Karina damage (assuming you then unbury them) Drowned are good tarpits and finish the job is handy. Tarpit isn't great when its going to go away at the end of the turn, but can still have a use. I would lump the punk zombies and the students into the same group of beater. Punk Zombies are better generalists, but against the right target a student is slightly better. If I was buying for just Karina summoning, my first pick would be Zombies (either punk or Transmortis). Then I would probably get Autopsies, then Drowned then the other zombies. (At which point I might realise how many Ressers I've bought, and decide that I'm better buying the Nicodem box over the punk zombie box.) 3 Quote Link to comment Share on other sites More sharing options...
Seadhna Posted February 2, 2017 Author Report Share Posted February 2, 2017 I'd go with Autopsies. The amount of times you get even a 9 of crows in your hand is ridiculously small, so I wouldn't aspire to summoning the big beaters Quote Link to comment Share on other sites More sharing options...
Manxfaux Posted February 2, 2017 Report Share Posted February 2, 2017 If you're planning on using the Scion the punk zombies come out ahead imo. Having HtK means the Scion (or anyone borrowing her ability) can unbury them without killing it. Drowned are ok too as they die after unburying so will trigger Finish the job. It's a pretty expensive way to get a scheme marker though. Karina remains an enigma within the crew. She really benefits from the Scion's ability to get rid of the buried horror but she remains a risky summoner due to her high requirements and the need to 'empty the chamber' afterwards, which is often more trouble than it's worth. Quote Link to comment Share on other sites More sharing options...
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